Player Matchup

Baba Yaga
Baba Yaga
GuaraCamp
Baba Yaga
Level 125
God Stats
0W - 1L
1,263 SR
Queue Stats
313W - 414L
1,401 Elo+
Solo
Ares
Ares
Peid0Fedido
Ares
Level 26
God Stats
1W - 1L
1,846 SR
Queue Stats
32W - 14L
1,670 Elo+
Solo
Fenrir
Fenrir
blackbaja38
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,307 Elo+
Solo
Team Averages
Level 54
1,536 SR
1,459 Elo+

VS

Team Averages
Level 109
1,407 SR
1,469 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Miilhawk
Danzaburou
Level 160
God Stats
3W - 8L
1,242 SR
Queue Stats
87W - 90L
1,522 Elo+
Solo
Nu Wa
Nu Wa
PatoAstral
Nu Wa
Level 28
God Stats
2W - 1L
1,478 SR
Queue Stats
37W - 37L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GuaraCamp
Baba Yaga
16
6 / 6 / 3
12,028
708
11,984
17,305
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 5 / 4
11,179
658
14,636
24,276
27,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
11
0 / 14 / 4
8,926
525
2,535
16,974
5,628
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 7 / 13
11,423
672
10,726
15,136
10,137
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Miilhawk
Danzaburou
18
18 / 2 / 4
14,643
861
28,319
19,603
7,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
14
3 / 3 / 9
11,327
666
10,726
8,928
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
25
25
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
7
13
1.5
L
Baba Yaga
GuaraCamp
Baba Yaga
6
6
3
1.25
W
Danzaburou
Miilhawk
Danzaburou
18
2
4
10
W
Nu Wa
3
3
9
2.5
L
6
5
4
1.6
L
Fenrir
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
49,771
58,555
Taken
43,667
39,515
Mitigated
21,061
6,452
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,726
2,487
0
1,952
15,136
10,137
355
7,881
7,137
0
32,095
L
Baba Yaga
GuaraCamp
Baba Yaga
11,984
889
0
3,214
17,305
6,375
0
4,294
13,011
63,928
0
W
Danzaburou
Miilhawk
Danzaburou
28,319
19,464
0
10,628
19,603
7,851
1,538
10,536
8,454
0
84,340
W
Nu Wa
10,726
2,947
0
230
8,928
3,073
500
7,419
1,456
36,621
0
L
14,636
589
0
3,123
24,276
27,512
29
4,506
19,770
37,338
0
L
Fenrir
2,535
650
0
115
16,974
5,628
0
1,926
15,048
0
5,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
37,393
146
Minions Killed
187
0
Camps Cleared
0
772,964
Distance Traveled
767,307
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,423
672
24
1
0
270,372
4
L
Baba Yaga
12,028
708
101
6
0
267,537
1
W
Danzaburou
14,643
861
102
6
0
280,702
5
W
Nu Wa
11,327
666
61
4
0
216,233
0
L
Ares
11,179
658
34
2
0
290,677
6
L
Fenrir
8,926
525
11
1
0
214,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role