Player Matchup

Chronos
Chronos
Batz_2510
Chronos
Level 29
God Stats
7W - 7L
1,675 SR
Queue Stats
70W - 91L
1,331 Elo+
Solo
Fenrir
Fenrir
CoDKiLLeRx64
Fenrir
Level 65
God Stats
25W - 36L
1,497 SR
Queue Stats
35W - 57L
1,341 Elo+
Party 1
Medusa
Medusa
JORDA64
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,368 Elo+
Party 1
Bellona
Bellona
Selmarozzo
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
iambps
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,321 Elo+
Solo
Team Averages
Level 24
1,534 SR
1,372 Elo+

VS

Team Averages
Level 8
1,423 SR
1,427 Elo+
Anhur
Anhur
Jigen0
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
MGMPower
Ymir
Level 17
God Stats
28W - 35L
1,404 SR
Queue Stats
101W - 135L
1,303 Elo+
Party 2
Xbalanque
Xbalanque
QuentaPhoenix
Xbalanque
Level 17
God Stats
3W - 13L
1,212 SR
Queue Stats
95W - 117L
1,330 Elo+
Party 2
Thor
Thor
RacekBog
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheKlever
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Batz_2510
Chronos
11
6 / 1 / 4
6,930
693
2,412
4,111
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
9
9 / 0 / 5
6,227
623
5,773
4,901
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
JORDA64
Medusa
8
6 / 1 / 2
5,466
547
4,415
3,020
762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Selmarozzo
Bellona
9
5 / 0 / 5
5,750
575
3,202
4,814
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
iambps
Cthulhu
7
0 / 1 / 7
5,076
508
3,515
5,174
2,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jigen0
Anhur
5
0 / 7 / 1
4,069
407
1,862
6,352
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
5
0 / 4 / 1
4,490
449
1,963
6,330
2,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
QuentaPhoenix
Xbalanque
8
3 / 5 / 0
5,434
543
5,131
6,814
1,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
6
0 / 5 / 2
4,406
441
1,205
5,211
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
TheKlever
Morgan Le Fay
5
0 / 7 / 0
4,050
405
468
5,052
1,237
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
26
Kills
3
3
Deaths
28
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
Batz_2510
Chronos
6
1
4
8
W
Fenrir
9
0
5
11.5
W
Medusa
JORDA64
Medusa
6
1
2
7
L
Anhur
Jigen0
Anhur
0
7
1
0.07
L
Ymir
0
4
1
0.13
L
Xbalanque
QuentaPhoenix
Xbalanque
3
5
0
0.6
L
Thor
0
5
2
0.2
W
Bellona
Selmarozzo
Bellona
5
0
5
7.5
L
Morgan Le Fay
TheKlever
Morgan Le Fay
0
7
0
0
W
Cthulhu
iambps
Cthulhu
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
10,629
22,020
Taken
29,759
8,696
Mitigated
9,345
5,998
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Batz_2510
Chronos
2,412
1,100
0
731
4,111
1,429
336
437
3,674
32,654
0
W
Fenrir
5,773
2,009
0
1,053
4,901
1,293
315
602
4,299
0
16,417
W
Medusa
JORDA64
Medusa
4,415
1,723
0
962
3,020
762
588
278
2,742
0
19,324
L
Anhur
Jigen0
Anhur
1,862
1,432
0
0
6,352
2,835
0
764
5,544
0
13,367
L
Ymir
1,963
363
0
500
6,330
2,037
0
1,261
5,038
5,359
0
L
Xbalanque
QuentaPhoenix
Xbalanque
5,131
3,717
0
1,682
6,814
1,892
0
2,014
4,800
0
23,036
L
Thor
1,205
457
0
548
5,211
1,344
0
1,342
3,869
0
10,551
W
Bellona
Selmarozzo
Bellona
3,202
1,208
0
2,191
4,814
2,759
576
512
4,302
0
17,081
L
Morgan Le Fay
TheKlever
Morgan Le Fay
468
126
0
53
5,052
1,237
48
409
4,581
8,209
0
W
Cthulhu
iambps
Cthulhu
3,515
386
210
851
5,174
2,453
56
389
4,572
10,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
22,449
192
Minions Killed
99
0
Camps Cleared
0
902,580
Distance Traveled
759,320
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,930
693
72
7
0
179,317
1
W
Fenrir
6,227
623
33
3
0
212,474
0
W
Medusa
5,466
547
44
4
0
158,812
0
L
Anhur
4,069
407
19
2
0
159,867
1
L
Ymir
4,490
449
6
1
0
143,092
2
L
Xbalanque
5,434
543
41
4
0
141,265
1
L
Thor
4,406
441
17
2
0
153,020
0
W
Bellona
5,750
575
31
3
0
214,950
0
L
Morgan Le Fay
4,050
405
16
2
0
162,076
0
W
Cthulhu
5,076
508
12
1
0
137,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role