Player Matchup

Odin
Odin
Connor_5895
Odin
Level 97
God Stats
4W - 2L
1,734 SR
Queue Stats
103W - 105L
1,444 Elo+
Party 2
Pele
Pele
Odin-Son94
Pele
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 75L
1,410 Elo+
Party 3
Xbalanque
Xbalanque
Oh Its Dale
Xbalanque
Level 98
God Stats
12W - 7L
1,626 SR
Queue Stats
139W - 139L
1,467 Elo+
Party 2
Anubis
Anubis
ali-alsajad
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,381 Elo+
Party 3
Cthulhu
Cthulhu
moud1196
Cthulhu
Level 106
God Stats
2W - 0L
1,601 SR
Queue Stats
17W - 28L
1,368 Elo+
Party 3
Team Averages
Level 115
1,592 SR
1,414 Elo+

VS

Team Averages
Level 109
1,448 SR
1,454 Elo+
Cu Chulainn
Cu Chulainn
AdrenalinoGM
Cu Chulainn
Level 119
God Stats
47W - 59L
1,468 SR
Queue Stats
843W - 826L
1,451 Elo+
Solo
Rama
Rama
CRCH18
Rama
Level 83
God Stats
0W - 1L
1,291 SR
Queue Stats
104W - 104L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
Jack_smeth
Sylvanus
Level 87
God Stats
22W - 10L
1,605 SR
Queue Stats
161W - 120L
1,474 Elo+
Party 1
Hel
Hel
Jake_OR95
Hel
Level 126
God Stats
40W - 42L
1,443 SR
Queue Stats
917W - 878L
1,475 Elo+
Party 1
Mulan
Mulan
warlordswag
Mulan
Level 128
God Stats
35W - 31L
1,431 SR
Queue Stats
235W - 274L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 14
11,931
519
9,922
13,468
9,606
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
10 / 6 / 11
12,612
548
11,494
20,782
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Oh Its Dale
Xbalanque
19
8 / 3 / 13
12,591
547
17,637
15,327
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
9 / 8 / 11
12,105
526
20,717
17,252
8,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
moud1196
Cthulhu
17
3 / 3 / 24
10,974
477
15,129
21,388
17,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdrenalinoGM
Cu Chulainn
15
5 / 8 / 3
10,456
455
8,424
22,235
15,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
CRCH18
Rama
15
2 / 9 / 5
9,586
417
10,752
17,617
4,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Jack_smeth
Sylvanus
15
1 / 7 / 11
9,741
424
9,315
24,106
14,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 4 / 7
12,149
528
19,043
16,552
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 8 / 6
11,193
487
14,095
18,890
12,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
53
34
Kills
21
21
Deaths
36
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AdrenalinoGM
Cu Chulainn
5
8
3
0.81
L
Rama
CRCH18
Rama
2
9
5
0.5
W
4
1
14
11
L
Sylvanus
Jack_smeth
Sylvanus
1
7
11
0.93
L
7
4
7
2.63
W
10
6
11
2.58
W
Xbalanque
Oh Its Dale
Xbalanque
8
3
13
4.83
W
Anubis
9
8
11
1.81
W
Cthulhu
moud1196
Cthulhu
3
3
24
5
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,899
Damage
61,629
88,217
Taken
99,400
48,132
Mitigated
53,840
33,817
Healing
25,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AdrenalinoGM
Cu Chulainn
8,424
1,091
0
1,979
22,235
15,814
385
5,306
13,517
0
52,552
L
Rama
CRCH18
Rama
10,752
7,731
0
2,996
17,617
4,888
0
6,774
10,494
0
47,590
W
9,922
878
0
5,892
13,468
9,606
50
3,176
10,292
16,447
45,285
L
Sylvanus
Jack_smeth
Sylvanus
9,315
2,029
1,183
3,558
24,106
14,351
0
9,772
13,594
32,259
9,340
L
19,043
0
3,403
9,021
16,552
6,332
240
7,163
9,169
96,230
0
W
11,494
2,691
0
7,097
20,782
7,040
1,078
5,991
14,791
0
74,160
W
Xbalanque
Oh Its Dale
Xbalanque
17,637
9,080
0
3,803
15,327
5,375
880
5,251
10,076
0
115,973
W
Anubis
20,717
1,212
0
6,870
17,252
8,494
64
7,561
9,691
78,972
0
W
Cthulhu
moud1196
Cthulhu
15,129
992
981
9,174
21,388
17,617
189
5,979
15,409
29,475
0
L
14,095
1,915
0
2,994
18,890
12,455
642
7,427
11,225
0
71,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,213
Gold Earned
53,125
536
Minions Killed
505
0
Camps Cleared
0
2,109,631
Distance Traveled
2,045,863
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,456
455
98
4
0
358,243
2
L
Rama
9,586
417
78
3
0
364,590
0
W
Odin
11,931
519
114
5
0
437,719
3
L
Sylvanus
9,741
424
58
3
0
434,455
9
L
Hel
12,149
528
161
7
0
472,531
8
W
Pele
12,612
548
120
5
0
440,989
3
W
Xbalanque
12,591
547
151
7
0
419,211
6
W
Anubis
12,105
526
120
5
0
356,600
4
W
Cthulhu
10,974
477
31
1
0
455,112
6
L
Mulan
11,193
487
110
5
0
416,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role