Player Matchup

Tsukuyomi
Tsukuyomi
Buffmctough
Tsukuyomi
Level 24
God Stats
1W - 3L
1,344 SR
Queue Stats
39W - 39L
1,384 Elo+
Party 3
Cthulhu
Cthulhu
Edrick1888
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,688 Elo+
Party 2
Ra
Ra
EeZed
Ra
Level 6
God Stats
5W - 4L
1,738 SR
Queue Stats
6W - 9L
1,357 Elo+
Solo
Cupid
Cupid
MarcoRaged
Cupid
Level 6
God Stats
0W - 4L
1,288 SR
Queue Stats
15W - 17L
1,509 Elo+
Party 2
Skadi
Skadi
nerfmedamnit
Skadi
Level 16
God Stats
5W - 3L
1,798 SR
Queue Stats
24W - 23L
1,456 Elo+
Party 3
Team Averages
Level 11
1,534 SR
1,479 Elo+

VS

Team Averages
Level 18
1,551 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Pisaaseggembol
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,548 Elo+
Party 1
Da Ji
Da Ji
ScherPaUK
Da Ji
Level 24
God Stats
2W - 3L
1,223 SR
Queue Stats
27W - 24L
1,532 Elo+
Party 1
Achilles
Achilles
bojidarrt
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,135 Elo+
Solo
Anubis
Anubis
cointainswords
Anubis
Level 21
God Stats
10W - 4L
1,865 SR
Queue Stats
45W - 36L
1,559 Elo+
Party 1
Skadi
Skadi
Кирассатэ
Skadi
Level 27
God Stats
35W - 24L
1,669 SR
Queue Stats
113W - 116L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buffmctough
Tsukuyomi
13
5 / 7 / 2
9,117
570
8,095
12,598
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Edrick1888
Cthulhu
11
0 / 3 / 3
7,602
475
4,114
9,394
6,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
9
1 / 7 / 0
6,672
417
2,520
7,191
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
0 / 10 / 2
6,974
436
4,527
12,089
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 0
9,095
568
7,441
8,508
2,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pisaaseggembol
Sun Wukong
13
1 / 3 / 4
7,996
500
3,992
10,077
4,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
ScherPaUK
Da Ji
14
7 / 2 / 4
9,452
591
6,704
9,800
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
bojidarrt
Achilles
13
1 / 3 / 7
8,373
523
4,288
9,657
6,613
Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 1 / 3
10,061
629
10,552
8,779
4,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
13 / 1 / 1
10,435
652
10,766
8,161
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
29
30
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Buffmctough
Tsukuyomi
5
7
2
0.86
L
Cthulhu
Edrick1888
Cthulhu
0
3
3
0.5
L
Ra
1
7
0
0.14
L
Cupid
0
10
2
0.1
W
Sun Wukong
Pisaaseggembol
Sun Wukong
1
3
4
1
W
Da Ji
ScherPaUK
Da Ji
7
2
4
4.5
W
Achilles
bojidarrt
Achilles
1
3
7
1.5
W
7
1
3
8.5
L
4
3
0
1.33
W
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,697
Damage
36,302
49,780
Taken
46,474
17,168
Mitigated
23,646
9,881
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Buffmctough
Tsukuyomi
8,095
2,667
0
3,448
12,598
3,419
0
2,762
9,836
0
46,325
L
Cthulhu
Edrick1888
Cthulhu
4,114
411
0
1,006
9,394
6,535
280
1,236
8,158
22,353
0
L
Ra
2,520
1,062
36
872
7,191
1,574
0
3,476
3,715
23,706
0
L
Cupid
4,527
2,465
107
1,667
12,089
2,908
758
2,940
9,149
0
30,096
W
Sun Wukong
Pisaaseggembol
Sun Wukong
3,992
812
0
3,282
10,077
4,608
577
0
10,077
0
31,681
W
Da Ji
ScherPaUK
Da Ji
6,704
1,148
0
3,688
9,800
3,732
0
473
9,285
0
45,155
W
Achilles
bojidarrt
Achilles
4,288
1,223
0
325
9,657
6,613
655
2,666
6,967
0
38,472
W
10,552
458
0
4,871
8,779
4,927
1,281
2,152
6,467
71,220
0
L
7,441
2,991
0
2,745
8,508
2,732
721
138
8,370
0
51,060
W
10,766
4,802
0
2,536
8,161
3,766
2,319
1,195
6,920
0
72,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
46,317
316
Minions Killed
466
0
Camps Cleared
0
1,388,970
Distance Traveled
1,545,777
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,117
570
71
4
0
280,151
4
L
Cthulhu
7,602
475
26
2
0
344,388
0
L
Ra
6,672
417
59
4
0
194,651
0
L
Cupid
6,974
436
68
4
0
259,601
0
W
Sun Wukong
7,996
500
52
3
0
284,659
2
W
Da Ji
9,452
591
88
6
0
331,064
1
W
Achilles
8,373
523
77
5
0
310,224
2
W
Anubis
10,061
629
134
8
0
284,100
5
L
Skadi
9,095
568
92
6
0
310,179
3
W
Skadi
10,435
652
115
7
0
335,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role