Player Matchup

Achilles
Achilles
Dyminz
Achilles
Level 65
God Stats
1W - 6L
1,322 SR
Queue Stats
310W - 405L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Votivedoom70
Danzaburou
Level 68
God Stats
1W - 3L
1,531 SR
Queue Stats
49W - 41L
1,534 Elo+
Solo
Merlin
Merlin
xXdragonbornXx3
Merlin
Level 78
God Stats
13W - 19L
1,544 SR
Queue Stats
239W - 293L
1,417 Elo+
Solo
Team Averages
Level 70
1,466 SR
1,453 Elo+

VS

Team Averages
Level 123
1,442 SR
1,448 Elo+
Heimdallr
Heimdallr
WantedNickel296
Heimdallr
Level 101
God Stats
6W - 5L
1,599 SR
Queue Stats
62W - 58L
1,515 Elo+
Solo
Sol
Sol
YaBoyToad
Sol
Level 107
God Stats
5W - 7L
1,343 SR
Queue Stats
124W - 152L
1,349 Elo+
Solo
Mulan
Mulan
vidalvictor
Mulan
Level 160
God Stats
2W - 0L
1,386 SR
Queue Stats
94W - 82L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dyminz
Achilles
15
8 / 4 / 2
11,581
724
12,861
17,208
18,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Votivedoom70
Danzaburou
16
4 / 6 / 4
10,995
687
12,783
15,091
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 8
9,046
565
8,580
9,896
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
WantedNickel296
Heimdallr
16
6 / 6 / 6
11,776
736
12,523
15,304
7,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 8
11,596
725
15,435
12,203
6,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 9
9,725
608
7,415
16,926
22,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
12
Kills
13
13
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dyminz
Achilles
8
4
2
2.25
L
Danzaburou
Votivedoom70
Danzaburou
4
6
4
1
W
Heimdallr
WantedNickel296
Heimdallr
6
6
6
1.5
W
5
3
8
3
W
2
3
9
2.17
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
35,373
42,195
Taken
44,433
25,956
Mitigated
35,722
9,595
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dyminz
Achilles
12,861
1,946
215
4,412
17,208
18,501
420
5,842
10,880
0
24,618
L
Danzaburou
Votivedoom70
Danzaburou
12,783
5,667
297
3,174
15,091
4,948
572
5,104
9,635
0
53,103
W
Heimdallr
WantedNickel296
Heimdallr
12,523
5,322
0
3,442
15,304
7,198
1,550
3,519
11,657
0
54,686
W
15,435
3,260
0
5,545
12,203
6,247
1,571
2,133
9,760
57,633
0
W
7,415
923
722
3,558
16,926
22,277
126
2,928
13,578
0
16,734
L
8,580
245
413
1,084
9,896
2,507
230
4,489
5,277
24,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
33,097
138
Minions Killed
178
0
Camps Cleared
0
833,965
Distance Traveled
791,378
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,581
724
30
2
0
309,518
2
L
Danzaburou
10,995
687
67
4
0
276,200
1
W
Heimdallr
11,776
736
87
5
0
244,126
0
W
Sol
11,596
725
73
5
0
265,604
1
W
Mulan
9,725
608
18
1
0
281,648
2
L
Merlin
9,046
565
41
3
0
248,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role