Player Matchup

Cthulhu
Cthulhu
Donio9999
Cthulhu
Level 29
God Stats
12W - 21L
1,339 SR
Queue Stats
70W - 87L
1,287 Elo+
Party 2
Athena
Athena
ItzDelay5473
Athena
Level 26
God Stats
4W - 5L
1,343 SR
Queue Stats
46W - 48L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JP_SzymoniX
Morgan Le Fay
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
55W - 66L
1,314 Elo+
Party 2
Apollo
Apollo
L2_BartiX
Apollo
Level 7
God Stats
3W - 6L
1,178 SR
Queue Stats
4W - 9L
1,119 Elo+
Party 2
Bellona
Bellona
oskarq27
Bellona
Level 15
God Stats
2W - 5L
1,255 SR
Queue Stats
10W - 17L
1,162 Elo+
Party 2
Team Averages
Level 21
1,323 SR
1,246 Elo+

VS

Team Averages
Level 20
1,418 SR
1,333 Elo+
Janus
Janus
Devtom
Janus
Level 21
God Stats
14W - 15L
1,405 SR
Queue Stats
39W - 50L
1,341 Elo+
Party 1
Nemesis
Nemesis
ITz Sam l94l
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,092 Elo+
Solo
Gilgamesh
Gilgamesh
Its_Sxvage
Gilgamesh
Level 33
God Stats
6W - 7L
1,103 SR
Queue Stats
76W - 74L
1,375 Elo+
Party 1
Chernobog
Chernobog
Rassefifa
Chernobog
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Mercury
Mercury
pipscwek
Mercury
Level 37
God Stats
2W - 7L
1,584 SR
Queue Stats
75W - 77L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Donio9999
Cthulhu
9
4 / 0 / 3
5,809
581
4,212
6,510
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
9
2 / 0 / 5
5,632
563
2,847
5,228
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
JP_SzymoniX
Morgan Le Fay
10
7 / 0 / 1
5,986
599
3,355
4,363
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
L2_BartiX
Apollo
8
3 / 1 / 2
5,289
529
1,292
3,378
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
oskarq27
Bellona
8
0 / 2 / 0
4,882
488
2,674
8,788
4,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Devtom
Janus
6
0 / 5 / 0
4,157
416
2,911
4,255
1,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
ITz Sam l94l
Nemesis
5
0 / 4 / 0
4,020
402
883
4,410
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Its_Sxvage
Gilgamesh
9
2 / 0 / 0
5,449
545
6,926
5,688
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Rassefifa
Chernobog
8
0 / 6 / 1
5,547
555
4,375
6,901
2,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
pipscwek
Mercury
8
1 / 1 / 0
5,106
511
1,007
4,306
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
Devtom
Janus
0
5
0
0
W
Cthulhu
Donio9999
Cthulhu
4
0
3
5.5
L
Nemesis
ITz Sam l94l
Nemesis
0
4
0
0
L
Gilgamesh
Its_Sxvage
Gilgamesh
2
0
0
2
W
Athena
2
0
5
4.5
W
Morgan Le Fay
JP_SzymoniX
Morgan Le Fay
7
0
1
7.5
W
Apollo
L2_BartiX
Apollo
3
1
2
4
L
Chernobog
Rassefifa
Chernobog
0
6
1
0.08
W
Bellona
oskarq27
Bellona
0
2
0
0
L
Mercury
pipscwek
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,380
Damage
16,102
28,267
Taken
25,560
12,081
Mitigated
9,773
13,138
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Devtom
Janus
2,911
46
0
0
4,255
1,210
0
2,772
1,483
17,796
0
W
Cthulhu
Donio9999
Cthulhu
4,212
839
64
3,006
6,510
3,466
555
0
6,510
17,264
0
L
Nemesis
ITz Sam l94l
Nemesis
883
236
0
374
4,410
1,242
26
2,346
1,979
0
6,607
L
Gilgamesh
Its_Sxvage
Gilgamesh
6,926
2,317
0
2,055
5,688
4,098
0
816
4,872
0
26,796
W
Athena
2,847
1,106
0
2,010
5,228
1,988
0
467
4,718
23,313
0
W
Morgan Le Fay
JP_SzymoniX
Morgan Le Fay
3,355
398
0
2,335
4,363
1,445
565
2,444
1,919
24,791
0
W
Apollo
L2_BartiX
Apollo
1,292
1,043
0
914
3,378
904
1,059
0
3,378
0
8,335
L
Chernobog
Rassefifa
Chernobog
4,375
2,425
0
0
6,901
2,046
133
2,862
3,575
0
23,565
W
Bellona
oskarq27
Bellona
2,674
1,146
0
4,809
8,788
4,278
124
0
8,071
0
17,198
L
Mercury
pipscwek
Mercury
1,007
453
0
0
4,306
1,177
0
956
3,237
0
19,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
24,279
190
Minions Killed
192
0
Camps Cleared
0
938,940
Distance Traveled
888,826
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,157
416
24
2
0
162,323
0
W
Cthulhu
5,809
581
37
4
0
188,044
0
L
Nemesis
4,020
402
17
2
0
200,769
3
L
Gilgamesh
5,449
545
62
6
0
157,509
3
W
Athena
5,632
563
54
5
0
214,254
0
W
Morgan Le Fay
5,986
599
45
5
0
192,376
0
W
Apollo
5,289
529
20
2
0
178,017
0
L
Chernobog
5,547
555
44
4
0
166,500
0
W
Bellona
4,882
488
34
3
0
166,249
0
L
Mercury
5,106
511
45
5
0
201,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role