Player Matchup

Aphrodite
Aphrodite
DaedrimZ
Aphrodite
Level 29
God Stats
3W - 0L
2,023 SR
Queue Stats
41W - 15L
1,714 Elo+
Party 2
Apollo
Apollo
Ikrip
Apollo
Level 68
God Stats
2W - 0L
1,426 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Neearish
Bakasura
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 19L
1,737 Elo+
Party 2
Sylvanus
Sylvanus
byL3g3nD
Sylvanus
Level 125
God Stats
2W - 1L
1,859 SR
Queue Stats
57W - 17L
1,779 Elo+
Party 2
Team Averages
Level 90
1,702 SR
1,683 Elo+

VS

Team Averages
Level 83
1,635 SR
1,344 Elo+
Hun Batz
Hun Batz
Bendii
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Neith
Neith
Lilspudz
Neith
Level 26
God Stats
1W - 3L
1,774 SR
Queue Stats
1W - 3L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
SkinnyCronk
Gilgamesh
Level 88
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 3L
1,404 Elo+
Party 1
Khepri
Khepri
TostyTheMighty
Khepri
Level 109
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaedrimZ
Aphrodite
20
7 / 7 / 8
14,520
764
14,622
20,495
18,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Ikrip
Apollo
20
8 / 6 / 6
16,053
845
15,761
19,934
7,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Neearish
Bakasura
20
7 / 6 / 9
15,050
792
16,523
28,191
21,641
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
byL3g3nD
Sylvanus
19
6 / 7 / 15
14,530
765
18,184
29,389
42,030
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bendii
Hun Batz
20
7 / 9 / 10
14,839
781
18,629
20,447
11,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Lilspudz
Neith
20
7 / 6 / 12
14,687
773
24,378
15,122
6,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SkinnyCronk
Gilgamesh
20
10 / 9 / 9
15,135
797
24,252
25,875
19,798
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 5 / 19
13,578
715
12,621
18,750
26,713
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
76
28
Kills
26
26
Deaths
29
38
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bendii
Hun Batz
7
9
10
1.33
W
Aphrodite
DaedrimZ
Aphrodite
7
7
8
1.57
W
Apollo
Ikrip
Apollo
8
6
6
1.83
L
Neith
Lilspudz
Neith
7
6
12
2.17
W
Bakasura
Neearish
Bakasura
7
6
9
1.92
L
Gilgamesh
SkinnyCronk
Gilgamesh
10
9
9
1.61
L
2
5
19
2.3
W
Sylvanus
byL3g3nD
Sylvanus
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,090
Damage
79,880
98,009
Taken
80,194
89,145
Mitigated
63,713
36,372
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bendii
Hun Batz
18,629
8,447
0
1,331
20,447
11,057
1,258
6,925
12,469
0
55,508
W
Aphrodite
DaedrimZ
Aphrodite
14,622
1,132
7,847
8,473
20,495
18,207
192
2,745
17,750
39,330
0
W
Apollo
Ikrip
Apollo
15,761
10,342
0
3,932
19,934
7,267
3,750
3,087
16,659
0
69,615
L
Neith
Lilspudz
Neith
24,378
11,377
0
3,905
15,122
6,145
2,912
7,473
6,746
0
67,986
W
Bakasura
Neearish
Bakasura
16,523
9,310
0
6,453
28,191
21,641
876
3,508
23,588
0
47,276
L
Gilgamesh
SkinnyCronk
Gilgamesh
24,252
9,775
0
3,469
25,875
19,798
1,102
14,325
10,381
0
55,750
L
12,621
1,348
0
1,393
18,750
26,713
347
4,293
13,432
33,531
0
W
Sylvanus
byL3g3nD
Sylvanus
18,184
3,859
4,137
5,530
29,389
42,030
234
2,684
26,705
35,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,153
Gold Earned
58,239
271
Minions Killed
268
20
Camps Cleared
7
1,338,425
Distance Traveled
1,321,227
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,839
781
97
5
3
327,064
3
W
Aphrodite
14,520
764
53
3
1
330,890
2
W
Apollo
16,053
845
120
6
5
295,801
0
L
Neith
14,687
773
86
5
3
320,425
1
W
Bakasura
15,050
792
74
4
14
400,965
3
L
Gilgamesh
15,135
797
53
3
1
319,195
1
L
Khepri
13,578
715
32
2
0
354,543
3
W
Sylvanus
14,530
765
24
1
0
310,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role