Player Matchup

Mulan
Mulan
Gold V
Acs189
Mulan
Gold V
Level 94
God Stats
2W - 4L
1,425 SR
Queue Stats
50W - 49L
1,430 MMR
Party 2
Ra
Ra
Gold III
BlueShadow141
Ra
Gold III
Level 89
God Stats
4W - 5L
1,595 SR
Queue Stats
153W - 145L
1,582 MMR
Party 2
Cabrakan
Cabrakan
Gold III
MegaMawileEx
Cabrakan
Gold III
Level 146
God Stats
110W - 93L
1,608 SR
Queue Stats
238W - 242L
1,485 MMR
Solo
Fenrir
Fenrir
Gold V
NEWBERGTIGERS
Fenrir
Gold V
Level 63
God Stats
2W - 12L
1,145 SR
Queue Stats
66W - 66L
1,407 MMR
Party 4
Rama
Rama
Gold III
T00QuiiK
Rama
Gold III
Level 128
God Stats
1W - 2L
1,662 SR
Queue Stats
123W - 125L
1,597 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,487 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,596 SR
1,504 MMR
Kali
Kali
Gold V
Jackinho Sniper
Kali
Gold V
Level 147
God Stats
24W - 19L
1,671 SR
Queue Stats
234W - 227L
1,368 MMR
Party 3
Achilles
Achilles
Gold V
OasisDaniel
Achilles
Gold V
Level 108
God Stats
13W - 5L
1,573 SR
Queue Stats
172W - 159L
1,512 MMR
Solo
Tiamat
Tiamat
Gold II
Ze Pequeno Rio
Tiamat
Gold II
Level 142
God Stats
16W - 16L
1,506 SR
Queue Stats
281W - 271L
1,598 MMR
Party 3
Athena
Athena
Gold IV
lucasmcd05
Athena
Gold IV
Level 114
God Stats
4W - 3L
1,641 SR
Queue Stats
133W - 133L
1,433 MMR
Party 1
Izanami
Izanami
Gold I
tumy02100
Izanami
Gold I
Level 135
God Stats
9W - 4L
1,591 SR
Queue Stats
359W - 347L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Acs189
Mulan
14
0 / 6 / 1
8,446
497
6,315
13,382
9,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 2
8,865
521
9,051
8,265
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MegaMawileEx
Cabrakan
13
2 / 2 / 7
8,728
513
5,447
12,682
12,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 9 / 7
8,116
477
5,003
15,040
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
16
10 / 6 / 2
9,931
584
13,698
13,026
4,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
SkadiSetPersephoneMorgan Le FayMerlin

VS

Bans
GilgameshCthulhuDanzaburouKing ArthurBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 10
10,333
608
5,127
14,744
8,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
OasisDaniel
Achilles
17
12 / 0 / 4
11,146
656
12,374
12,437
12,186
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 1 / 11
10,144
597
12,162
10,004
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
lucasmcd05
Athena
14
2 / 4 / 9
9,445
556
4,781
14,290
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
tumy02100
Izanami
15
5 / 6 / 2
9,893
582
8,478
12,155
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
15
Kills
25
26
Deaths
15
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mulan
Acs189
Mulan
0
6
1
0.08
L
2
3
2
1
W
3
4
10
2
L
Cabrakan
MegaMawileEx
Cabrakan
2
2
7
2.75
L
1
9
7
0.5
W
Achilles
OasisDaniel
Achilles
12
0
4
14
L
Rama
10
6
2
1.83
W
3
1
11
8.5
W
Athena
lucasmcd05
Athena
2
4
9
1.63
W
Izanami
tumy02100
Izanami
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
42,922
62,395
Taken
63,630
34,652
Mitigated
43,052
16,990
Healing
21,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Acs189
Mulan
6,315
952
0
4,058
13,382
9,521
0
1,379
11,938
0
59,155
L
9,051
508
714
2,542
8,265
3,137
0
3,603
4,470
73,435
0
W
5,127
2,414
0
7,229
14,744
8,197
0
2,686
11,975
0
81,462
L
Cabrakan
MegaMawileEx
Cabrakan
5,447
1,170
0
2,148
12,682
12,924
0
4,202
8,263
19,382
0
L
5,003
1,259
0
4,423
15,040
4,862
0
3,310
11,584
0
47,126
W
Achilles
OasisDaniel
Achilles
12,374
4,649
0
5,797
12,437
12,186
405
1,565
10,771
0
58,967
L
Rama
13,698
11,855
0
3,105
13,026
4,208
0
3,745
9,197
0
68,886
W
12,162
1,292
0
4,419
10,004
6,306
292
3,084
6,707
65,640
0
W
Athena
lucasmcd05
Athena
4,781
1,145
0
1,708
14,290
12,394
0
5,446
8,724
18,606
0
W
Izanami
tumy02100
Izanami
8,478
5,061
0
1,962
12,155
3,969
2,601
1,500
10,653
0
80,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
50,961
501
Minions Killed
510
0
Camps Cleared
0
1,591,492
Distance Traveled
1,688,945
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,446
497
130
8
0
297,048
5
L
Ra
8,865
521
151
9
0
362,387
8
W
Kali
10,333
608
106
6
0
328,818
5
L
Cabrakan
8,728
513
24
1
0
343,063
1
L
Fenrir
8,116
477
86
5
0
301,361
3
W
Achilles
11,146
656
100
6
0
373,539
6
L
Rama
9,931
584
110
6
0
287,633
4
W
Tiamat
10,144
597
134
8
0
346,433
6
W
Athena
9,445
556
30
2
0
345,249
7
W
Izanami
9,893
582
140
8
0
294,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role