Player Matchup

Izanami
Izanami
Anbu_Profit
Izanami
Level 17
God Stats
22W - 12L
1,511 SR
Queue Stats
26W - 23L
1,327 Elo+
Party 1
Anhur
Anhur
Cpclem7
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
DjPrism69
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
MzBosslady2014
Nemesis
Level 20
God Stats
3W - 3L
1,447 SR
Queue Stats
54W - 52L
1,451 Elo+
Solo
Zeus
Zeus
Soulless_Jester1
Zeus
Level 25
God Stats
27W - 27L
1,385 SR
Queue Stats
43W - 46L
1,297 Elo+
Party 1
Team Averages
Level 18
1,469 SR
1,393 Elo+

VS

Team Averages
Level 17
1,483 SR
1,367 Elo+
Mercury
Mercury
MrSwangLow
Mercury
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
25W - 28L
1,318 Elo+
Solo
Cthulhu
Cthulhu
blade_kind816
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,361 Elo+
Solo
Aphrodite
Aphrodite
chorin359
Aphrodite
Level 6
God Stats
14W - 10L
1,301 SR
Queue Stats
16W - 14L
1,219 Elo+
Solo
Hou Yi
Hou Yi
justasadkae
Hou Yi
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 270L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kikogamerz
Ah Muzen Cab
Level 13
God Stats
5W - 5L
1,616 SR
Queue Stats
5W - 6L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anbu_Profit
Izanami
20
7 / 7 / 14
15,578
974
29,712
21,583
10,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Cpclem7
Anhur
20
4 / 1 / 17
15,972
998
20,864
10,882
5,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
DjPrism69
Baron Samedi
20
1 / 9 / 15
14,060
879
13,976
24,334
24,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 13
15,286
955
19,566
24,544
11,870
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 8 / 9
17,179
1,074
34,402
18,961
7,779
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MrSwangLow
Mercury
20
10 / 5 / 11
16,399
1,025
19,092
28,606
11,962
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
19
2 / 6 / 8
13,389
837
7,963
17,822
9,067
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
chorin359
Aphrodite
20
4 / 2 / 18
15,854
991
11,934
20,142
18,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hou Yi
20
9 / 9 / 10
16,684
1,043
35,175
35,329
15,062
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
kikogamerz
Ah Muzen Cab
20
3 / 4 / 13
15,246
953
18,589
21,487
9,009
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
88
26
Kills
28
30
Deaths
26
68
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anbu_Profit
Izanami
7
7
14
2
W
Anhur
Cpclem7
Anhur
4
1
17
12.5
W
Baron Samedi
DjPrism69
Baron Samedi
1
9
15
0.94
L
Mercury
MrSwangLow
Mercury
10
5
11
3.1
W
4
5
13
2.1
W
10
8
9
1.81
L
Cthulhu
2
6
8
1
L
Aphrodite
chorin359
Aphrodite
4
2
18
6.5
L
Hou Yi
9
9
10
1.56
L
Ah Muzen Cab
kikogamerz
Ah Muzen Cab
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,520
Damage
92,753
100,304
Taken
123,386
58,963
Mitigated
63,732
15,159
Healing
38,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anbu_Profit
Izanami
29,712
24,041
0
4,063
21,583
10,246
0
3,426
18,157
0
55,275
W
Anhur
Cpclem7
Anhur
20,864
10,906
0
0
10,882
5,003
0
2,874
8,008
0
48,586
W
Baron Samedi
DjPrism69
Baron Samedi
13,976
3,170
1,433
2,904
24,334
24,065
0
5,269
17,856
23,850
0
L
Mercury
MrSwangLow
Mercury
19,092
8,005
0
1,067
28,606
11,962
0
10,287
18,319
0
35,572
W
19,566
7,741
0
3,448
24,544
11,870
0
5,548
18,996
0
42,279
W
34,402
12,405
0
3,311
18,961
7,779
0
2,780
16,181
83,892
0
L
Cthulhu
7,963
754
0
0
17,822
9,067
0
5,020
12,802
15,649
0
L
Aphrodite
chorin359
Aphrodite
11,934
105
15,757
8,714
20,142
18,632
0
10,319
9,823
23,426
0
L
Hou Yi
35,175
27,581
101
7,848
35,329
15,062
0
15,509
19,820
0
64,158
L
Ah Muzen Cab
kikogamerz
Ah Muzen Cab
18,589
6,655
0
4,879
21,487
9,009
0
7,243
14,244
0
52,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,075
Gold Earned
77,572
331
Minions Killed
242
12
Camps Cleared
7
1,326,567
Distance Traveled
1,457,506
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,578
974
79
5
2
242,405
0
W
Anhur
15,972
998
59
4
2
315,430
0
W
Baron Samedi
14,060
879
12
1
0
217,384
0
L
Mercury
16,399
1,025
36
2
3
384,483
0
W
Nemesis
15,286
955
53
3
5
330,829
2
W
Zeus
17,179
1,074
128
8
3
220,519
0
L
Cthulhu
13,389
837
22
1
0
151,337
2
L
Aphrodite
15,854
991
33
2
0
367,206
0
L
Hou Yi
16,684
1,043
71
4
4
263,932
0
L
Ah Muzen Cab
15,246
953
80
5
0
290,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role