Player Matchup

Cupid
Cupid
 
Cupid
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
C2indiy
Artio
Level 92
God Stats
15W - 17L
1,313 SR
Queue Stats
496W - 489L
1,425 Elo+
Party 2
Chaac
Chaac
IBaiTTy__
Chaac
Level 25
God Stats
5W - 8L
1,164 SR
Queue Stats
45W - 40L
1,414 Elo+
Party 2
Bakasura
Bakasura
Jamesmcr
Bakasura
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,388 Elo+
Solo
Chang'e
Chang'e
StaiCyy
Chang'e
Level 90
God Stats
61W - 49L
1,470 SR
Queue Stats
674W - 675L
1,427 Elo+
Party 2
Team Averages
Level 64
1,389 SR
1,431 Elo+

VS

Team Averages
Level 37
1,508 SR
1,411 Elo+
Agni
Agni
McSolo_2K
Agni
Level 44
God Stats
6W - 10L
1,388 SR
Queue Stats
348W - 384L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
RaiNzZ_iCeX
Zhong Kui
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,398 Elo+
Solo
Set
Set
Zv_Skuud_-
Set
Level 15
God Stats
1W - 3L
1,681 SR
Queue Stats
259W - 262L
1,485 Elo+
Party 1
Ymir
Ymir
anishgce
Ymir
Level 44
God Stats
62W - 61L
1,460 SR
Queue Stats
328W - 380L
1,309 Elo+
Solo
Thanatos
Thanatos
i92iTT_QuyTo
Thanatos
Level 48
God Stats
7W - 14L
1,512 SR
Queue Stats
240W - 228L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
7 / 1 / 4
6,716
611
10,311
6,411
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
C2indiy
Artio
9
1 / 0 / 7
5,910
537
2,032
8,170
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
IBaiTTy__
Chaac
12
2 / 1 / 1
6,641
604
4,663
7,813
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Jamesmcr
Bakasura
11
5 / 4 / 4
6,539
594
6,008
9,176
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
StaiCyy
Chang'e
12
3 / 3 / 2
6,842
622
3,118
8,810
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
5 / 3 / 1
6,938
631
4,424
4,712
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
RaiNzZ_iCeX
Zhong Kui
8
0 / 5 / 2
5,208
473
6,043
7,918
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,889
535
2,325
5,730
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
7
0 / 5 / 2
5,005
455
2,590
12,878
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
i92iTT_QuyTo
Thanatos
9
3 / 3 / 3
6,185
562
4,639
8,648
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
9
9
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
4
9
W
Artio
C2indiy
Artio
1
0
7
4.5
W
Chaac
IBaiTTy__
Chaac
2
1
1
2.5
W
Bakasura
Jamesmcr
Bakasura
5
4
4
1.75
L
Agni
5
3
1
1.83
L
Zhong Kui
RaiNzZ_iCeX
Zhong Kui
0
5
2
0.2
W
Chang'e
StaiCyy
Chang'e
3
3
2
1.33
L
1
3
0
0.33
L
Ymir
0
5
2
0.2
L
Thanatos
i92iTT_QuyTo
Thanatos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,132
Damage
20,021
40,380
Taken
39,886
16,858
Mitigated
15,986
17,012
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,311
5,206
108
2,415
6,411
1,742
0
3,857
2,494
0
35,707
W
Artio
C2indiy
Artio
2,032
254
361
3,876
8,170
3,392
0
3,459
4,651
14,355
0
W
Chaac
IBaiTTy__
Chaac
4,663
280
0
3,303
7,813
6,685
296
330
7,441
0
35,085
W
Bakasura
Jamesmcr
Bakasura
6,008
3,914
0
1,845
9,176
2,621
42
2,134
6,973
0
25,052
L
Agni
4,424
37
80
862
4,712
1,522
216
1,061
3,525
35,029
0
L
Zhong Kui
RaiNzZ_iCeX
Zhong Kui
6,043
324
0
1,316
7,918
4,182
0
619
7,236
26,594
0
W
Chang'e
StaiCyy
Chang'e
3,118
274
465
4,639
8,810
2,418
864
2,780
5,764
38,469
0
L
2,325
1,112
0
438
5,730
1,971
0
0
5,730
0
25,168
L
Ymir
2,590
643
86
3,353
12,878
5,638
0
2,020
10,657
15,858
0
L
Thanatos
i92iTT_QuyTo
Thanatos
4,639
1,259
330
7,211
8,648
2,673
0
1,116
7,336
0
31,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,648
Gold Earned
29,225
284
Minions Killed
254
0
Camps Cleared
0
1,088,679
Distance Traveled
1,050,620
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,716
611
55
5
0
213,407
2
W
Artio
5,910
537
32
3
0
216,758
0
W
Chaac
6,641
604
70
6
0
220,394
5
W
Bakasura
6,539
594
47
4
0
243,730
0
L
Agni
6,938
631
73
7
0
216,644
2
L
Zhong Kui
5,208
473
50
5
0
182,719
2
W
Chang'e
6,842
622
80
7
0
194,390
4
L
Set
5,889
535
53
5
0
208,160
0
L
Ymir
5,005
455
24
2
0
192,193
1
L
Thanatos
6,185
562
54
5
0
250,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role