Player Matchup

Arachne
Arachne
BRUTUS BEAST490
Arachne
Level 16
God Stats
5W - 2L
1,644 SR
Queue Stats
24W - 18L
1,346 Elo+
Solo
Cthulhu
Cthulhu
DecafConch
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,293 Elo+
Solo
The Morrigan
The Morrigan
Kastriv
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,530 Elo+
Solo
Neith
Neith
LuckyThief00
Neith
Level 20
God Stats
2W - 0L
1,611 SR
Queue Stats
34W - 36L
1,483 Elo+
Solo
Vamana
Vamana
ManataRay
Vamana
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
314W - 279L
1,547 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,440 Elo+

VS

Team Averages
Level 15
1,410 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
IconicBlueprints
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,315 SR
Queue Stats
41W - 32L
1,580 Elo+
Solo
Hachiman
Hachiman
JediBen14
Hachiman
Level 4
God Stats
5W - 6L
1,366 SR
Queue Stats
5W - 8L
1,327 Elo+
Solo
Olorun
Olorun
Professor_Yair21
Olorun
Level 15
God Stats
3W - 3L
1,391 SR
Queue Stats
5W - 11L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Squidbone05
Cthulhu
Level 17
God Stats
31W - 30L
1,476 SR
Queue Stats
39W - 34L
1,398 Elo+
Solo
Vamana
Vamana
roeland1105
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 11
14,682
918
15,475
21,368
9,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
DecafConch
Cthulhu
20
3 / 8 / 16
14,984
937
17,509
30,603
21,047
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Kastriv
The Morrigan
20
13 / 7 / 16
16,972
1,061
36,514
17,892
6,016
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 2 / 18
16,059
1,004
29,766
14,446
5,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
ManataRay
Vamana
20
4 / 0 / 19
15,804
988
20,080
19,365
17,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IconicBlueprints
Morgan Le Fay
20
7 / 7 / 7
15,843
990
44,275
29,115
13,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
JediBen14
Hachiman
20
2 / 9 / 6
13,127
820
10,175
18,774
7,328
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
2 / 8 / 12
14,925
933
15,338
27,929
13,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Squidbone05
Cthulhu
20
8 / 4 / 8
17,440
1,090
21,721
25,286
27,008
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
20
0 / 4 / 5
13,056
816
4,675
24,136
19,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
32
Kills
19
19
Deaths
32
80
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Cthulhu
DecafConch
Cthulhu
3
8
16
1.38
L
Morgan Le Fay
IconicBlueprints
Morgan Le Fay
7
7
7
1.5
L
Hachiman
JediBen14
Hachiman
2
9
6
0.56
W
The Morrigan
Kastriv
The Morrigan
13
7
16
3
W
5
2
18
7
W
Vamana
ManataRay
Vamana
4
0
19
13.5
L
2
8
12
1
L
Cthulhu
Squidbone05
Cthulhu
8
4
8
3
L
Vamana
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,344
Damage
96,184
103,674
Taken
125,240
58,849
Mitigated
81,781
18,059
Healing
33,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,475
10,194
0
2,003
21,368
9,257
0
17,850
3,273
0
18,669
W
Cthulhu
DecafConch
Cthulhu
17,509
816
0
4,159
30,603
21,047
0
24,256
6,075
31,931
0
L
Morgan Le Fay
IconicBlueprints
Morgan Le Fay
44,275
6,104
1,229
7,741
29,115
13,704
0
11,508
17,151
84,828
0
L
Hachiman
JediBen14
Hachiman
10,175
6,081
0
766
18,774
7,328
0
8,472
10,023
0
19,405
W
The Morrigan
Kastriv
The Morrigan
36,514
10,530
0
0
17,892
6,016
0
14,360
3,365
48,944
2,904
W
29,766
11,921
0
3,926
14,446
5,083
0
10,730
3,481
0
72,526
W
Vamana
ManataRay
Vamana
20,080
6,830
0
7,971
19,365
17,446
0
14,138
5,038
0
63,693
L
15,338
7,349
4,647
5,882
27,929
13,767
0
12,192
15,431
50,283
0
L
Cthulhu
Squidbone05
Cthulhu
21,721
1,685
1,258
7,326
25,286
27,008
0
12,219
12,232
87,851
0
L
Vamana
4,675
2,025
0
4,719
24,136
19,974
0
6,728
16,826
0
21,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,501
Gold Earned
74,391
301
Minions Killed
352
2
Camps Cleared
9
1,537,720
Distance Traveled
1,499,051
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,682
918
5
0
0
302,604
0
W
Cthulhu
14,984
937
46
3
0
253,824
0
L
Morgan Le Fay
15,843
990
81
5
3
312,087
1
L
Hachiman
13,127
820
14
1
1
208,027
0
W
The Morrigan
16,972
1,061
29
2
2
278,965
1
W
Neith
16,059
1,004
112
7
0
270,392
0
W
Vamana
15,804
988
109
7
0
431,935
0
L
Olorun
14,925
933
65
4
2
267,120
0
L
Cthulhu
17,440
1,090
169
11
3
369,855
0
L
Vamana
13,056
816
23
1
0
341,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role