Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Higgsmeup9
Pele
Level 83
God Stats
1W - 1L
1,670 SR
Queue Stats
29W - 32L
1,452 Elo+
Party 4
Sol
Sol
ONI_NITS-_-XING
Sol
Level 86
God Stats
7W - 6L
1,663 SR
Queue Stats
300W - 317L
1,422 Elo+
Party 3
Merlin
Merlin
SpoiledBear5240
Merlin
Level 107
God Stats
0W - 2L
1,308 SR
Queue Stats
22W - 14L
1,609 Elo+
Party 4
Zeus
Zeus
exir135
Zeus
Level 93
God Stats
2W - 3L
1,142 SR
Queue Stats
302W - 334L
1,403 Elo+
Party 3
Team Averages
Level 84
1,457 SR
1,477 Elo+

VS

Team Averages
Level 82
1,437 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
BugsBunnyLooney
Morgan Le Fay
Level 147
God Stats
26W - 23L
1,508 SR
Queue Stats
427W - 480L
1,445 Elo+
Solo
Bellona
Bellona
DeManBoy888
Bellona
Level 49
God Stats
33W - 29L
1,487 SR
Queue Stats
165W - 143L
1,403 Elo+
Party 2
Neith
Neith
PRIMUS-1
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 165L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
mewfornow
Sylvanus
Level 68
God Stats
3W - 3L
1,422 SR
Queue Stats
180W - 175L
1,389 Elo+
Party 2
Fenrir
Fenrir
vRiDDiX
Fenrir
Level 78
God Stats
3W - 4L
1,271 SR
Queue Stats
186W - 209L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 1
5,099
464
4,907
5,590
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 2
5,670
515
5,169
8,894
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 1
5,350
486
4,142
7,181
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 5 / 0
6,011
546
1,926
7,401
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
exir135
Zeus
10
0 / 5 / 0
5,289
481
2,103
4,685
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BugsBunnyLooney
Morgan Le Fay
12
4 / 2 / 3
6,682
607
5,125
5,756
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DeManBoy888
Bellona
12
5 / 0 / 1
7,346
668
3,981
4,020
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
PRIMUS-1
Neith
10
2 / 0 / 0
5,334
485
3,775
3,246
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
mewfornow
Sylvanus
9
0 / 1 / 1
5,515
501
2,705
7,759
3,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
vRiDDiX
Fenrir
11
6 / 2 / 4
6,834
621
4,831
8,219
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
17
17
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
W
Morgan Le Fay
BugsBunnyLooney
Morgan Le Fay
4
2
3
2.75
W
Bellona
DeManBoy888
Bellona
5
0
1
5.5
L
1
4
2
0.5
L
1
2
1
0.75
W
Neith
PRIMUS-1
Neith
2
0
0
2
L
2
5
0
0.4
L
Zeus
exir135
Zeus
0
5
0
0
W
Sylvanus
mewfornow
Sylvanus
0
1
1
0.5
W
Fenrir
vRiDDiX
Fenrir
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,247
Damage
20,417
33,751
Taken
29,000
9,029
Mitigated
10,756
10,159
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,907
281
277
2,678
5,590
1,432
0
1,289
4,267
26,056
0
W
Morgan Le Fay
BugsBunnyLooney
Morgan Le Fay
5,125
474
248
1,171
5,756
1,729
0
1,665
4,091
32,468
0
W
Bellona
DeManBoy888
Bellona
3,981
424
0
2,075
4,020
2,504
468
2,103
1,917
0
35,762
L
5,169
1,318
0
2,952
8,894
2,492
0
1,842
6,868
0
32,909
L
4,142
1,363
0
2,298
7,181
1,635
0
1,698
5,479
30,848
0
W
Neith
PRIMUS-1
Neith
3,775
1,076
0
1,627
3,246
1,026
0
2,155
1,091
0
25,525
L
1,926
152
0
1,954
7,401
2,217
0
2,547
4,622
24,018
0
L
Zeus
exir135
Zeus
2,103
49
0
0
4,685
1,253
224
0
4,685
28,323
0
W
Sylvanus
mewfornow
Sylvanus
2,705
584
220
1,073
7,759
3,090
0
5,573
2,186
13,353
0
W
Fenrir
vRiDDiX
Fenrir
4,831
1,153
0
2,806
8,219
2,407
0
1,582
6,637
0
27,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
31,711
272
Minions Killed
277
0
Camps Cleared
0
978,710
Distance Traveled
1,024,350
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,099
464
42
4
0
191,973
4
W
Morgan Le Fay
6,682
607
74
7
0
221,384
3
W
Bellona
7,346
668
89
8
0
193,020
3
L
Pele
5,670
515
63
6
0
218,448
0
L
Sol
5,350
486
68
6
0
194,508
1
W
Neith
5,334
485
44
4
0
200,776
2
L
Merlin
6,011
546
50
5
0
186,797
1
L
Zeus
5,289
481
49
4
0
186,984
0
W
Sylvanus
5,515
501
16
1
0
197,481
2
W
Fenrir
6,834
621
54
5
0
211,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role