Player Matchup

Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Candiedash
Xing Tian
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 58L
1,377 Elo+
Solo
Sol
Sol
HurricaneBri
Sol
Level 14
God Stats
25W - 34L
1,404 SR
Queue Stats
38W - 49L
1,341 Elo+
Solo
Loki
Loki
IGhost000
Loki
Level 15
God Stats
15W - 17L
1,512 SR
Queue Stats
286W - 328L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
Tbearington
Kukulkan
Level 5
God Stats
7W - 3L
1,626 SR
Queue Stats
9W - 6L
1,628 Elo+
Solo
Team Averages
Level 13
1,508 SR
1,438 Elo+

VS

Team Averages
Level 19
1,420 SR
1,441 Elo+
Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cygan906
Baron Samedi
Level 15
God Stats
6W - 4L
1,432 SR
Queue Stats
19W - 28L
1,321 Elo+
Solo
King Arthur
King Arthur
Dempsey95
King Arthur
Level 6
God Stats
5W - 9L
1,176 SR
Queue Stats
38W - 60L
1,307 Elo+
Solo
Aphrodite
Aphrodite
DianaEsthefania
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Scylla
Scylla
FansCoverMusic
Scylla
Level 22
God Stats
20W - 11L
1,493 SR
Queue Stats
196W - 156L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 2 / 18
12,246
942
14,746
14,387
5,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Candiedash
Xing Tian
20
6 / 2 / 17
12,518
963
14,457
23,291
28,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 5 / 20
12,269
944
10,488
15,738
5,937
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
19
4 / 2 / 19
12,495
961
13,310
14,765
5,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Tbearington
Kukulkan
19
10 / 3 / 13
12,667
974
26,481
13,465
5,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

147

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
0 / 3 / 4
10,714
824
7,469
11,160
5,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Cygan906
Baron Samedi
18
1 / 6 / 8
11,392
876
15,337
19,694
8,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Dempsey95
King Arthur
19
0 / 12 / 10
11,330
872
7,878
30,035
29,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
DianaEsthefania
Aphrodite
18
1 / 6 / 6
11,293
869
4,176
14,946
11,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 1 / 2
14,966
1,151
43,510
8,218
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
44
28
Kills
14
14
Deaths
28
87
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
18
6.5
L
Anubis
 
Anubis
0
3
4
0.67
W
Xing Tian
Candiedash
Xing Tian
6
2
17
7.25
L
Baron Samedi
Cygan906
Baron Samedi
1
6
8
0.83
L
King Arthur
Dempsey95
King Arthur
0
12
10
0.42
L
Aphrodite
DianaEsthefania
Aphrodite
1
6
6
0.67
L
12
1
2
13
W
4
5
20
2.8
W
Loki
4
2
19
6.75
W
Kukulkan
Tbearington
Kukulkan
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,482
Damage
78,370
81,646
Taken
84,053
50,617
Mitigated
57,316
5,930
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,746
5,468
0
2,583
14,387
5,294
0
13,150
951
0
40,829
L
Anubis
 
Anubis
7,469
338
0
1,320
11,160
5,650
0
8,111
3,049
36,527
0
W
Xing Tian
Candiedash
Xing Tian
14,457
1,467
0
0
23,291
28,757
0
16,994
5,965
28,529
0
L
Baron Samedi
Cygan906
Baron Samedi
15,337
1,396
1,506
1,963
19,694
8,343
0
9,986
9,708
31,731
0
L
King Arthur
Dempsey95
King Arthur
7,878
1,549
0
251
30,035
29,425
0
19,917
10,118
0
21,422
L
Aphrodite
DianaEsthefania
Aphrodite
4,176
398
1,539
5,284
14,946
11,294
0
8,842
6,104
29,274
0
L
43,510
2,716
755
1,653
8,218
2,604
0
4,570
3,648
67,206
0
W
10,488
3,643
0
3,052
15,738
5,937
0
14,047
1,519
34,992
0
W
Loki
13,310
1,451
0
0
14,765
5,331
0
12,213
2,210
0
32,909
W
Kukulkan
Tbearington
Kukulkan
26,481
1,523
0
295
13,465
5,298
0
12,716
509
46,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,195
Gold Earned
59,695
259
Minions Killed
251
8
Camps Cleared
7
1,161,456
Distance Traveled
1,130,293
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,246
942
69
5
1
207,032
0
L
Anubis
10,714
824
83
6
2
189,005
0
W
Xing Tian
12,518
963
42
3
1
238,185
0
L
Baron Samedi
11,392
876
35
3
1
215,111
1
L
King Arthur
11,330
872
12
1
0
228,538
0
L
Aphrodite
11,293
869
59
5
1
235,105
0
L
Scylla
14,966
1,151
62
5
3
262,534
0
W
Sol
12,269
944
55
4
2
226,786
1
W
Loki
12,495
961
39
3
3
251,104
1
W
Kukulkan
12,667
974
54
4
1
238,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role