Player Matchup

Gilgamesh
Gilgamesh
GonzaVZC
Gilgamesh
Level 27
God Stats
7W - 3L
1,601 SR
Queue Stats
78W - 73L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
buyersco99
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
elneytor
Cthulhu
Level 44
God Stats
5W - 3L
1,436 SR
Queue Stats
127W - 139L
1,401 Elo+
Party 1
Fenrir
Fenrir
vitorhgamer2007
Fenrir
Level 18
God Stats
2W - 5L
1,293 SR
Queue Stats
11W - 39L
1,177 Elo+
Solo
Neith
Neith
xVaNeLLoPe-_-
Neith
Level 28
God Stats
1W - 8L
1,213 SR
Queue Stats
103W - 225L
1,197 Elo+
Solo
Team Averages
Level 25
1,409 SR
1,344 Elo+

VS

Team Averages
Level 14
1,457 SR
1,410 Elo+
Tsukuyomi
Tsukuyomi
JustLiIith
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,503 Elo+
Solo
Bellona
Bellona
NEefertarii
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gabrieltorre123
Ah Muzen Cab
Level 6
God Stats
1W - 1L
1,269 SR
Queue Stats
5W - 6L
1,267 Elo+
Party 2
Cthulhu
Cthulhu
mataturu
Cthulhu
Level 49
God Stats
8W - 6L
1,518 SR
Queue Stats
48W - 65L
1,279 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
naynayash
Morgan Le Fay
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GonzaVZC
Gilgamesh
7
3 / 0 / 1
4,406
881
1,839
3,144
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
buyersco99
Morgan Le Fay
4
2 / 0 / 2
3,766
753
1,273
484
95
Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
elneytor
Cthulhu
7
1 / 0 / 0
3,970
794
2,227
2,053
1,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

2
0 / 3 / 0
2,729
546
701
1,925
235
4
0 / 1 / 0
3,089
618
163
1,482
414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JustLiIith
Tsukuyomi
6
0 / 2 / 0
3,466
693
1,129
3,837
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
NEefertarii
Bellona
4
0 / 1 / 0
2,925
585
293
2,653
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
gabrieltorre123
Ah Muzen Cab
6
4 / 0 / 0
3,830
766
2,116
2,168
484
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
mataturu
Cthulhu
5
0 / 1 / 4
3,691
738
700
1,989
869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
naynayash
Morgan Le Fay
1
0 / 2 / 0
2,622
524
130
1,064
302
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
4
4
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GonzaVZC
Gilgamesh
3
0
1
3.5
W
Tsukuyomi
JustLiIith
Tsukuyomi
0
2
0
0
W
Bellona
NEefertarii
Bellona
0
1
0
0
L
Morgan Le Fay
buyersco99
Morgan Le Fay
2
0
2
3
L
Cthulhu
elneytor
Cthulhu
1
0
0
1
W
Ah Muzen Cab
gabrieltorre123
Ah Muzen Cab
4
0
0
4
W
Cthulhu
mataturu
Cthulhu
0
1
4
2
W
Morgan Le Fay
naynayash
Morgan Le Fay
0
2
0
0
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,203
Damage
4,368
9,088
Taken
11,711
3,189
Mitigated
3,640
1,337
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GonzaVZC
Gilgamesh
1,839
616
0
563
3,144
851
0
231
2,913
0
17,636
W
Tsukuyomi
JustLiIith
Tsukuyomi
1,129
371
0
1,348
3,837
979
0
631
3,206
0
14,002
W
Bellona
NEefertarii
Bellona
293
89
0
238
2,653
1,006
0
1,596
1,057
0
2,639
L
Morgan Le Fay
buyersco99
Morgan Le Fay
1,273
352
0
0
484
95
81
0
484
7,418
0
L
Cthulhu
elneytor
Cthulhu
2,227
227
0
570
2,053
1,594
0
0
2,053
13,898
0
W
Ah Muzen Cab
gabrieltorre123
Ah Muzen Cab
2,116
1,115
0
599
2,168
484
683
364
1,804
0
13,693
W
Cthulhu
mataturu
Cthulhu
700
73
117
502
1,989
869
81
162
1,827
6,999
0
W
Morgan Le Fay
naynayash
Morgan Le Fay
130
32
0
0
1,064
302
0
747
317
542
0
L
701
165
0
0
1,925
235
0
359
1,566
0
1,360
L
163
49
0
204
1,482
414
0
240
1,242
0
6,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,960
Gold Earned
16,534
113
Minions Killed
84
0
Camps Cleared
0
486,405
Distance Traveled
443,043
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,406
881
45
9
0
129,819
0
W
Tsukuyomi
3,466
693
29
6
0
111,044
0
W
Bellona
2,925
585
9
2
0
96,590
0
L
Morgan Le Fay
3,766
753
12
2
0
92,777
0
L
Cthulhu
3,970
794
32
6
0
95,124
2
W
Ah Muzen Cab
3,830
766
26
5
0
108,768
1
W
Cthulhu
3,691
738
18
4
0
100,900
0
W
Morgan Le Fay
2,622
524
2
0
0
25,741
0
L
Fenrir
2,729
546
5
1
0
70,635
1
L
Neith
3,089
618
19
4
0
98,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role