Player Matchup

Cupid
Cupid
 
Cupid
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Iroha2441
Athena
Level 13
God Stats
5W - 3L
1,759 SR
Queue Stats
36W - 42L
1,482 Elo+
Solo
Bellona
Bellona
MarcaTexto69
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,318 Elo+
Solo
Thor
Thor
PedroHDL10
Thor
Level 14
God Stats
4W - 4L
1,731 SR
Queue Stats
191W - 91L
1,761 Elo+
Party 1
Agni
Agni
V1TINH09
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 32L
1,632 Elo+
Party 1
Team Averages
Level 15
1,598 SR
1,539 Elo+

VS

Team Averages
Level 17
1,647 SR
1,603 Elo+
Gilgamesh
Gilgamesh
Callium
Gilgamesh
Level 11
God Stats
5W - 1L
1,929 SR
Queue Stats
35W - 21L
1,725 Elo+
Solo
Cthulhu
Cthulhu
Diego18996
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 126L
1,544 Elo+
Solo
Awilix
Awilix
Ilvness
Awilix
Level 8
God Stats
11W - 7L
1,702 SR
Queue Stats
34W - 20L
1,615 Elo+
Solo
Anhur
Anhur
Nenetlucas
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,524 Elo+
Solo
Ra
Ra
zKinGzDownGT
Ra
Level 29
God Stats
6W - 3L
1,607 SR
Queue Stats
177W - 136L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
4 / 3 / 1
7,567
473
7,481
10,336
3,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Iroha2441
Athena
11
0 / 6 / 6
6,483
405
5,879
13,786
8,184
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
MarcaTexto69
Bellona
10
1 / 7 / 1
6,618
414
3,272
11,972
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 6 / 3
7,449
466
6,613
13,702
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
15
2 / 4 / 0
8,766
548
8,596
8,334
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Callium
Gilgamesh
17
7 / 1 / 3
10,154
635
9,294
12,380
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Diego18996
Cthulhu
12
2 / 2 / 6
7,772
486
9,605
13,298
13,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Ilvness
Awilix
15
10 / 3 / 5
9,392
587
9,792
13,355
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
9
0 / 3 / 2
5,999
375
1,212
7,416
2,538
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
7 / 0 / 3
9,574
598
11,058
7,135
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
26
26
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
3
1
1.5
W
Gilgamesh
Callium
Gilgamesh
7
1
3
8.5
W
Cthulhu
Diego18996
Cthulhu
2
2
6
2.5
W
Awilix
Ilvness
Awilix
10
3
5
4.17
L
Athena
Iroha2441
Athena
0
6
6
0.5
L
Bellona
MarcaTexto69
Bellona
1
7
1
0.21
W
Anhur
0
3
2
0.33
L
2
6
3
0.58
L
Agni
2
4
0
0.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
40,961
58,130
Taken
53,584
25,327
Mitigated
31,447
9,938
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,481
4,499
328
4,605
10,336
3,573
1,014
3,658
6,660
0
47,991
W
Gilgamesh
Callium
Gilgamesh
9,294
2,950
0
5,550
12,380
8,232
262
2,727
9,653
0
63,206
W
Cthulhu
Diego18996
Cthulhu
9,605
838
0
484
13,298
13,043
0
2,389
10,909
33,272
0
W
Awilix
Ilvness
Awilix
9,792
3,299
0
3,122
13,355
4,657
546
4,705
8,650
0
49,107
L
Athena
Iroha2441
Athena
5,879
1,054
0
1,818
13,786
8,184
48
7,887
5,691
21,764
0
L
Bellona
MarcaTexto69
Bellona
3,272
810
0
1,878
11,972
6,042
0
3,298
8,137
0
22,802
W
Anhur
1,212
838
0
921
7,416
2,538
136
971
6,445
0
23,374
L
6,613
1,898
0
750
13,702
4,845
0
2,977
10,343
0
39,901
L
Agni
8,596
881
0
559
8,334
2,683
202
2,240
5,684
66,450
0
W
11,058
1,043
1,064
2,839
7,135
2,977
66
3,683
3,452
69,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
42,891
382
Minions Killed
455
0
Camps Cleared
0
1,475,642
Distance Traveled
1,584,346
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,567
473
92
6
0
286,662
1
W
Gilgamesh
10,154
635
144
9
0
305,033
5
W
Cthulhu
7,772
486
54
3
0
318,934
0
W
Awilix
9,392
587
76
5
0
352,271
0
L
Athena
6,483
405
39
2
0
303,746
5
L
Bellona
6,618
414
47
3
0
282,366
0
W
Anhur
5,999
375
36
2
0
274,320
0
L
Thor
7,449
466
78
5
0
307,440
4
L
Agni
8,766
548
126
8
0
295,428
4
W
Ra
9,574
598
145
9
0
333,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role