Player Matchup

Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
ShelleRr
Gilgamesh
Gold IV
Level 129
God Stats
2W - 0L
1,811 SR
Queue Stats
12W - 12L
1,560 MMR
Solo
Hercules
Hercules
Bronze III
Tendeling
Hercules
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,495 MMR
Solo
Vulcan
Vulcan
Gold IV
moniche22
Vulcan
Gold IV
Level 157
God Stats
4W - 4L
1,536 SR
Queue Stats
45W - 46L
1,480 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,569 SR
1,507 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,540 SR
1,502 MMR
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
?Pizza?
Cerberus
Gold IV
Level 126
God Stats
7W - 11L
1,504 SR
Queue Stats
158W - 160L
1,494 MMR
Solo
Nu Wa
Nu Wa
Gold III
K200
Nu Wa
Gold III
Level 101
God Stats
10W - 7L
1,607 SR
Queue Stats
272W - 276L
1,513 MMR
Solo
Skadi
Skadi
Gold III
ShinobiPrank
Skadi
Gold III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 106L
1,522 MMR
Solo
Thanatos
Thanatos
Gold V
chumchumpotato
Thanatos
Gold V
Level 114
God Stats
12W - 15L
1,589 SR
Queue Stats
153W - 153L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 0 / 3
4,997
625
5,166
4,094
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
8
1 / 0 / 1
4,851
606
2,287
4,387
1,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ShelleRr
Gilgamesh
10
5 / 0 / 2
5,731
716
4,230
4,390
1,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Tendeling
Hercules
9
1 / 2 / 0
4,935
617
1,939
5,306
2,439
Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
moniche22
Vulcan
10
2 / 2 / 2
5,539
692
3,821
3,732
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneMorgan Le FayThothTiamatAthena

VS

Bans
SetTsukuyomiSobekGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 1 / 0
5,664
708
3,218
5,089
1,463
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
?Pizza?
Cerberus
6
0 / 2 / 0
3,760
470
1,844
6,835
3,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
K200
Nu Wa
8
2 / 4 / 0
4,774
597
4,273
5,019
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
3,826
478
2,391
4,147
534
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
9
0 / 1 / 2
4,651
581
1,793
5,362
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
3
3.5
W
Ymir
 
Ymir
1
0
1
1.5
L
Chronos
 
Chronos
2
1
0
2
L
Cerberus
?Pizza?
Cerberus
0
2
0
0
L
Nu Wa
K200
Nu Wa
2
4
0
0.5
W
Gilgamesh
ShelleRr
Gilgamesh
5
0
2
6
L
0
3
0
0
W
Hercules
Tendeling
Hercules
1
2
0
0.5
L
Thanatos
0
1
2
1
W
Vulcan
moniche22
Vulcan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,443
Damage
13,519
21,909
Taken
26,452
7,624
Mitigated
7,830
5,084
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,166
2,914
0
940
4,094
1,379
295
1,469
2,625
0
29,782
W
Ymir
 
Ymir
2,287
839
0
511
4,387
1,325
23
1,896
2,491
10,474
0
L
Chronos
 
Chronos
3,218
1,365
0
878
5,089
1,463
41
0
5,089
30,292
0
L
Cerberus
?Pizza?
Cerberus
1,844
33
0
1,256
6,835
3,005
0
1,274
5,260
11,564
0
L
Nu Wa
K200
Nu Wa
4,273
1,225
0
680
5,019
1,164
0
1,516
3,437
26,119
0
W
Gilgamesh
ShelleRr
Gilgamesh
4,230
1,312
0
1,802
4,390
1,495
0
1,262
3,128
0
25,984
L
2,391
931
0
510
4,147
534
0
103
4,023
0
15,900
W
Hercules
Tendeling
Hercules
1,939
565
0
1,331
5,306
2,439
0
3,034
2,272
0
19,550
L
Thanatos
1,793
268
0
4,380
5,362
1,664
0
2,577
2,535
0
25,579
W
Vulcan
moniche22
Vulcan
3,821
1,164
0
500
3,732
986
29
1,674
2,058
32,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
22,675
245
Minions Killed
214
0
Camps Cleared
0
852,571
Distance Traveled
795,375
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,997
625
66
8
0
171,127
2
W
Ymir
4,851
606
13
2
0
174,889
0
L
Chronos
5,664
708
68
9
0
162,274
1
L
Cerberus
3,760
470
23
3
0
154,254
0
L
Nu Wa
4,774
597
43
5
0
156,250
1
W
Gilgamesh
5,731
716
43
5
0
172,913
0
L
Skadi
3,826
478
36
5
0
126,839
1
W
Hercules
4,935
617
51
6
0
162,650
2
L
Thanatos
4,651
581
44
6
0
195,758
2
W
Vulcan
5,539
692
72
9
0
170,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role