Player Matchup

Geb
Geb
DexterJardim
Geb
Level 83
God Stats
28W - 21L
1,628 SR
Queue Stats
224W - 204L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dexterity96
Morgan Le Fay
Level 48
God Stats
28W - 13L
1,761 SR
Queue Stats
167W - 127L
1,578 Elo+
Party 2
Anubis
Anubis
Lucas LopesBR10
Anubis
Level 144
God Stats
10W - 3L
1,648 SR
Queue Stats
400W - 362L
1,558 Elo+
Party 1
Bakasura
Bakasura
MolinaMS95
Bakasura
Level 128
God Stats
19W - 16L
1,553 SR
Queue Stats
1,236W - 1,201L
1,534 Elo+
Party 2
Neith
Neith
xSuicideee
Neith
Level 41
God Stats
25W - 19L
1,569 SR
Queue Stats
123W - 109L
1,503 Elo+
Party 1
Team Averages
Level 89
1,632 SR
1,535 Elo+

VS

Team Averages
Level 94
1,392 SR
1,474 Elo+
Hel
Hel
Benjymon
Hel
Level 105
God Stats
8W - 11L
1,479 SR
Queue Stats
404W - 405L
1,518 Elo+
Party 3
Athena
Athena
MaRiToOP
Athena
Level 24
God Stats
29W - 42L
1,439 SR
Queue Stats
30W - 48L
1,403 Elo+
Party 3
Apollo
Apollo
MizuPhantom
Apollo
Level 124
God Stats
1W - 4L
1,123 SR
Queue Stats
421W - 427L
1,500 Elo+
Solo
Osiris
Osiris
RashScorpion325
Osiris
Level 129
God Stats
4W - 10L
1,490 SR
Queue Stats
686W - 736L
1,495 Elo+
Party 3
Ravana
Ravana
black_dem0n_1901
Ravana
Level 88
God Stats
4W - 7L
1,429 SR
Queue Stats
243W - 237L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,754
520
1,789
7,182
2,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Dexterity96
Morgan Le Fay
13
3 / 2 / 4
7,242
557
10,947
6,945
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 4
7,224
556
5,866
5,906
2,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
MolinaMS95
Bakasura
14
4 / 0 / 4
8,079
621
5,815
8,792
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
12
1 / 0 / 0
7,171
552
4,543
4,884
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,109
470
4,198
5,755
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
MaRiToOP
Athena
8
0 / 0 / 1
4,890
376
733
4,887
2,437
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
11
1 / 2 / 1
6,703
516
6,082
9,783
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 4 / 0
7,168
551
5,771
12,435
9,872
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 3 / 3
6,262
482
3,560
7,817
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
5
5
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
1
6
4
W
Morgan Le Fay
Dexterity96
Morgan Le Fay
3
2
4
2.5
W
1
2
4
1.5
L
Athena
MaRiToOP
Athena
0
0
1
0.5
L
Apollo
1
2
1
0.75
W
Bakasura
MolinaMS95
Bakasura
4
0
4
6
L
3
4
0
0.75
L
0
3
3
0.5
W
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,960
Damage
20,344
33,709
Taken
40,677
12,100
Mitigated
19,069
11,404
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,198
162
1,325
2,739
5,755
1,506
0
3,587
2,168
34,031
0
W
1,789
218
0
375
7,182
2,884
156
1,084
6,014
10,285
0
W
Morgan Le Fay
Dexterity96
Morgan Le Fay
10,947
519
0
1,645
6,945
2,157
138
171
6,774
41,553
0
W
5,866
412
0
2,952
5,906
2,380
679
2,625
2,877
49,098
0
L
Athena
MaRiToOP
Athena
733
123
0
890
4,887
2,437
0
2,276
2,451
7,094
0
L
Apollo
6,082
3,432
0
4,207
9,783
2,883
0
1,507
8,041
0
45,191
W
Bakasura
MolinaMS95
Bakasura
5,815
3,987
0
3,801
8,792
3,220
585
493
8,229
0
50,553
L
5,771
740
0
3,224
12,435
9,872
0
7,492
4,637
0
35,272
L
3,560
486
0
1,769
7,817
2,371
0
3,740
3,826
0
37,404
W
Neith
4,543
1,478
0
2,631
4,884
1,459
116
0
4,884
0
37,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
31,132
372
Minions Killed
343
0
Camps Cleared
0
1,285,960
Distance Traveled
1,317,415
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,109
470
87
7
0
264,035
3
W
Geb
6,754
520
21
2
0
269,127
4
W
Morgan Le Fay
7,242
557
69
5
0
246,815
4
W
Anubis
7,224
556
88
7
0
226,263
7
L
Athena
4,890
376
10
1
0
281,983
0
L
Apollo
6,703
516
92
7
0
236,041
5
W
Bakasura
8,079
621
118
9
0
309,263
1
L
Osiris
7,168
551
80
6
0
253,190
3
L
Ravana
6,262
482
74
6
0
282,166
1
W
Neith
7,171
552
76
6
0
234,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role