Player Matchup

Sol
Sol
Gold V
LeWHAMZOE
Sol
Gold V
Level 131
God Stats
3W - 1L
1,590 SR
Queue Stats
18W - 17L
1,578 MMR
Solo
Cabrakan
Cabrakan
Silver I
LordGoonius420
Cabrakan
Silver I
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,547 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Opal Bae Fong
Sylvanus
Bronze III
Level 147
God Stats
6W - 3L
1,938 SR
Queue Stats
111W - 97L
1,541 MMR
Solo
Izanami
Izanami
Gold III
SmileyKiller44
Izanami
Gold III
Level 63
God Stats
20W - 10L
1,659 SR
Queue Stats
36W - 31L
1,565 MMR
Solo
Bakasura
Bakasura
Platinum V
Tryn HQs
Bakasura
Platinum V
Level 125
God Stats
5W - 2L
1,756 SR
Queue Stats
80W - 72L
1,547 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,689 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,563 SR
1,556 MMR
Danzaburou
Danzaburou
Gold IV
FTD BUSH2301
Danzaburou
Gold IV
Level 101
God Stats
1W - 4L
1,888 SR
Queue Stats
131W - 135L
1,554 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
ISAFRESITA
Kumbhakarna
Gold I
Level 108
God Stats
3W - 6L
1,505 SR
Queue Stats
403W - 393L
1,537 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Kaiba049
Sun Wukong
Bronze III
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,554 MMR
Solo
Tiamat
Tiamat
Platinum V
Mystic_Smiter
Tiamat
Platinum V
Level 89
God Stats
3W - 7L
1,401 SR
Queue Stats
563W - 569L
1,577 MMR
Solo
Susano
Susano
Gold II
pollipedia
Susano
Gold II
Level 124
God Stats
11W - 12L
1,521 SR
Queue Stats
171W - 175L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 10
14,061
611
19,289
13,990
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
20
5 / 4 / 8
14,174
616
13,232
16,169
12,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Opal Bae Fong
Sylvanus
18
2 / 1 / 19
11,471
499
8,006
15,839
20,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 3 / 4
12,869
560
15,776
16,855
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Tryn HQs
Bakasura
20
11 / 1 / 6
14,029
610
19,689
19,259
9,750
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ChaacGilgameshLokiMorgan Le FayAthena

VS

Bans
TsukuyomiFenrirYemojaSetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FTD BUSH2301
Danzaburou
18
2 / 5 / 2
11,303
491
13,135
19,261
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
ISAFRESITA
Kumbhakarna
13
1 / 7 / 5
9,099
396
7,206
23,466
21,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Kaiba049
Sun Wukong
16
0 / 4 / 4
9,854
428
7,478
15,337
14,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 7 / 1
11,187
486
12,326
20,758
13,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
pollipedia
Susano
15
3 / 10 / 1
9,759
424
8,592
18,245
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
33
Kills
10
10
Deaths
33
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FTD BUSH2301
Danzaburou
2
5
2
0.6
L
Kumbhakarna
ISAFRESITA
Kumbhakarna
1
7
5
0.5
L
Sun Wukong
Kaiba049
Sun Wukong
0
4
4
0.5
W
10
1
10
15
W
Cabrakan
5
4
8
2.25
L
4
7
1
0.64
W
Sylvanus
Opal Bae Fong
Sylvanus
2
1
19
11.5
W
5
3
4
2.33
W
Bakasura
Tryn HQs
Bakasura
11
1
6
14
L
Susano
pollipedia
Susano
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,992
Damage
48,737
82,112
Taken
97,067
55,541
Mitigated
61,064
34,686
Healing
23,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FTD BUSH2301
Danzaburou
13,135
5,289
0
8,261
19,261
6,279
244
6,283
12,908
0
84,363
L
Kumbhakarna
ISAFRESITA
Kumbhakarna
7,206
414
1,148
4,602
23,466
21,499
0
9,363
13,388
31,074
0
L
Sun Wukong
Kaiba049
Sun Wukong
7,478
1,323
0
981
15,337
14,293
464
7,517
7,376
0
62,713
W
19,289
6,215
0
7,962
13,990
5,603
1,657
5,888
8,102
113,737
0
W
Cabrakan
13,232
1,417
0
6,248
16,169
12,989
1,891
3,058
13,111
104,572
0
L
12,326
1,010
77
5,248
20,758
13,067
0
9,939
9,292
71,459
0
W
Sylvanus
Opal Bae Fong
Sylvanus
8,006
1,471
3,057
4,658
15,839
20,495
770
4,121
11,718
22,019
0
W
15,776
8,181
0
7,630
16,855
6,704
3,780
1,459
15,396
0
115,184
W
Bakasura
Tryn HQs
Bakasura
19,689
13,059
0
5,131
19,259
9,750
96
5,265
13,994
0
127,188
L
Susano
pollipedia
Susano
8,592
2,039
0
2,826
18,245
5,926
0
7,331
9,662
0
49,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,604
Gold Earned
51,202
755
Minions Killed
563
0
Camps Cleared
0
2,194,436
Distance Traveled
2,094,414
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,303
491
152
7
0
383,066
3
L
Kumbhakarna
9,099
396
46
2
0
431,475
3
L
Sun Wukong
9,854
428
146
6
0
454,731
6
W
Sol
14,061
611
170
7
0
423,747
7
W
Cabrakan
14,174
616
204
9
0
407,165
1
L
Tiamat
11,187
486
123
5
0
370,633
3
W
Sylvanus
11,471
499
34
1
0
417,914
5
W
Izanami
12,869
560
166
7
0
396,508
3
W
Bakasura
14,029
610
181
8
0
549,102
2
L
Susano
9,759
424
96
4
0
454,509
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role