Player Matchup

Cthulhu
Cthulhu
HydroticControl
Cthulhu
Level 5
God Stats
0W - 4L
1,145 SR
Queue Stats
0W - 6L
1,109 Elo+
Party 1
Anubis
Anubis
KazutoKirigaya70
Anubis
Level 5
God Stats
0W - 4L
1,215 SR
Queue Stats
0W - 6L
1,109 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ray11ruiz
Tsukuyomi
Level 4
God Stats
0W - 5L
1,193 SR
Queue Stats
0W - 6L
1,109 Elo+
Party 1
Team Averages
Level 5
1,184 SR
1,109 Elo+

VS

Team Averages
Level 58
1,433 SR
1,339 Elo+
Hera
Hera
SioxDC
Hera
Level 85
God Stats
3W - 4L
1,312 SR
Queue Stats
160W - 218L
1,331 Elo+
Solo
Fenrir
Fenrir
TruT1gerK1ng
Fenrir
Level 40
God Stats
2W - 2L
1,452 SR
Queue Stats
157W - 181L
1,359 Elo+
Solo
Cthulhu
Cthulhu
cheekclapper9
Cthulhu
Level 48
God Stats
20W - 16L
1,534 SR
Queue Stats
193W - 202L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
5,874
653
2,487
10,032
3,430
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

7
0 / 6 / 1
5,372
597
1,463
5,759
1,977
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Ray11ruiz
Tsukuyomi
8
0 / 8 / 1
5,347
594
3,068
7,923
2,388
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
SioxDC
Hera
11
7 / 0 / 12
7,893
877
5,792
3,102
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
10
5 / 1 / 11
7,467
830
4,817
5,526
2,240
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
9 / 0 / 12
8,487
943
6,442
8,764
7,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
21
21
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
6
1
0.08
L
Tsukuyomi
Ray11ruiz
Tsukuyomi
0
8
1
0.06
W
Hera
SioxDC
Hera
7
0
12
13
W
Fenrir
5
1
11
10.5
W
Cthulhu
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,018
Damage
17,051
23,714
Taken
17,392
7,795
Mitigated
10,311
612
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,487
572
0
0
10,032
3,430
0
4,843
5,065
12,607
0
L
1,463
151
0
0
5,759
1,977
0
2,844
2,765
7,580
0
L
Tsukuyomi
Ray11ruiz
Tsukuyomi
3,068
1,089
0
612
7,923
2,388
0
4,086
3,650
0
8,157
W
Hera
SioxDC
Hera
5,792
963
0
884
3,102
975
1,240
865
2,237
23,285
0
W
Fenrir
4,817
1,158
0
809
5,526
2,240
881
721
4,595
0
13,475
W
Cthulhu
6,442
1,191
331
2,329
8,764
7,096
31
2,364
6,400
22,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,593
Gold Earned
23,847
30
Minions Killed
102
0
Camps Cleared
0
378,061
Distance Traveled
528,153
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,874
653
9
1
0
150,875
2
L
Anubis
5,372
597
16
2
0
82,681
2
L
Tsukuyomi
5,347
594
5
1
0
144,505
1
W
Hera
7,893
877
50
6
0
164,648
0
W
Fenrir
7,467
830
15
2
0
173,629
2
W
Cthulhu
8,487
943
37
4
0
189,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role