Player Matchup

Bakasura
Bakasura
KiDBXWSER
Bakasura
Level 26
God Stats
14W - 7L
1,577 SR
Queue Stats
86W - 99L
1,305 Elo+
Solo
Bellona
Bellona
KingStarFox27
Bellona
Level 18
God Stats
6W - 2L
1,640 SR
Queue Stats
47W - 59L
1,304 Elo+
Solo
Danzaburou
Danzaburou
SoraShadowHaven
Danzaburou
Level 6
God Stats
31W - 34L
1,169 SR
Queue Stats
56W - 65L
1,051 Elo+
Party 1
Ares
Ares
Zashonfire
Ares
Level 29
God Stats
31W - 24L
1,427 SR
Queue Stats
357W - 391L
1,331 Elo+
Party 1
Zeus
Zeus
notloons
Zeus
Level 26
God Stats
9W - 7L
1,444 SR
Queue Stats
51W - 59L
1,317 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,262 Elo+

VS

Team Averages
Level 18
1,446 SR
1,369 Elo+
Bellona
Bellona
PesoDip
Bellona
Level 26
God Stats
43W - 19L
1,416 SR
Queue Stats
62W - 36L
1,380 Elo+
Solo
Ymir
Ymir
Raza228am
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
RonniRoux
Sol
Level 30
God Stats
45W - 32L
1,468 SR
Queue Stats
97W - 103L
1,395 Elo+
Solo
Pele
Pele
gabrielduarto
Pele
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 321L
1,317 Elo+
Solo
Hachiman
Hachiman
somahimself
Hachiman
Level 6
God Stats
1W - 3L
1,345 SR
Queue Stats
2W - 7L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KiDBXWSER
Bakasura
16
1 / 2 / 3
10,336
544
3,883
9,234
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
14
2 / 6 / 4
9,612
506
6,070
13,706
9,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SoraShadowHaven
Danzaburou
16
5 / 1 / 0
10,800
568
4,954
8,755
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 2 / 7
10,474
551
3,320
14,002
9,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
16
8 / 3 / 2
10,823
570
11,260
8,225
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PesoDip
Bellona
16
6 / 1 / 2
10,206
537
9,375
11,082
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
6
0 / 3 / 0
6,721
354
674
4,846
1,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 0
9,206
485
9,818
10,810
4,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
6 / 7 / 2
10,482
552
8,943
16,454
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
somahimself
Hachiman
10
0 / 6 / 3
6,894
363
2,007
8,671
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
14
14
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
KiDBXWSER
Bakasura
1
2
3
1.25
W
Bellona
2
6
4
0.67
L
Bellona
PesoDip
Bellona
6
1
2
7
L
Ymir
0
3
0
0
L
2
2
0
1
W
Danzaburou
SoraShadowHaven
Danzaburou
5
1
0
5
W
2
2
7
2.75
L
6
7
2
1
W
Zeus
8
3
2
3
L
Hachiman
somahimself
Hachiman
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,487
Damage
30,817
53,922
Taken
51,863
29,706
Mitigated
23,159
12,687
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
KiDBXWSER
Bakasura
3,883
2,958
0
3,908
9,234
4,720
620
1,641
7,593
0
59,689
W
Bellona
6,070
1,877
0
3,676
13,706
9,217
267
62
13,644
0
28,525
L
Bellona
PesoDip
Bellona
9,375
3,430
0
2,558
11,082
8,377
1,876
2,441
8,641
0
55,304
L
Ymir
674
218
0
0
4,846
1,943
0
1,405
3,441
3,997
0
L
9,818
2,751
0
6,121
10,810
4,584
56
2,456
8,074
73,310
0
W
Danzaburou
SoraShadowHaven
Danzaburou
4,954
3,142
0
2,402
8,755
3,564
3,932
1,874
6,881
0
64,914
W
3,320
398
0
747
14,002
9,622
117
4,974
9,028
26,881
0
L
8,943
1,100
0
4,780
16,454
5,871
0
4,995
11,459
0
70,863
W
Zeus
11,260
1,393
0
1,954
8,225
2,583
532
2,265
5,960
63,583
0
L
Hachiman
somahimself
Hachiman
2,007
1,112
0
384
8,671
2,384
489
3,283
5,373
0
15,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
43,509
471
Minions Killed
410
0
Camps Cleared
0
1,734,288
Distance Traveled
1,542,677
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,336
544
151
8
0
408,537
0
W
Bellona
9,612
506
52
3
0
347,090
6
L
Bellona
10,206
537
130
7
0
413,580
3
L
Ymir
6,721
354
7
0
0
139,642
1
L
Sol
9,206
485
111
6
0
327,506
0
W
Danzaburou
10,800
568
117
6
0
315,183
4
W
Ares
10,474
551
34
2
0
344,099
5
L
Pele
10,482
552
130
7
0
379,090
0
W
Zeus
10,823
570
117
6
0
319,379
0
L
Hachiman
6,894
363
32
2
0
282,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role