Player Matchup

Nemesis
Nemesis
Gianlynhoij
Nemesis
Level 99
God Stats
27W - 26L
1,410 SR
Queue Stats
236W - 214L
1,569 Elo+
Solo
Danzaburou
Danzaburou
SToP L4GinG
Danzaburou
Level 127
God Stats
11W - 8L
1,676 SR
Queue Stats
94W - 84L
1,550 Elo+
Solo
Jormungandr
Jormungandr
Skullhead9170
Jormungandr
Level 153
God Stats
8W - 9L
1,601 SR
Queue Stats
64W - 62L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
TheEternalSpyro2
Cthulhu
Level 149
God Stats
22W - 15L
1,677 SR
Queue Stats
65W - 58L
1,555 Elo+
Party 1
Merlin
Merlin
Veshom
Merlin
Level 156
God Stats
1W - 2L
1,626 SR
Queue Stats
68W - 62L
1,565 Elo+
Party 1
Team Averages
Level 137
1,598 SR
1,561 Elo+

VS

Team Averages
Level 140
1,608 SR
1,531 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EL_PERRODELCIELO
Loki
Level 141
God Stats
23W - 21L
1,586 SR
Queue Stats
203W - 194L
1,537 Elo+
Party 2
Khepri
Khepri
TheSilver_Man
Khepri
Level 127
God Stats
25W - 7L
1,722 SR
Queue Stats
134W - 128L
1,612 Elo+
Party 2
Ah Puch
Ah Puch
UrGarbo
Ah Puch
Level 148
God Stats
11W - 4L
1,712 SR
Queue Stats
100W - 98L
1,513 Elo+
Solo
Odin
Odin
aPairlessSock
Odin
Level 153
God Stats
8W - 3L
1,520 SR
Queue Stats
333W - 343L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gianlynhoij
Nemesis
11
0 / 3 / 2
6,349
577
3,755
9,161
3,120
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
SToP L4GinG
Danzaburou
15
5 / 5 / 2
8,755
796
6,800
10,400
3,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Skullhead9170
Jormungandr
14
1 / 3 / 4
7,444
677
4,779
11,507
7,473
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 3
7,039
640
3,890
10,592
6,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Veshom
Merlin
13
0 / 3 / 3
6,778
616
5,933
7,809
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 2 / 7
8,829
803
11,383
8,993
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 7
8,060
733
4,563
6,912
3,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 3 / 8
7,087
644
4,956
9,726
7,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
UrGarbo
Ah Puch
17
5 / 0 / 7
9,802
891
13,717
4,588
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 6
9,365
851
9,021
7,220
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
7
Kills
17
17
Deaths
7
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
7
3.75
W
2
2
7
2.75
L
Nemesis
Gianlynhoij
Nemesis
0
3
2
0.33
L
Danzaburou
SToP L4GinG
Danzaburou
5
5
2
1.2
L
Jormungandr
Skullhead9170
Jormungandr
1
3
4
1
L
1
3
3
0.83
W
0
3
8
1.33
W
Ah Puch
UrGarbo
Ah Puch
5
0
7
8.5
L
Merlin
Veshom
Merlin
0
3
3
0.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,157
Damage
43,640
49,469
Taken
37,439
22,872
Mitigated
22,549
6,982
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,383
3,000
0
3,554
8,993
3,527
982
3,874
5,119
32,994
0
W
4,563
975
0
199
6,912
3,940
811
1,706
5,206
0
19,219
L
Nemesis
Gianlynhoij
Nemesis
3,755
1,287
0
1,137
9,161
3,120
0
4,775
3,843
0
12,049
L
Danzaburou
SToP L4GinG
Danzaburou
6,800
3,318
0
1,831
10,400
3,612
92
5,498
4,323
0
24,463
L
Jormungandr
Skullhead9170
Jormungandr
4,779
1,431
0
1,205
11,507
7,473
0
6,919
3,817
23,232
0
L
3,890
323
482
343
10,592
6,048
0
6,807
3,005
18,582
0
W
4,956
501
0
310
9,726
7,037
114
4,139
5,587
14,374
0
W
Ah Puch
UrGarbo
Ah Puch
13,717
451
0
1,651
4,588
2,087
447
1,542
3,046
46,948
0
L
Merlin
Veshom
Merlin
5,933
176
0
1,984
7,809
2,619
0
4,284
2,796
24,814
0
W
9,021
2,388
0
1,299
7,220
5,958
117
3,584
3,636
246
20,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
43,143
241
Minions Killed
262
5
Camps Cleared
9
925,228
Distance Traveled
1,097,352
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,829
803
69
6
1
210,558
3
W
Loki
8,060
733
27
2
2
208,796
2
L
Nemesis
6,349
577
30
3
0
202,819
6
L
Danzaburou
8,755
796
62
6
1
172,976
4
L
Jormungandr
7,444
677
63
6
1
180,626
2
L
Cthulhu
7,039
640
35
3
0
170,552
1
W
Khepri
7,087
644
21
2
0
215,301
1
W
Ah Puch
9,802
891
114
10
4
224,063
4
L
Merlin
6,778
616
51
5
3
198,255
2
W
Odin
9,365
851
31
3
2
238,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role