Player Matchup

Nox
Nox
Dévyn
Nox
Level 149
God Stats
3W - 4L
1,447 SR
Queue Stats
22W - 22L
1,585 Elo+
Party 2
Heimdallr
Heimdallr
Mile1234567890
Heimdallr
Level 26
God Stats
23W - 18L
1,603 SR
Queue Stats
60W - 44L
1,571 Elo+
Party 1
Susano
Susano
Ounslowe
Susano
Level 111
God Stats
3W - 1L
1,791 SR
Queue Stats
390W - 333L
1,629 Elo+
Party 1
Bellona
Bellona
Spade501
Bellona
Level 105
God Stats
10W - 4L
1,689 SR
Queue Stats
259W - 217L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
galersock
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,505 Elo+
Party 2
Team Averages
Level 81
1,606 SR
1,577 Elo+

VS

Team Averages
Level 74
1,455 SR
1,544 Elo+
Sylvanus
Sylvanus
EXAUL7ED
Sylvanus
Level 32
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
GargoyleHead
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 242L
1,661 Elo+
Party 3
Hercules
Hercules
Thefightingippo2
Hercules
Level 34
God Stats
2W - 3L
1,481 SR
Queue Stats
89W - 105L
1,402 Elo+
Solo
Poseidon
Poseidon
crankydatmonkey6
Poseidon
Level 129
God Stats
1W - 3L
1,401 SR
Queue Stats
373W - 296L
1,585 Elo+
Party 3
Bakasura
Bakasura
iShadowzTv
Bakasura
Level 48
God Stats
0W - 2L
1,292 SR
Queue Stats
350W - 270L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dévyn
Nox
20
12 / 2 / 9
15,174
607
16,077
14,437
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Mile1234567890
Heimdallr
19
3 / 3 / 11
13,711
548
11,982
18,454
8,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Ounslowe
Susano
20
9 / 1 / 17
15,483
619
16,645
16,245
7,954
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Spade501
Bellona
20
11 / 1 / 13
15,650
626
22,572
26,848
24,500
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
galersock
Cthulhu
18
3 / 2 / 18
12,426
497
8,506
16,865
14,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EXAUL7ED
Sylvanus
15
1 / 9 / 7
11,139
446
7,856
22,792
23,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
GargoyleHead
Artemis
17
3 / 6 / 4
11,399
456
13,691
15,708
5,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 8 / 5
9,859
394
5,834
21,505
21,215
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 9 / 3
10,794
432
9,370
14,187
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
iShadowzTv
Bakasura
19
3 / 6 / 1
12,026
481
7,907
23,492
11,986
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
38
Kills
9
9
Deaths
38
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
Dévyn
Nox
12
2
9
8.25
L
Sylvanus
EXAUL7ED
Sylvanus
1
9
7
0.5
L
Artemis
GargoyleHead
Artemis
3
6
4
0.83
W
Heimdallr
Mile1234567890
Heimdallr
3
3
11
2.83
W
Susano
Ounslowe
Susano
9
1
17
17.5
W
Bellona
Spade501
Bellona
11
1
13
17.5
L
0
8
5
0.31
L
2
9
3
0.39
W
Cthulhu
galersock
Cthulhu
3
2
18
6
L
Bakasura
iShadowzTv
Bakasura
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,782
Damage
44,658
92,849
Taken
97,684
61,481
Mitigated
66,858
31,879
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Dévyn
Nox
16,077
525
0
3,691
14,437
6,137
2,287
4,926
8,435
111,420
0
L
Sylvanus
EXAUL7ED
Sylvanus
7,856
1,617
2,225
4,460
22,792
23,276
436
5,166
17,464
34,609
0
L
Artemis
GargoyleHead
Artemis
13,691
6,263
0
3,843
15,708
5,714
304
4,292
11,332
0
68,480
W
Heimdallr
Mile1234567890
Heimdallr
11,982
8,595
0
5,180
18,454
8,252
4,776
4,360
14,064
0
108,625
W
Susano
Ounslowe
Susano
16,645
3,951
0
3,523
16,245
7,954
2,401
3,618
11,874
0
120,910
W
Bellona
Spade501
Bellona
22,572
6,845
0
14,271
26,848
24,500
3,211
4,799
21,419
0
117,956
L
5,834
1,209
0
2,604
21,505
21,215
0
4,174
17,203
0
48,143
L
9,370
891
0
625
14,187
4,667
0
5,019
8,856
48,698
0
W
Cthulhu
galersock
Cthulhu
8,506
1,051
464
4,750
16,865
14,638
956
5,433
11,049
31,594
0
L
Bakasura
iShadowzTv
Bakasura
7,907
4,884
0
11,904
23,492
11,986
742
5,094
18,246
0
68,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,444
Gold Earned
55,217
684
Minions Killed
487
0
Camps Cleared
0
2,521,919
Distance Traveled
2,264,896
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,174
607
170
7
0
496,169
4
L
Sylvanus
11,139
446
44
2
0
395,153
6
L
Artemis
11,399
456
116
5
0
437,870
8
W
Heimdallr
13,711
548
132
5
0
459,067
0
W
Susano
15,483
619
163
7
0
560,691
12
W
Bellona
15,650
626
176
7
0
540,177
6
L
Hercules
9,859
394
77
3
0
461,789
2
L
Poseidon
10,794
432
102
4
0
442,586
6
W
Cthulhu
12,426
497
43
2
0
465,815
3
L
Bakasura
12,026
481
148
6
0
527,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role