Player Matchup

Ao Kuang
Ao Kuang
Cryptic-Freze
Ao Kuang
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 60L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
Jewsbacca
Guan Yu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,588 Elo+
Solo
Ymir
Ymir
KoolKhris
Ymir
Level 22
God Stats
20W - 15L
1,477 SR
Queue Stats
121W - 109L
1,505 Elo+
Solo
Anhur
Anhur
SnowbunnyPawg420
Anhur
Level 17
God Stats
3W - 0L
1,966 SR
Queue Stats
18W - 15L
1,481 Elo+
Solo
Anubis
Anubis
ggggggwilliam702
Anubis
Level 11
God Stats
7W - 7L
1,286 SR
Queue Stats
177W - 221L
1,475 Elo+
Party 1
Team Averages
Level 33
1,546 SR
1,492 Elo+

VS

Team Averages
Level 12
1,558 SR
1,568 Elo+
Anhur
Anhur
BussySnot
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,646 Elo+
Solo
Bellona
Bellona
JellyFeet12
Bellona
Level 3
God Stats
3W - 4L
1,736 SR
Queue Stats
52W - 47L
1,744 Elo+
Solo
Kukulkan
Kukulkan
Jkalvinn
Kukulkan
Level 18
God Stats
23W - 24L
1,796 SR
Queue Stats
68W - 73L
1,444 Elo+
Solo
Cthulhu
Cthulhu
scontrerasr09
Cthulhu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 40L
1,432 Elo+
Solo
Hercules
Hercules
scrubbllufiguss
Hercules
Level 18
God Stats
0W - 1L
1,261 SR
Queue Stats
30W - 21L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cryptic-Freze
Ao Kuang
10
4 / 1 / 1
6,518
501
4,805
6,642
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Jewsbacca
Guan Yu
13
6 / 1 / 2
7,767
597
7,044
8,608
5,419
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ymir
12
3 / 1 / 5
7,569
582
3,059
6,868
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 4 / 1
6,981
537
5,425
8,711
1,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 4
7,124
548
2,478
3,679
1,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BussySnot
Anhur
12
3 / 4 / 2
7,265
559
7,561
7,995
1,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
JellyFeet12
Bellona
9
1 / 5 / 1
5,884
453
5,002
9,447
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Jkalvinn
Kukulkan
12
1 / 2 / 1
6,791
522
3,244
4,403
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
9
2 / 5 / 2
6,631
510
2,647
8,300
4,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
4
0 / 2 / 0
4,498
346
566
2,173
854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
7
7
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
BussySnot
Anhur
3
4
2
1
W
Ao Kuang
Cryptic-Freze
Ao Kuang
4
1
1
4.5
L
Bellona
JellyFeet12
Bellona
1
5
1
0.3
W
Guan Yu
Jewsbacca
Guan Yu
6
1
2
7
L
Kukulkan
Jkalvinn
Kukulkan
1
2
1
0.75
W
Ymir
3
1
5
5.5
W
4
4
1
1.13
W
1
0
4
3
L
Cthulhu
2
5
2
0.6
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
19,020
34,508
Taken
32,318
13,872
Mitigated
12,595
15,299
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BussySnot
Anhur
7,561
2,970
0
1,389
7,995
1,976
564
2,812
5,183
0
43,546
W
Ao Kuang
Cryptic-Freze
Ao Kuang
4,805
1,041
0
3,412
6,642
1,989
0
1,163
5,411
28,594
0
L
Bellona
JellyFeet12
Bellona
5,002
2,020
0
1,981
9,447
4,355
75
2,001
7,446
0
18,457
W
Guan Yu
Jewsbacca
Guan Yu
7,044
832
0
4,136
8,608
5,419
630
1,128
7,416
0
36,255
L
Kukulkan
Jkalvinn
Kukulkan
3,244
751
0
420
4,403
1,297
0
1,532
2,871
37,030
0
W
Ymir
3,059
966
0
2,401
6,868
3,227
150
1,430
5,398
24,654
0
W
5,425
2,798
0
3,716
8,711
1,764
1,493
1,318
7,393
0
38,501
W
2,478
97
0
1,634
3,679
1,473
141
757
2,830
33,501
0
L
Cthulhu
2,647
316
0
820
8,300
4,113
0
3,213
5,087
17,443
0
L
Hercules
566
239
0
511
2,173
854
0
784
1,389
0
6,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
31,069
288
Minions Killed
260
0
Camps Cleared
0
1,207,612
Distance Traveled
992,631
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,265
559
82
6
0
220,301
4
W
Ao Kuang
6,518
501
49
4
0
272,331
2
L
Bellona
5,884
453
31
2
0
244,511
0
W
Guan Yu
7,767
597
66
5
0
247,470
1
L
Kukulkan
6,791
522
104
8
0
249,060
2
W
Ymir
7,569
582
43
3
0
233,989
3
W
Anhur
6,981
537
60
5
0
220,488
2
W
Anubis
7,124
548
70
5
0
233,334
4
L
Cthulhu
6,631
510
22
2
0
209,922
3
L
Hercules
4,498
346
21
2
0
68,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role