Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
MadcroGaming
Chiron
Level 69
God Stats
35W - 45L
1,408 SR
Queue Stats
327W - 426L
1,342 Elo+
Party 2
Anubis
Anubis
WhoIsOkami
Anubis
Level 86
God Stats
3W - 3L
1,557 SR
Queue Stats
457W - 564L
1,431 Elo+
Party 2
Medusa
Medusa
Wolfblitz007995
Medusa
Level 37
God Stats
6W - 17L
1,297 SR
Queue Stats
122W - 173L
1,336 Elo+
Party 2
Bacchus
Bacchus
sporch100
Bacchus
Level 85
God Stats
26W - 30L
1,459 SR
Queue Stats
384W - 490L
1,412 Elo+
Party 2
Team Averages
Level 65
1,444 SR
1,404 Elo+

VS

Team Averages
Level 48
1,524 SR
1,412 Elo+
Cupid
Cupid
Aubomidong
Cupid
Level 45
God Stats
10W - 4L
1,664 SR
Queue Stats
308W - 316L
1,471 Elo+
Party 3
Cerberus
Cerberus
HIRURG100
Cerberus
Level 43
God Stats
24W - 19L
1,556 SR
Queue Stats
277W - 290L
1,409 Elo+
Party 3
Ares
Ares
Hydra_Sapranov
Ares
Level 65
God Stats
4W - 6L
1,331 SR
Queue Stats
34W - 48L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
TC_Drako_013
Baron Samedi
Level 47
God Stats
12W - 12L
1,519 SR
Queue Stats
177W - 239L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
twoDarkfourme
Ao Kuang
Level 39
God Stats
20W - 18L
1,552 SR
Queue Stats
53W - 63L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 3 / 0
6,505
500
3,854
8,129
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
12
1 / 3 / 0
6,849
527
5,817
5,918
1,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
WhoIsOkami
Anubis
12
0 / 3 / 0
7,080
545
4,213
6,784
2,212
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 2
5,683
437
3,671
6,240
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
sporch100
Bacchus
10
2 / 1 / 1
6,488
499
4,594
8,620
6,636
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
2 / 3 / 2
6,866
528
6,082
8,523
2,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
HIRURG100
Cerberus
13
1 / 0 / 3
7,933
610
3,028
6,085
2,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 1 / 2
6,464
497
2,657
7,869
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
TC_Drako_013
Baron Samedi
13
3 / 1 / 2
7,724
594
7,911
6,874
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
twoDarkfourme
Ao Kuang
12
5 / 0 / 2
7,425
571
5,133
6,661
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
0
0.67
W
Cupid
2
3
2
1
W
Cerberus
HIRURG100
Cerberus
1
0
3
2.5
W
2
1
2
3
L
Chiron
1
3
0
0.33
W
Baron Samedi
TC_Drako_013
Baron Samedi
3
1
2
4
L
Anubis
WhoIsOkami
Anubis
0
3
0
0
L
0
3
2
0.33
L
Bacchus
sporch100
Bacchus
2
1
1
2.5
W
Ao Kuang
twoDarkfourme
Ao Kuang
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
24,811
35,691
Taken
36,012
15,533
Mitigated
16,861
10,760
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,854
2,693
0
2,374
8,129
3,232
34
3,284
4,777
0
27,463
W
Cupid
6,082
2,909
321
3,691
8,523
2,679
78
2,333
6,085
0
39,032
W
Cerberus
HIRURG100
Cerberus
3,028
58
0
1,372
6,085
2,640
262
3,741
2,344
33,727
0
W
2,657
119
472
1,679
7,869
6,274
498
1,625
6,024
20,856
0
L
Chiron
5,817
2,509
658
1,245
5,918
1,725
1,008
4,215
1,357
0
41,238
W
Baron Samedi
TC_Drako_013
Baron Samedi
7,911
225
173
1,758
6,874
3,495
724
636
6,158
46,858
0
L
Anubis
WhoIsOkami
Anubis
4,213
188
0
2,260
6,784
2,212
508
5,403
1,381
43,304
0
L
3,671
1,475
0
682
6,240
1,728
312
2,108
4,088
0
21,840
L
Bacchus
sporch100
Bacchus
4,594
352
487
3,054
8,620
6,636
178
3,133
5,359
14,689
0
W
Ao Kuang
twoDarkfourme
Ao Kuang
5,133
1,488
0
2,516
6,661
1,773
0
472
5,979
36,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
36,412
319
Minions Killed
355
0
Camps Cleared
0
1,185,209
Distance Traveled
1,215,997
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,505
500
70
5
0
296,738
4
W
Cupid
6,866
528
93
7
0
222,742
3
W
Cerberus
7,933
610
80
6
0
249,712
1
W
Ares
6,464
497
24
2
0
244,290
2
L
Chiron
6,849
527
73
6
0
232,645
3
W
Baron Samedi
7,724
594
91
7
0
235,334
2
L
Anubis
7,080
545
107
8
0
181,980
2
L
Medusa
5,683
437
46
4
0
222,979
1
L
Bacchus
6,488
499
23
2
0
250,867
6
W
Ao Kuang
7,425
571
67
5
0
263,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role