Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
PainWinter7
Da Ji
Level 69
God Stats
2W - 4L
1,414 SR
Queue Stats
297W - 314L
1,483 Elo+
Solo
Team Averages
Level 86
1,471 SR
1,494 Elo+

VS

Team Averages
Level 64
1,543 SR
1,566 Elo+
Cthulhu
Cthulhu
Coche78
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,693 Elo+
Party 1
Hel
Hel
Enderpro
Hel
Level 104
God Stats
29W - 27L
1,629 SR
Queue Stats
293W - 256L
1,505 Elo+
Solo
Danzaburou
Danzaburou
LEBOSSINVAINCU
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
7 / 0 / 14
8,791
879
9,920
7,904
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
 
Anubis
12
3 / 1 / 17
8,196
820
6,392
3,468
1,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
11 / 1 / 10
9,281
928
9,633
6,935
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coche78
Cthulhu
8
1 / 6 / 0
6,138
614
4,772
11,858
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 0
6,807
681
2,109
8,710
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LEBOSSINVAINCU
Danzaburou
9
0 / 8 / 2
6,537
654
2,180
9,010
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
21
Kills
2
2
Deaths
21
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
14
14
W
Anubis
 
Anubis
3
1
17
11.5
L
Cthulhu
Coche78
Cthulhu
1
6
0
0.17
L
1
7
0
0.14
L
Danzaburou
LEBOSSINVAINCU
Danzaburou
0
8
2
0.13
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
9,061
18,307
Taken
29,578
8,472
Mitigated
11,014
5,587
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,920
2,532
0
2,664
7,904
4,193
358
2,809
4,646
0
26,690
W
Anubis
 
Anubis
6,392
113
0
1,098
3,468
1,757
726
1,304
2,041
31,447
0
L
Cthulhu
Coche78
Cthulhu
4,772
170
0
1,183
11,858
7,589
0
2,161
9,418
11,106
0
L
2,109
179
640
1,095
8,710
1,807
0
1,296
7,159
18,752
0
L
Danzaburou
LEBOSSINVAINCU
Danzaburou
2,180
372
0
726
9,010
1,618
96
2,935
5,905
0
12,562
W
9,633
4,290
0
1,825
6,935
2,522
861
2,040
4,739
0
25,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
19,482
105
Minions Killed
80
0
Camps Cleared
0
605,822
Distance Traveled
483,505
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,791
879
26
3
0
213,110
1
W
Anubis
8,196
820
39
4
0
186,415
2
L
Cthulhu
6,138
614
14
1
0
173,399
0
L
Hel
6,807
681
36
4
0
163,395
4
L
Danzaburou
6,537
654
30
3
0
146,711
1
W
Da Ji
9,281
928
40
4
0
206,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role