Player Matchup

Terra
Terra
JonlineRB
Terra
Level 89
God Stats
39W - 31L
1,612 SR
Queue Stats
93W - 90L
1,452 Elo+
Party 1
Nemesis
Nemesis
Kakuzu87
Nemesis
Level 155
God Stats
32W - 32L
1,569 SR
Queue Stats
467W - 444L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Tieske
Baron Samedi
Level 124
God Stats
14W - 6L
1,612 SR
Queue Stats
86W - 58L
1,597 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lee17017
Ah Muzen Cab
Level 67
God Stats
4W - 0L
1,624 SR
Queue Stats
4W - 2L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
sylvershadow
Gilgamesh
Level 105
God Stats
7W - 5L
1,329 SR
Queue Stats
131W - 133L
1,506 Elo+
Solo
Team Averages
Level 108
1,549 SR
1,513 Elo+

VS

Team Averages
Level 123
1,523 SR
1,550 Elo+
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
SpotPB
Apollo
Level 101
God Stats
6W - 7L
1,540 SR
Queue Stats
159W - 139L
1,530 Elo+
Party 2
Loki
Loki
VlasiN
Loki
Level 85
God Stats
1W - 1L
1,440 SR
Queue Stats
30W - 18L
1,657 Elo+
Party 3
Athena
Athena
WhiteWolfFang
Athena
Level 141
God Stats
45W - 27L
1,653 SR
Queue Stats
188W - 169L
1,530 Elo+
Party 2
Artio
Artio
Winterwolfy
Artio
Level 142
God Stats
16W - 21L
1,483 SR
Queue Stats
187W - 169L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JonlineRB
Terra
13
0 / 1 / 8
8,999
529
2,501
14,182
10,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Kakuzu87
Nemesis
17
7 / 5 / 4
10,576
622
11,263
14,711
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Tieske
Baron Samedi
17
8 / 0 / 5
10,716
630
19,424
10,397
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
lee17017
Ah Muzen Cab
16
3 / 0 / 3
9,914
583
7,752
6,192
2,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
sylvershadow
Gilgamesh
14
1 / 4 / 8
9,077
534
7,182
13,292
8,306
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 6 / 3
8,308
489
6,020
13,228
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SpotPB
Apollo
13
1 / 0 / 1
7,765
457
2,564
7,097
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
VlasiN
Loki
15
7 / 5 / 2
9,346
550
10,071
15,258
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 3
7,934
467
4,647
15,847
11,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 4 / 6
8,318
489
8,758
14,762
13,499
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
19
Kills
10
10
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
3
0.42
W
Terra
JonlineRB
Terra
0
1
8
4
W
Nemesis
Kakuzu87
Nemesis
7
5
4
1.8
L
Apollo
SpotPB
Apollo
1
0
1
1.5
W
Baron Samedi
Tieske
Baron Samedi
8
0
5
10.5
L
Loki
VlasiN
Loki
7
5
2
1.6
L
0
4
3
0.38
L
1
4
6
1
W
Ah Muzen Cab
lee17017
Ah Muzen Cab
3
0
3
4.5
W
Gilgamesh
sylvershadow
Gilgamesh
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,122
Damage
32,060
58,774
Taken
66,192
31,647
Mitigated
37,811
23,257
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,020
702
0
2,431
13,228
4,208
1,085
4,317
8,911
52,677
0
W
Terra
JonlineRB
Terra
2,501
496
2,194
2,919
14,182
10,738
0
3,297
10,636
26,968
0
W
Nemesis
Kakuzu87
Nemesis
11,263
5,920
0
3,843
14,711
5,616
271
5,887
8,519
0
77,115
L
Apollo
SpotPB
Apollo
2,564
1,425
0
1,726
7,097
2,084
0
1,817
5,280
0
41,957
W
Baron Samedi
Tieske
Baron Samedi
19,424
2,158
1,584
6,236
10,397
4,695
967
4,371
5,556
77,311
0
L
Loki
VlasiN
Loki
10,071
3,174
0
3,455
15,258
6,988
0
3,842
11,416
0
51,318
L
4,647
1,367
0
1,250
15,847
11,032
177
6,195
9,652
26,352
0
L
8,758
1,179
579
5,134
14,762
13,499
0
6,037
8,725
46,990
0
W
Ah Muzen Cab
lee17017
Ah Muzen Cab
7,752
3,408
0
3,774
6,192
2,292
1,265
1,285
4,864
0
77,564
W
Gilgamesh
sylvershadow
Gilgamesh
7,182
1,462
0
2,707
13,292
8,306
586
3,746
9,526
557
50,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
41,671
521
Minions Killed
464
0
Camps Cleared
0
1,704,509
Distance Traveled
1,627,839
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,308
489
109
6
0
330,131
0
W
Terra
8,999
529
44
3
0
340,390
1
W
Nemesis
10,576
622
104
6
0
360,005
5
L
Apollo
7,765
457
103
6
0
284,112
5
W
Baron Samedi
10,716
630
130
8
0
325,905
5
L
Loki
9,346
550
91
5
0
350,867
1
L
Athena
7,934
467
62
4
0
352,247
8
L
Artio
8,318
489
99
6
0
310,482
2
W
Ah Muzen Cab
9,914
583
133
8
0
344,844
6
W
Gilgamesh
9,077
534
110
6
0
333,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role