Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AnSuNg
Ymir
Level 17
God Stats
5W - 4L
1,503 SR
Queue Stats
23W - 23L
1,384 Elo+
Solo
King Arthur
King Arthur
Goenji290
King Arthur
Level 27
God Stats
8W - 6L
1,533 SR
Queue Stats
61W - 63L
1,423 Elo+
Party 4
Anubis
Anubis
Tiéyoune
Anubis
Level 28
God Stats
5W - 3L
1,551 SR
Queue Stats
72W - 83L
1,405 Elo+
Party 4
Team Averages
Level 42
1,517 SR
1,442 Elo+

VS

Team Averages
Level 9
1,444 SR
1,415 Elo+
Anubis
Anubis
Grognoc
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 1
Bellona
Bellona
RaoRenzi
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Sht1RletC
Medusa
Level 4
God Stats
1W - 3L
1,325 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 3
Ares
Ares
SnowBallGuy135
Ares
Level 4
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 4L
1,333 Elo+
Party 3
Fenrir
Fenrir
mano012
Fenrir
Level 29
God Stats
0W - 1L
1,665 SR
Queue Stats
26W - 30L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 0 / 10
8,195
630
6,667
7,115
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
 
Izanami
13
7 / 0 / 7
7,560
582
5,542
4,333
1,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
AnSuNg
Ymir
12
2 / 0 / 12
7,748
596
5,680
7,084
6,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Goenji290
King Arthur
12
5 / 0 / 5
7,647
588
5,491
8,095
2,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Tiéyoune
Anubis
13
9 / 1 / 3
8,387
645
7,622
4,629
1,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grognoc
Anubis
8
1 / 8 / 0
5,307
408
3,466
8,445
2,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
RaoRenzi
Bellona
9
0 / 5 / 0
5,615
432
2,440
7,841
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Sht1RletC
Medusa
8
0 / 5 / 0
5,277
406
1,636
7,594
2,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 0
4,971
382
1,123
9,002
3,790
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
mano012
Fenrir
8
0 / 6 / 0
5,216
401
1,269
10,472
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
1
30
Kills
1
1
Deaths
30
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
10
12
W
Izanami
 
Izanami
7
0
7
10.5
W
Ymir
AnSuNg
Ymir
2
0
12
8
W
King Arthur
Goenji290
King Arthur
5
0
5
7.5
L
Anubis
Grognoc
Anubis
1
8
0
0.13
L
Bellona
RaoRenzi
Bellona
0
5
0
0
L
Medusa
Sht1RletC
Medusa
0
5
0
0
L
0
6
0
0
W
Anubis
Tiéyoune
Anubis
9
1
3
10.5
L
Fenrir
mano012
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,002
Damage
9,934
31,256
Taken
43,354
15,496
Mitigated
17,559
12,572
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,667
1,554
115
3,722
7,115
2,824
312
506
6,609
0
40,353
W
Izanami
 
Izanami
5,542
4,189
0
2,194
4,333
1,463
1,484
329
4,004
0
43,750
W
Ymir
AnSuNg
Ymir
5,680
428
0
290
7,084
6,364
242
1,297
5,787
28,047
0
W
King Arthur
Goenji290
King Arthur
5,491
987
0
3,792
8,095
2,992
318
1,508
6,587
0
34,866
L
Anubis
Grognoc
Anubis
3,466
1,078
0
1,021
8,445
2,848
0
3,249
5,196
17,017
0
L
Bellona
RaoRenzi
Bellona
2,440
717
0
1,040
7,841
4,159
0
1,859
5,982
0
24,274
L
Medusa
Sht1RletC
Medusa
1,636
523
0
1,177
7,594
2,004
330
2,496
5,098
0
24,887
L
1,123
196
0
438
9,002
3,790
166
3,689
5,313
8,901
0
W
Anubis
Tiéyoune
Anubis
7,622
1,315
0
2,459
4,629
1,853
1,560
1,171
3,458
38,330
0
L
Fenrir
mano012
Fenrir
1,269
524
78
1,892
10,472
4,758
0
2,009
8,463
0
13,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
26,386
348
Minions Killed
164
0
Camps Cleared
0
1,211,285
Distance Traveled
1,117,499
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,195
630
90
7
0
261,005
2
W
Izanami
7,560
582
79
6
0
243,139
1
W
Ymir
7,748
596
41
3
0
252,414
4
W
King Arthur
7,647
588
62
5
0
224,776
1
L
Anubis
5,307
408
30
2
0
210,742
1
L
Bellona
5,615
432
54
4
0
237,437
0
L
Medusa
5,277
406
44
3
0
227,871
0
L
Ares
4,971
382
14
1
0
233,611
0
W
Anubis
8,387
645
76
6
0
229,951
0
L
Fenrir
5,216
401
22
2
0
207,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role