Player Matchup

Nemesis
Nemesis
DragonG89
Nemesis
Level 28
God Stats
13W - 12L
1,535 SR
Queue Stats
81W - 90L
1,441 Elo+
Party 1
Skadi
Skadi
Kingloki414217
Skadi
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 47L
1,431 Elo+
Solo
Mercury
Mercury
Lilmomojr
Mercury
Level 45
God Stats
9W - 23L
1,254 SR
Queue Stats
95W - 140L
1,403 Elo+
Party 1
Achilles
Achilles
Mattcap
Achilles
Level 17
God Stats
9W - 12L
1,504 SR
Queue Stats
58W - 79L
1,352 Elo+
Party 1
Ymir
Ymir
nacholi777
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,497 Elo+
Solo
Team Averages
Level 28
1,458 SR
1,425 Elo+

VS

Team Averages
Level 17
1,559 SR
1,436 Elo+
Khepri
Khepri
Meny pug
Khepri
Level 8
God Stats
5W - 2L
1,807 SR
Queue Stats
10W - 9L
1,545 Elo+
Solo
Tiamat
Tiamat
Sunbro Kev
Tiamat
Level 29
God Stats
1W - 2L
1,490 SR
Queue Stats
150W - 141L
1,447 Elo+
Solo
Neith
Neith
dinomite13
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,181 Elo+
Solo
Bacchus
Bacchus
oldscooterboi
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,520 Elo+
Solo
Nemesis
Nemesis
ryuta03
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DragonG89
Nemesis
18
11 / 1 / 10
11,956
1,087
11,764
10,693
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 11
11,025
1,002
16,768
2,038
729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Lilmomojr
Mercury
18
6 / 0 / 10
11,432
1,039
14,501
7,928
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Mattcap
Achilles
18
3 / 1 / 16
10,830
985
11,752
9,941
4,888
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 0 / 18
10,824
984
12,807
13,835
13,054
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

310

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Meny pug
Khepri
16
0 / 2 / 1
9,500
864
2,828
13,363
18,509
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Sunbro Kev
Tiamat
15
1 / 3 / 0
9,490
863
17,263
11,267
9,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
0 / 6 / 0
8,900
809
2,523
10,731
5,862
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
15
0 / 8 / 1
9,201
836
8,941
16,718
18,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
ryuta03
Nemesis
15
1 / 6 / 0
9,804
891
7,967
19,850
12,438
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
4
25
Kills
2
2
Deaths
25
65
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DragonG89
Nemesis
11
1
10
16
W
4
0
11
9.5
W
Mercury
Lilmomojr
Mercury
6
0
10
11
W
Achilles
Mattcap
Achilles
3
1
16
11
L
Khepri
Meny pug
Khepri
0
2
1
0.25
L
Tiamat
Sunbro Kev
Tiamat
1
3
0
0.33
L
Neith
0
6
0
0
W
1
0
18
10
L
Bacchus
0
8
1
0.06
L
Nemesis
ryuta03
Nemesis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,592
Damage
39,522
44,435
Taken
71,929
25,768
Mitigated
64,777
1,688
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DragonG89
Nemesis
11,764
6,888
0
962
10,693
4,049
0
5,320
5,122
0
16,618
W
16,768
9,658
0
0
2,038
729
0
1,106
922
0
38,101
W
Mercury
Lilmomojr
Mercury
14,501
7,989
0
605
7,928
3,048
0
5,206
2,494
0
24,754
W
Achilles
Mattcap
Achilles
11,752
5,698
0
121
9,941
4,888
0
6,336
3,387
0
19,350
L
Khepri
Meny pug
Khepri
2,828
437
0
0
13,363
18,509
0
2,610
10,753
11,987
0
L
Tiamat
Sunbro Kev
Tiamat
17,263
1,242
248
3,213
11,267
9,038
0
675
10,592
27,788
0
L
Neith
2,523
448
0
231
10,731
5,862
0
1,030
9,701
0
5,828
W
12,807
2,372
0
0
13,835
13,054
0
9,853
3,478
24,448
0
L
Bacchus
8,941
1,578
0
153
16,718
18,930
0
3,660
13,058
16,055
0
L
Nemesis
ryuta03
Nemesis
7,967
4,414
0
798
19,850
12,438
0
4,832
15,018
0
27,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,067
Gold Earned
46,895
149
Minions Killed
105
6
Camps Cleared
3
1,097,113
Distance Traveled
962,427
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,956
1,087
15
1
0
220,040
0
W
Skadi
11,025
1,002
52
5
1
191,149
0
W
Mercury
11,432
1,039
35
3
2
241,576
0
W
Achilles
10,830
985
12
1
1
242,898
0
L
Khepri
9,500
864
15
1
0
191,413
1
L
Tiamat
9,490
863
31
3
0
209,699
0
L
Neith
8,900
809
5
0
0
143,156
0
W
Ymir
10,824
984
35
3
2
201,450
0
L
Bacchus
9,201
836
12
1
2
205,044
0
L
Nemesis
9,804
891
42
4
1
213,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role