Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Masters
 
Izanami
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond I
 
Ares
Diamond I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Grandmaster
BevyMonstaa
Hercules
Grandmaster
Level 122
God Stats
7W - 11L
1,839 SR
Queue Stats
218W - 204L
2,791 MMR
Solo
Thor
Thor
Grandmaster
VaporishCoast
Thor
Grandmaster
Level 160
God Stats
2W - 1L
1,623 SR
Queue Stats
86W - 47L
2,846 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,593 SR
2,027 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,614 SR
1,978 MMR
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
 
Bellona
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Masters
 
Odin
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
Kh4pz
Khepri
Masters
Level 147
God Stats
7W - 5L
1,686 SR
Queue Stats
256W - 265L
2,595 MMR
Party 1
Artemis
Artemis
Masters
MMasKry
Artemis
Masters
Level 105
God Stats
2W - 2L
1,883 SR
Queue Stats
813W - 716L
2,797 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 2
7,606
634
5,938
3,521
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
 
Izanami
13
0 / 0 / 3
7,329
611
4,353
4,342
1,289
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
 
Ares
10
1 / 2 / 2
6,260
522
3,968
8,395
4,877
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
BevyMonstaa
Hercules
12
1 / 1 / 0
7,430
619
5,224
6,569
6,104
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
6 / 0 / 2
7,356
613
5,514
7,159
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TiamatMorgan Le FayPersephoneAthenaGilgamesh

VS

Bans
SobekHeimdallrChironAnhurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 0 / 1
6,640
553
3,720
4,039
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bellona
 
Bellona
12
3 / 2 / 0
6,593
549
3,828
7,316
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Odin
 
Odin
11
0 / 2 / 1
6,345
529
3,697
6,975
6,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Khepri
Kh4pz
Khepri
9
0 / 3 / 2
5,699
475
1,558
10,084
4,963
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
MMasKry
Artemis
11
0 / 2 / 0
6,025
502
2,784
7,082
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
3
3
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
W
Izanami
 
Izanami
0
0
3
1.5
W
Ares
 
Ares
1
2
2
1
L
Vulcan
 
Vulcan
0
0
1
0.5
L
Bellona
 
Bellona
3
2
0
1.5
L
Odin
 
Odin
0
2
1
0.25
W
Hercules
BevyMonstaa
Hercules
1
1
0
1
L
Khepri
Kh4pz
Khepri
0
3
2
0.33
L
Artemis
MMasKry
Artemis
0
2
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
15,587
29,986
Taken
35,496
15,730
Mitigated
19,490
13,659
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,938
1,055
0
986
3,521
1,159
0
898
2,597
65,333
0
W
Izanami
 
Izanami
4,353
3,556
0
1,774
4,342
1,289
824
699
3,643
0
63,142
W
Ares
 
Ares
3,968
538
0
2,706
8,395
4,877
0
3,123
5,160
17,395
0
L
Vulcan
 
Vulcan
3,720
396
0
479
4,039
1,518
0
1,426
2,613
58,324
0
L
Bellona
 
Bellona
3,828
1,633
0
2,389
7,316
4,367
0
1,514
5,802
0
45,735
L
Odin
 
Odin
3,697
801
0
2,752
6,975
6,637
0
553
6,422
0
36,668
W
Hercules
BevyMonstaa
Hercules
5,224
3,064
0
3,171
6,569
6,104
0
0
6,569
0
48,661
L
Khepri
Kh4pz
Khepri
1,558
199
0
1,000
10,084
4,963
0
5,283
4,801
11,429
0
L
Artemis
MMasKry
Artemis
2,784
892
0
2,949
7,082
2,005
0
1,130
5,952
0
39,556
W
5,514
1,143
0
5,022
7,159
2,301
0
705
6,422
0
40,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
31,302
502
Minions Killed
424
0
Camps Cleared
0
1,197,015
Distance Traveled
1,194,515
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,606
634
129
11
0
236,280
6
W
Izanami
7,329
611
150
13
0
228,738
4
W
Ares
6,260
522
17
1
0
240,411
2
L
Vulcan
6,640
553
130
11
0
257,712
5
L
Bellona
6,593
549
90
8
0
275,410
2
L
Odin
6,345
529
93
8
0
238,525
2
W
Hercules
7,430
619
115
10
0
237,485
4
L
Khepri
5,699
475
16
1
0
226,471
6
L
Artemis
6,025
502
95
8
0
196,397
5
W
Thor
7,356
613
91
8
0
254,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role