Player Matchup

Pele
Pele
Ace Craznoob
Pele
Level 11
God Stats
3W - 5L
1,316 SR
Queue Stats
7W - 9L
1,334 Elo+
Party 3
Yemoja
Yemoja
Ace HammyP
Yemoja
Level 3
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 3
Fenrir
Fenrir
BlackScooter371
Fenrir
Level 6
God Stats
1W - 4L
1,210 SR
Queue Stats
3W - 6L
1,321 Elo+
Party 3
Bacchus
Bacchus
Megelismyname
Bacchus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 47L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Xmas Tundra
Cthulhu
Level 6
God Stats
1W - 3L
1,285 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 3
Team Averages
Level 9
1,317 SR
1,314 Elo+

VS

Team Averages
Level 14
1,424 SR
1,413 Elo+
Izanami
Izanami
Anbu_Profit
Izanami
Level 17
God Stats
22W - 12L
1,498 SR
Queue Stats
26W - 23L
1,313 Elo+
Party 1
Set
Set
Datbootiejoose
Set
Level 23
God Stats
55W - 47L
1,477 SR
Queue Stats
84W - 75L
1,469 Elo+
Solo
Cerberus
Cerberus
Kampfkartoffel40
Cerberus
Level 2
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Soulless_Jester1
Zeus
Level 25
God Stats
27W - 27L
1,375 SR
Queue Stats
43W - 46L
1,285 Elo+
Party 1
Scylla
Scylla
max_boe9
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 5
13,690
856
4,061
3,991
1,359
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Ace HammyP
Yemoja
20
0 / 15 / 13
13,759
860
3,639
33,718
13,170
20
5 / 5 / 9
14,831
927
11,845
24,095
21,729
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
20
10 / 3 / 10
16,197
1,012
24,269
39,703
58,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Xmas Tundra
Cthulhu
20
6 / 9 / 10
15,649
978
22,661
29,697
42,037
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anbu_Profit
Izanami
20
9 / 6 / 11
16,302
1,019
31,648
19,665
8,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 7 / 13
16,956
1,060
31,135
23,731
18,229
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 4 / 2
11,527
720
1,356
4,665
3,452
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 8 / 13
18,434
1,152
57,627
22,657
9,697
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
max_boe9
Scylla
17
1 / 4 / 1
11,768
736
2,257
3,752
1,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
72
28
Kills
32
32
Deaths
29
47
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
0
5
9.5
L
Yemoja
Ace HammyP
Yemoja
0
15
13
0.43
W
Izanami
Anbu_Profit
Izanami
9
6
11
2.42
L
5
5
9
1.9
W
10
7
13
2.36
W
0
4
2
0.25
L
Bacchus
10
3
10
5
W
12
8
13
2.31
L
Cthulhu
Xmas Tundra
Cthulhu
6
9
10
1.22
W
Scylla
max_boe9
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,475
Damage
124,023
131,204
Taken
74,470
137,238
Mitigated
41,028
5,709
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,061
652
0
54
3,991
1,359
0
1,410
2,581
0
5,341
L
Yemoja
Ace HammyP
Yemoja
3,639
918
1,038
0
33,718
13,170
0
17,337
16,381
10,282
0
W
Izanami
Anbu_Profit
Izanami
31,648
25,497
0
4,572
19,665
8,578
0
13,906
5,759
0
55,303
L
11,845
3,735
0
3
24,095
21,729
0
12,222
11,873
0
34,292
W
31,135
15,477
0
1,954
23,731
18,229
0
14,363
9,368
0
52,477
W
1,356
247
0
230
4,665
3,452
0
2,488
2,177
2,434
0
L
Bacchus
24,269
3,903
474
2,324
39,703
58,943
0
13,918
25,785
43,018
0
W
57,627
27,009
0
8,158
22,657
9,697
0
17,895
4,762
114,305
0
L
Cthulhu
Xmas Tundra
Cthulhu
22,661
1,991
1,816
0
29,697
42,037
0
16,353
13,344
45,447
0
W
Scylla
max_boe9
Scylla
2,257
492
0
0
3,752
1,072
0
1,917
1,835
3,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,126
Gold Earned
74,987
162
Minions Killed
249
4
Camps Cleared
9
1,229,951
Distance Traveled
906,456
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,690
856
1
0
0
108,830
1
L
Yemoja
13,759
860
10
1
0
195,665
3
W
Izanami
16,302
1,019
49
3
1
226,837
0
L
Fenrir
14,831
927
53
3
2
263,303
3
W
Set
16,956
1,060
48
3
1
332,939
1
W
Cerberus
11,527
720
4
0
0
62,715
2
L
Bacchus
16,197
1,012
42
3
0
340,407
0
W
Zeus
18,434
1,152
147
9
6
225,054
0
L
Cthulhu
15,649
978
56
4
2
321,746
2
W
Scylla
11,768
736
1
0
1
58,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role