Player Matchup

Hou Yi
Hou Yi
BooHooCrew
Hou Yi
Level 28
God Stats
0W - 2L
1,673 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Anhur
Anhur
Eliyahu1205
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
InfetionX
Ares
Level 17
God Stats
0W - 1L
1,816 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OmegaGanni
Morgan Le Fay
Level 63
God Stats
5W - 10L
1,550 SR
Queue Stats
79W - 72L
1,535 Elo+
Party 1
Team Averages
Level 33
1,634 SR
1,509 Elo+

VS

Team Averages
Level 114
1,483 SR
1,526 Elo+
Artemis
Artemis
AlucardManson
Artemis
Level 123
God Stats
3W - 1L
1,443 SR
Queue Stats
193W - 190L
1,636 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DRACHEN1337
Morgan Le Fay
Level 147
God Stats
72W - 73L
1,548 SR
Queue Stats
297W - 317L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
EvenJesusCamped
Sun Wukong
Level 119
God Stats
1W - 0L
1,439 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
MamiLoves418
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BooHooCrew
Hou Yi
12
0 / 7 / 1
7,145
650
2,307
9,231
3,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 7 / 0
7,412
674
1,382
8,853
2,420
Ares
15
3 / 3 / 5
9,200
836
8,792
15,033
12,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
OmegaGanni
Morgan Le Fay
13
4 / 4 / 1
8,021
729
5,813
7,545
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
6 / 1 / 5
9,872
897
12,000
6,632
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
DRACHEN1337
Morgan Le Fay
15
6 / 2 / 9
9,896
900
9,460
9,935
3,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
EvenJesusCamped
Sun Wukong
15
8 / 2 / 3
10,214
929
7,410
8,521
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
1 / 3 / 7
8,931
812
3,098
6,687
3,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
21
21
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
1
5
8.5
L
Hou Yi
BooHooCrew
Hou Yi
0
7
1
0.07
W
Morgan Le Fay
DRACHEN1337
Morgan Le Fay
6
2
9
5.25
L
1
7
0
0.14
W
Sun Wukong
EvenJesusCamped
Sun Wukong
8
2
3
4.75
L
Ares
3
3
5
1.83
W
Tiamat
1
3
7
1.5
L
Morgan Le Fay
OmegaGanni
Morgan Le Fay
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
31,968
40,662
Taken
31,775
21,533
Mitigated
15,888
3,520
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
12,000
5,996
0
981
6,632
2,927
1,965
2,289
4,275
0
40,548
L
Hou Yi
BooHooCrew
Hou Yi
2,307
1,320
0
1,076
9,231
3,635
0
3,798
5,198
0
17,946
W
Morgan Le Fay
DRACHEN1337
Morgan Le Fay
9,460
906
141
4,151
9,935
3,675
914
6,251
3,584
34,144
0
L
1,382
276
0
0
8,853
2,420
126
1,190
7,394
0
10,561
W
Sun Wukong
EvenJesusCamped
Sun Wukong
7,410
1,652
0
1,300
8,521
5,547
2,397
1,665
6,042
0
26,481
L
Ares
8,792
0
90
1,306
15,033
12,792
0
6,106
8,836
25,979
0
W
Tiamat
3,098
632
410
1,588
6,687
3,739
174
4,732
1,811
13,486
0
L
Morgan Le Fay
OmegaGanni
Morgan Le Fay
5,813
199
0
1,048
7,545
2,686
0
1,746
5,749
20,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
38,913
117
Minions Killed
189
6
Camps Cleared
8
601,496
Distance Traveled
832,383
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,872
897
62
6
4
211,137
3
L
Hou Yi
7,145
650
28
3
3
144,653
0
W
Morgan Le Fay
9,896
900
48
4
1
219,324
0
L
Anhur
7,412
674
15
1
1
174,534
0
W
Sun Wukong
10,214
929
57
5
2
189,217
0
L
Ares
9,200
836
34
3
0
186,216
2
W
Tiamat
8,931
812
22
2
1
212,705
0
L
Morgan Le Fay
8,021
729
40
4
2
96,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role