Player Matchup

Ymir
Ymir
Cheesepuff75
Ymir
Level 124
God Stats
2W - 3L
1,267 SR
Queue Stats
149W - 141L
1,528 Elo+
Party 3
Medusa
Medusa
CrownedClown___
Medusa
Level 7
God Stats
2W - 3L
1,613 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 3
Hun Batz
Hun Batz
Dummkap
Hun Batz
Level 29
God Stats
10W - 9L
1,568 SR
Queue Stats
102W - 102L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Mandalore269338
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,351 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SnoogansEMP
Morgan Le Fay
Level 23
God Stats
32W - 26L
1,556 SR
Queue Stats
101W - 101L
1,453 Elo+
Party 2
Team Averages
Level 38
1,501 SR
1,476 Elo+

VS

Team Averages
Level 24
1,506 SR
1,518 Elo+
Scylla
Scylla
Broken Brice
Scylla
Level 30
God Stats
16W - 14L
1,564 SR
Queue Stats
164W - 195L
1,463 Elo+
Solo
Thanatos
Thanatos
Caronte1711
Thanatos
Level 28
God Stats
10W - 4L
1,497 SR
Queue Stats
185W - 138L
1,639 Elo+
Solo
Osiris
Osiris
HumbleBBL
Osiris
Level 27
God Stats
11W - 9L
1,478 SR
Queue Stats
104W - 107L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kill-Wassup
Tsukuyomi
Level 29
God Stats
28W - 29L
1,490 SR
Queue Stats
57W - 70L
1,315 Elo+
Party 1
Fenrir
Fenrir
MMG_Ripper_
Fenrir
Level 8
God Stats
4W - 0L
1,499 SR
Queue Stats
6W - 3L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,970
543
2,998
5,283
3,787
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
4 / 2 / 2
5,693
518
3,948
4,951
1,162
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Dummkap
Hun Batz
8
1 / 3 / 0
5,107
464
3,325
7,641
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,440
495
1,881
6,021
3,942
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
SnoogansEMP
Morgan Le Fay
9
0 / 4 / 2
5,472
497
1,066
6,800
1,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 1 / 2
5,899
536
3,548
4,732
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Caronte1711
Thanatos
13
12 / 1 / 0
8,310
755
9,644
7,480
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
HumbleBBL
Osiris
9
1 / 3 / 2
5,517
502
1,766
6,745
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Kill-Wassup
Tsukuyomi
10
0 / 1 / 2
5,581
507
745
5,170
1,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
9
0 / 3 / 2
5,035
458
1,095
3,803
985
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
13
13
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
1
2
1
W
Thanatos
Caronte1711
Thanatos
12
1
0
12
L
2
1
4
4
L
4
2
2
2.5
L
Hun Batz
Dummkap
Hun Batz
1
3
0
0.33
W
Osiris
HumbleBBL
Osiris
1
3
2
0.67
W
Tsukuyomi
Kill-Wassup
Tsukuyomi
0
1
2
1
W
Fenrir
0
3
2
0.33
L
1
3
0
0.33
L
Morgan Le Fay
SnoogansEMP
Morgan Le Fay
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,218
Damage
16,798
30,696
Taken
27,930
12,130
Mitigated
9,098
5,243
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,548
67
0
682
4,732
1,185
1,136
1,183
3,549
26,935
0
W
Thanatos
Caronte1711
Thanatos
9,644
3,234
0
10,440
7,480
2,592
0
751
6,729
0
46,644
L
2,998
1,146
0
1,000
5,283
3,787
107
0
5,283
18,457
0
L
3,948
1,528
0
0
4,951
1,162
635
518
4,369
0
20,114
L
Hun Batz
Dummkap
Hun Batz
3,325
886
0
2,174
7,641
1,697
0
1,512
6,073
0
25,779
W
Osiris
HumbleBBL
Osiris
1,766
736
0
2,373
6,745
2,993
174
1,425
5,320
0
22,838
W
Tsukuyomi
Kill-Wassup
Tsukuyomi
745
143
0
1,448
5,170
1,343
553
0
5,170
0
23,748
W
Fenrir
1,095
287
0
0
3,803
985
260
705
3,098
0
10,326
L
1,881
430
0
1,078
6,021
3,942
256
0
6,021
0
16,799
L
Morgan Le Fay
SnoogansEMP
Morgan Le Fay
1,066
0
0
991
6,800
1,542
123
1,186
5,402
21,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
30,342
203
Minions Killed
253
0
Camps Cleared
0
980,660
Distance Traveled
1,017,774
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,899
536
56
5
0
191,493
3
W
Thanatos
8,310
755
89
8
0
240,354
3
L
Ymir
5,970
543
35
3
0
181,511
3
L
Medusa
5,693
518
35
3
0
210,250
0
L
Hun Batz
5,107
464
55
5
0
188,873
4
W
Osiris
5,517
502
43
4
0
176,599
1
W
Tsukuyomi
5,581
507
40
4
0
220,791
1
W
Fenrir
5,035
458
25
2
0
188,537
0
L
Guan Yu
5,440
495
26
2
0
195,734
0
L
Morgan Le Fay
5,472
497
52
5
0
204,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role