Player Matchup

Horus
Horus
JuicyDigits
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
386W - 412L
1,490 Elo+
Solo
Susano
Susano
K33ZY007
Susano
Level 28
God Stats
40W - 48L
1,362 SR
Queue Stats
336W - 399L
1,269 Elo+
Solo
Hel
Hel
MiaCosby
Hel
Level 29
God Stats
24W - 19L
1,366 SR
Queue Stats
79W - 69L
1,357 Elo+
Party 1
Loki
Loki
TheMonsterChewy
Loki
Level 27
God Stats
3W - 4L
1,309 SR
Queue Stats
11W - 17L
1,175 Elo+
Solo
Ymir
Ymir
cynnicist
Ymir
Level 25
God Stats
6W - 6L
1,491 SR
Queue Stats
123W - 139L
1,456 Elo+
Party 1
Team Averages
Level 27
1,406 SR
1,349 Elo+

VS

Team Averages
Level 27
1,562 SR
1,365 Elo+
Apollo
Apollo
LoganBurnett215
Apollo
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,534 Elo+
Solo
Ullr
Ullr
SlinkyBell938
Ullr
Level 26
God Stats
0W - 1L
1,490 SR
Queue Stats
1W - 3L
1,022 Elo+
Solo
Ah Puch
Ah Puch
StockyTen4272
Ah Puch
Level 24
God Stats
32W - 30L
1,483 SR
Queue Stats
155W - 176L
1,343 Elo+
Solo
Sobek
Sobek
YDbulger
Sobek
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 187L
1,472 Elo+
Party 2
King Arthur
King Arthur
Yaxinfour
King Arthur
Level 8
God Stats
3W - 2L
1,836 SR
Queue Stats
309W - 414L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 7
10,181
848
5,566
14,883
22,252
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
K33ZY007
Susano
18
3 / 1 / 7
11,158
930
14,932
9,437
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 0 / 8
12,589
1,049
18,719
8,981
3,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 9
11,303
942
9,609
10,199
5,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
17
6 / 1 / 5
11,297
941
10,560
15,531
14,766
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

259

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
10,030
836
11,919
12,894
4,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 6 / 2
10,654
888
11,592
15,668
5,613
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
16
0 / 7 / 1
9,633
803
8,956
10,805
4,950
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
YDbulger
Sobek
16
1 / 0 / 2
10,257
855
12,187
12,436
13,349
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Yaxinfour
King Arthur
16
1 / 4 / 0
9,714
810
5,501
13,842
9,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
20
Kills
3
3
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Susano
K33ZY007
Susano
3
1
7
6.5
L
0
3
2
0.33
W
8
0
8
12
L
1
6
2
0.33
L
Ah Puch
0
7
1
0.07
W
3
1
9
7.5
L
Sobek
YDbulger
Sobek
1
0
2
2
L
King Arthur
Yaxinfour
King Arthur
1
4
0
0.25
W
Ymir
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,386
Damage
50,155
59,031
Taken
65,645
51,556
Mitigated
37,559
19,688
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,566
2,876
2,650
5,071
14,883
22,252
0
4,586
10,297
0
12,064
W
Susano
K33ZY007
Susano
14,932
2,827
0
540
9,437
5,648
0
5,282
4,155
0
37,653
L
11,919
6,713
0
2,469
12,894
4,108
0
5,496
7,398
0
27,611
W
18,719
1,722
6,822
4,605
8,981
3,519
0
3,864
5,117
48,605
0
L
11,592
7,851
0
328
15,668
5,613
0
3,190
12,478
0
41,103
L
Ah Puch
8,956
667
0
849
10,805
4,950
0
6,686
4,119
24,682
0
W
9,609
3,269
0
0
10,199
5,371
0
2,743
7,456
0
25,136
L
Sobek
YDbulger
Sobek
12,187
720
0
1,382
12,436
13,349
0
6,758
5,678
27,149
0
L
King Arthur
Yaxinfour
King Arthur
5,501
708
0
0
13,842
9,539
0
7,149
6,693
0
12,086
W
Ymir
10,560
791
0
0
15,531
14,766
0
4,668
10,863
16,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
50,288
205
Minions Killed
199
6
Camps Cleared
2
1,217,997
Distance Traveled
971,327
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,181
848
12
1
2
240,475
0
W
Susano
11,158
930
55
5
0
233,374
0
L
Apollo
10,030
836
40
3
0
227,432
0
W
Hel
12,589
1,049
91
8
1
274,681
1
L
Ullr
10,654
888
68
6
2
191,828
0
L
Ah Puch
9,633
803
43
4
0
153,378
2
W
Loki
11,303
942
28
2
2
275,294
0
L
Sobek
10,257
855
34
3
0
234,422
0
L
King Arthur
9,714
810
14
1
0
164,267
3
W
Ymir
11,297
941
19
2
1
194,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role