Player Matchup

Mercury
Mercury
LawthebossGaming
Mercury
Level 117
God Stats
4W - 3L
1,822 SR
Queue Stats
55W - 51L
1,600 Elo+
Party 3
Susano
Susano
LokiFromDaWard
Susano
Level 29
God Stats
0W - 1L
1,752 SR
Queue Stats
68W - 54L
1,629 Elo+
Party 3
Vamana
Vamana
Sum_of_souls
Vamana
Level 25
God Stats
0W - 2L
1,340 SR
Queue Stats
171W - 192L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
ThatBoi69
Kukulkan
Level 29
God Stats
15W - 12L
1,571 SR
Queue Stats
143W - 151L
1,414 Elo+
Party 2
Janus
Janus
Versettje
Janus
Level 43
God Stats
2W - 3L
1,435 SR
Queue Stats
292W - 315L
1,420 Elo+
Party 2
Team Averages
Level 49
1,584 SR
1,489 Elo+

VS

Team Averages
Level 99
1,525 SR
1,525 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BEZ 178
Hachiman
Level 88
God Stats
24W - 19L
1,744 SR
Queue Stats
337W - 270L
1,557 Elo+
Party 1
Scylla
Scylla
CardiacUhRest
Scylla
Level 35
God Stats
8W - 7L
1,351 SR
Queue Stats
193W - 146L
1,547 Elo+
Party 1
King Arthur
King Arthur
Eagle2Ant
King Arthur
Level 128
God Stats
27W - 19L
1,436 SR
Queue Stats
328W - 266L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
sonofthedragon88
Baron Samedi
Level 83
God Stats
40W - 29L
1,592 SR
Queue Stats
217W - 263L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 5
11,979
921
9,112
17,610
6,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
2 / 2 / 9
12,446
957
14,618
27,099
20,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
20
6 / 15 / 9
14,026
1,079
30,761
43,179
28,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ThatBoi69
Kukulkan
18
2 / 14 / 5
12,104
931
14,120
23,548
10,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Versettje
Janus
18
3 / 8 / 1
12,250
942
13,339
17,641
6,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
13 / 5 / 18
14,803
1,139
31,816
22,240
12,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
BEZ 178
Hachiman
20
7 / 2 / 19
13,192
1,015
30,934
13,426
5,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 18
13,565
1,043
12,986
11,976
4,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Eagle2Ant
King Arthur
20
9 / 0 / 26
14,237
1,095
23,581
22,491
19,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
sonofthedragon88
Baron Samedi
20
5 / 5 / 25
13,245
1,019
21,505
18,019
12,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
149
16
Kills
43
43
Deaths
16
29
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
13
5
18
4.4
W
Hachiman
BEZ 178
Hachiman
7
2
19
8.25
W
9
4
18
4.5
W
King Arthur
Eagle2Ant
King Arthur
9
0
26
22
L
3
4
5
1.38
L
2
2
9
3.25
L
Vamana
6
15
9
0.7
L
Kukulkan
ThatBoi69
Kukulkan
2
14
5
0.32
L
Janus
Versettje
Janus
3
8
1
0.44
W
Baron Samedi
sonofthedragon88
Baron Samedi
5
5
25
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,950
Damage
120,822
129,077
Taken
88,152
72,685
Mitigated
54,789
10,320
Healing
36,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
31,816
12,866
5,377
6,750
22,240
12,811
0
10,123
11,795
40,629
5,305
W
Hachiman
BEZ 178
Hachiman
30,934
17,764
0
0
13,426
5,152
0
3,323
9,739
0
67,354
W
12,986
2,053
0
2,521
11,976
4,479
0
2,724
9,045
30,104
0
W
King Arthur
Eagle2Ant
King Arthur
23,581
2,964
0
8,014
22,491
19,724
0
8,173
13,827
2,966
36,740
L
9,112
5,603
270
490
17,610
6,795
0
12,503
5,107
0
13,203
L
14,618
2,699
794
705
27,099
20,144
0
12,670
14,429
0
26,970
L
Vamana
30,761
14,277
0
7,460
43,179
28,746
0
19,206
23,973
771
44,920
L
Kukulkan
ThatBoi69
Kukulkan
14,120
328
0
601
23,548
10,130
0
11,409
12,139
48,574
0
L
Janus
Versettje
Janus
13,339
966
0
0
17,641
6,870
0
8,615
9,026
50,718
0
W
Baron Samedi
sonofthedragon88
Baron Samedi
21,505
0
6,951
6,747
18,019
12,623
0
3,869
13,673
35,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,805
Gold Earned
69,042
235
Minions Killed
217
8
Camps Cleared
4
1,226,643
Distance Traveled
1,123,148
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,803
1,139
33
3
0
189,663
0
W
Hachiman
13,192
1,015
73
6
2
225,756
0
W
Scylla
13,565
1,043
48
4
1
194,585
0
W
King Arthur
14,237
1,095
39
3
0
271,552
0
L
Mercury
11,979
921
11
1
1
246,657
0
L
Susano
12,446
957
21
2
1
290,661
0
L
Vamana
14,026
1,079
24
2
4
231,679
0
L
Kukulkan
12,104
931
83
6
0
243,414
2
L
Janus
12,250
942
96
7
2
214,232
0
W
Baron Samedi
13,245
1,019
24
2
1
241,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role