Player Matchup

Cupid
Cupid
BigRa247
Cupid
Level 23
God Stats
14W - 13L
1,386 SR
Queue Stats
55W - 65L
1,409 Elo+
Solo
Bakasura
Bakasura
FlintFs
Bakasura
Level 27
God Stats
3W - 3L
1,727 SR
Queue Stats
183W - 204L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Weydinholouco
Sun Wukong
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo
Yemoja
Yemoja
obsfera
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 41L
1,347 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
richardinho
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,476 Elo+
Party 2
Team Averages
Level 13
1,480 SR
1,378 Elo+

VS

Team Averages
Level 16
1,601 SR
1,526 Elo+
Vamana
Vamana
BocattaDeJamon
Vamana
Level 17
God Stats
4W - 3L
1,531 SR
Queue Stats
43W - 47L
1,501 Elo+
Party 1
Artemis
Artemis
ELPIB33
Artemis
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
92W - 98L
1,500 Elo+
Party 1
Susano
Susano
PusisteUnaPapa
Susano
Level 25
God Stats
3W - 4L
1,796 SR
Queue Stats
132W - 115L
1,512 Elo+
Party 1
Ymir
Ymir
TortuGuitatengo
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
zKinGzDownGT
Kukulkan
Level 29
God Stats
2W - 1L
1,676 SR
Queue Stats
177W - 136L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigRa247
Cupid
13
3 / 6 / 1
8,783
462
7,842
17,487
6,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
FlintFs
Bakasura
11
1 / 3 / 0
7,644
402
4,640
10,444
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Weydinholouco
Sun Wukong
10
1 / 9 / 0
6,932
365
2,227
15,650
10,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
obsfera
Yemoja
10
1 / 9 / 0
7,963
419
3,905
15,460
14,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
richardinho
Morgan Le Fay
8
0 / 13 / 0
6,235
328
1,959
16,104
4,996
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
11,870
625
6,335
11,568
9,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ELPIB33
Artemis
15
2 / 3 / 2
9,088
478
5,893
6,156
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
15 / 0 / 5
11,845
623
12,267
13,412
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 15
9,573
504
1,342
11,177
9,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
zKinGzDownGT
Kukulkan
18
18 / 1 / 8
12,359
650
32,419
11,374
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
80
6
Kills
40
40
Deaths
7
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
BigRa247
Cupid
3
6
1
0.58
W
5
0
10
10
W
Artemis
ELPIB33
Artemis
2
3
2
1
L
Bakasura
FlintFs
Bakasura
1
3
0
0.33
W
15
0
5
17.5
W
0
3
15
2.5
L
Sun Wukong
Weydinholouco
Sun Wukong
1
9
0
0.11
L
Yemoja
obsfera
Yemoja
1
9
0
0.11
L
Morgan Le Fay
richardinho
Morgan Le Fay
0
13
0
0
W
Kukulkan
zKinGzDownGT
Kukulkan
18
1
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,573
Damage
58,256
75,145
Taken
53,687
40,088
Mitigated
31,739
7,926
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BigRa247
Cupid
7,842
4,187
0
1,995
17,487
6,134
1,474
8,220
9,267
0
46,197
W
6,335
2,792
0
4,724
11,568
9,901
2,208
1,270
9,913
0
54,941
W
Artemis
ELPIB33
Artemis
5,893
3,330
0
938
6,156
2,100
2,022
817
5,329
0
36,860
L
Bakasura
FlintFs
Bakasura
4,640
3,073
0
3,032
10,444
4,313
0
4,719
5,725
0
41,447
W
12,267
5,744
0
4,685
13,412
5,435
653
1,070
11,952
0
86,870
W
1,342
736
0
1,070
11,177
9,094
58
1,773
9,264
9,133
0
L
Sun Wukong
Weydinholouco
Sun Wukong
2,227
537
0
1,344
15,650
10,316
0
6,456
9,194
0
18,316
L
Yemoja
obsfera
Yemoja
3,905
1,934
1,160
50
15,460
14,329
116
6,636
8,824
21,993
0
L
Morgan Le Fay
richardinho
Morgan Le Fay
1,959
787
0
345
16,104
4,996
0
7,730
8,374
18,808
0
W
Kukulkan
zKinGzDownGT
Kukulkan
32,419
3,953
51
4,082
11,374
5,209
3,283
934
10,440
105,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
54,735
274
Minions Killed
462
0
Camps Cleared
0
1,351,000
Distance Traveled
1,835,805
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,783
462
100
5
0
273,532
4
W
Vamana
11,870
625
105
6
0
408,190
0
W
Artemis
9,088
478
53
3
0
329,359
1
L
Bakasura
7,644
402
83
4
0
240,749
1
W
Susano
11,845
623
128
7
0
376,338
2
W
Ymir
9,573
504
14
1
0
357,490
0
L
Sun Wukong
6,932
365
34
2
0
290,669
4
L
Yemoja
7,963
419
29
2
0
296,159
1
L
Morgan Le Fay
6,235
328
28
1
0
249,891
1
W
Kukulkan
12,359
650
162
9
0
364,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role