Player Matchup

Amaterasu
Amaterasu
Daigotsu_Fr
Amaterasu
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 135L
1,518 Elo+
Party 1
Ymir
Ymir
InfernalShadow66
Ymir
Level 149
God Stats
55W - 32L
1,642 SR
Queue Stats
629W - 547L
1,560 Elo+
Party 1
Zeus
Zeus
InfernalShadowJR
Zeus
Level 64
God Stats
114W - 60L
1,677 SR
Queue Stats
559W - 359L
1,614 Elo+
Party 1
Apollo
Apollo
SaiyanSlayer66
Apollo
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 102L
1,434 Elo+
Solo
Fenrir
Fenrir
VoN_Fr
Fenrir
Level 104
God Stats
2W - 2L
1,439 SR
Queue Stats
36W - 33L
1,579 Elo+
Party 1
Team Averages
Level 111
1,552 SR
1,541 Elo+

VS

Team Averages
Level 91
1,576 SR
1,492 Elo+
Thor
Thor
AzulaBeifong
Thor
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 147L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
BARONQG
Baron Samedi
Level 66
God Stats
6W - 11L
1,500 SR
Queue Stats
87W - 126L
1,429 Elo+
Solo
Hel
Hel
ZamCha974
Hel
Level 88
God Stats
4W - 4L
1,559 SR
Queue Stats
170W - 182L
1,526 Elo+
Solo
Odin
Odin
ha-dokin
Odin
Level 61
God Stats
1W - 1L
1,719 SR
Queue Stats
51W - 49L
1,441 Elo+
Solo
Chernobog
Chernobog
mad-dealer123
Chernobog
Level 118
God Stats
29W - 30L
1,601 SR
Queue Stats
581W - 588L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Daigotsu_Fr
Amaterasu
20
3 / 0 / 15
12,283
945
10,363
10,314
9,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
2 / 0 / 25
13,678
1,052
11,279
15,367
21,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
21 / 3 / 9
15,923
1,225
50,661
8,892
3,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 4 / 13
11,856
912
5,502
11,031
4,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
VoN_Fr
Fenrir
19
7 / 2 / 17
12,678
975
14,777
12,268
10,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

237

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 3
12,699
977
11,848
22,244
8,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
BARONQG
Baron Samedi
18
0 / 6 / 6
11,422
879
10,994
22,870
10,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
1 / 12 / 2
11,292
869
9,956
24,509
12,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
17
2 / 6 / 3
11,123
856
5,171
19,878
19,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
mad-dealer123
Chernobog
17
1 / 3 / 2
10,552
812
5,622
8,293
2,504
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
24
34
Kills
8
9
Deaths
34
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Baron Samedi
BARONQG
Baron Samedi
0
6
6
0.5
W
Amaterasu
Daigotsu_Fr
Amaterasu
3
0
15
10.5
W
2
0
25
14.5
W
21
3
9
8.5
W
1
4
13
1.88
W
Fenrir
VoN_Fr
Fenrir
7
2
17
7.75
L
1
12
2
0.17
L
Odin
2
6
3
0.58
L
Chernobog
mad-dealer123
Chernobog
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,582
Damage
43,591
57,872
Taken
97,794
49,818
Mitigated
52,686
3,381
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,848
291
0
124
22,244
8,019
0
13,251
8,861
0
31,401
L
Baron Samedi
BARONQG
Baron Samedi
10,994
773
2,175
1,416
22,870
10,015
0
16,694
6,068
25,316
0
W
Amaterasu
Daigotsu_Fr
Amaterasu
10,363
3,228
0
2,971
10,314
9,630
0
4,458
5,856
0
32,553
W
11,279
1,801
0
0
15,367
21,717
0
7,886
7,481
19,230
0
W
50,661
3,442
0
0
8,892
3,728
0
1,687
7,205
79,346
0
W
5,502
2,118
0
157
11,031
4,720
0
3,759
6,026
0
31,576
W
Fenrir
VoN_Fr
Fenrir
14,777
1,726
0
253
12,268
10,023
0
3,160
9,108
0
22,783
L
9,956
756
3,617
3,658
24,509
12,640
0
14,642
9,608
44,441
0
L
Odin
5,171
546
0
0
19,878
19,508
0
11,346
8,152
0
12,924
L
Chernobog
mad-dealer123
Chernobog
5,622
3,612
0
0
8,293
2,504
0
6,007
2,247
0
12,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,418
Gold Earned
57,088
215
Minions Killed
202
11
Camps Cleared
5
1,204,237
Distance Traveled
963,994
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,699
977
47
4
1
208,155
0
L
Baron Samedi
11,422
879
22
2
0
213,589
0
W
Amaterasu
12,283
945
49
4
2
272,145
1
W
Ymir
13,678
1,052
13
1
1
233,929
0
W
Zeus
15,923
1,225
71
5
4
217,280
0
W
Apollo
11,856
912
71
5
4
223,241
0
W
Fenrir
12,678
975
11
1
0
257,642
0
L
Hel
11,292
869
107
8
2
202,615
1
L
Odin
11,123
856
17
1
2
228,228
0
L
Chernobog
10,552
812
9
1
0
111,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role