Player Matchup

Khepri
Khepri
AmethystDeath
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,272 Elo+
Party 2
Izanami
Izanami
WalkingBones
Izanami
Level 128
God Stats
1W - 0L
1,240 SR
Queue Stats
3W - 2L
1,702 Elo+
Party 2
Kukulkan
Kukulkan
iHeartSnorlax
Kukulkan
Level 148
God Stats
1W - 0L
1,828 SR
Queue Stats
8W - 5L
1,731 Elo+
Party 2
Team Averages
Level 126
1,523 SR
1,568 Elo+

VS

Team Averages
Level 58
1,555 SR
1,469 Elo+
Neith
Neith
Bitterpool
Neith
Level 35
God Stats
7W - 4L
1,793 SR
Queue Stats
31W - 37L
1,480 Elo+
Party 1
Hel
Hel
Joachin
Hel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,552 Elo+
Party 1
Cerberus
Cerberus
WishfuI
Cerberus
Level 40
God Stats
3W - 7L
1,374 SR
Queue Stats
352W - 561L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
7,429
743
2,925
8,146
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
WalkingBones
Izanami
12
6 / 1 / 3
8,287
829
5,941
7,088
3,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
iHeartSnorlax
Kukulkan
13
5 / 0 / 6
8,264
826
15,525
3,739
2,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 4 / 1
6,469
647
5,837
8,094
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
10
0 / 3 / 1
6,125
613
5,220
7,580
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
WishfuI
Cerberus
10
1 / 4 / 1
6,372
637
1,907
13,452
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Neith
1
4
1
0.38
L
Hel
0
3
1
0.17
W
Izanami
WalkingBones
Izanami
6
1
3
7.5
L
Cerberus
WishfuI
Cerberus
1
4
1
0.38
W
Kukulkan
iHeartSnorlax
Kukulkan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,391
Damage
12,964
18,973
Taken
29,126
12,792
Mitigated
14,132
6,183
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,925
57
652
1,777
8,146
7,713
82
3,529
4,454
10,870
0
L
Neith
5,837
3,214
0
402
8,094
2,437
120
4,109
3,985
0
16,449
L
Hel
5,220
150
3,276
3,525
7,580
2,244
0
4,734
2,846
24,886
0
W
Izanami
WalkingBones
Izanami
5,941
3,880
0
2,913
7,088
3,077
1,388
2,499
4,504
0
38,499
L
Cerberus
WishfuI
Cerberus
1,907
170
0
1,413
13,452
9,451
72
9,607
3,845
12,126
0
W
Kukulkan
iHeartSnorlax
Kukulkan
15,525
2,013
0
841
3,739
2,002
1,207
822
2,888
41,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
18,966
136
Minions Killed
93
0
Camps Cleared
0
540,963
Distance Traveled
532,324
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,429
743
7
1
0
181,333
0
L
Neith
6,469
647
29
3
0
172,192
1
L
Hel
6,125
613
36
4
0
183,725
1
W
Izanami
8,287
829
71
7
0
161,266
3
L
Cerberus
6,372
637
28
3
0
176,407
2
W
Kukulkan
8,264
826
58
6
0
198,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role