Player Matchup

Loki
Loki
EduardoDudek
Loki
Level 25
God Stats
2W - 0L
1,745 SR
Queue Stats
36W - 21L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Kellman42Ocrazy
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Solo
Ra
Ra
SWAG_lindo
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,135 Elo+
Solo
Ymir
Ymir
TNayeon
Ymir
Level 28
God Stats
4W - 0L
1,902 SR
Queue Stats
27W - 28L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXNicolasGame530
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,662 SR
Queue Stats
4W - 8L
1,534 Elo+
Solo
Team Averages
Level 19
1,662 SR
1,403 Elo+

VS

Team Averages
Level 16
1,469 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Batatafrita4016
Cerberus
Level 7
God Stats
3W - 4L
1,481 SR
Queue Stats
30W - 27L
1,280 Elo+
Solo
Pele
Pele
Dois Tadeu
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,476 Elo+
Solo
Zeus
Zeus
HyuugaisGREAT
Zeus
Level 28
God Stats
15W - 15L
1,365 SR
Queue Stats
130W - 91L
1,593 Elo+
Solo
Hachiman
Hachiman
Smashdiee
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
23 / 3 / 11
14,934
1,358
29,233
10,810
4,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
0 / 4 / 18
10,160
924
3,252
11,045
14,714
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 0 / 16
12,638
1,149
12,611
8,110
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
TNayeon
Ymir
18
2 / 0 / 18
10,911
992
5,626
10,631
14,262
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
xXNicolasGame530
Morgan Le Fay
19
7 / 1 / 24
11,882
1,080
20,526
11,566
4,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 7 / 4
10,486
953
11,236
14,908
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
0 / 10 / 5
9,654
878
1,977
17,632
13,731
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 11 / 4
9,033
821
4,504
20,770
12,330
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 4
10,380
944
17,490
11,971
3,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Smashdiee
Hachiman
16
3 / 8 / 3
9,890
899
10,533
15,067
5,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
28
44
Kills
8
8
Deaths
44
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
7
4
0.71
L
Cerberus
0
10
5
0.25
L
0
11
4
0.18
W
23
3
11
9.5
L
2
8
4
0.5
W
0
4
18
2.25
W
12
0
16
20
L
Hachiman
Smashdiee
Hachiman
3
8
3
0.56
W
Ymir
TNayeon
Ymir
2
0
18
11
W
Morgan Le Fay
xXNicolasGame530
Morgan Le Fay
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,248
Damage
45,740
52,162
Taken
80,348
41,477
Mitigated
39,974
9,868
Healing
2,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,236
376
0
135
14,908
5,209
0
7,183
7,649
28,619
0
L
Cerberus
1,977
390
0
1,024
17,632
13,731
0
10,331
7,301
27,345
0
L
4,504
1,525
0
470
20,770
12,330
0
10,494
10,274
0
10,432
W
29,233
10,520
0
0
10,810
4,179
0
7,014
3,796
0
46,400
L
17,490
1,237
0
0
11,971
3,652
0
5,254
6,717
49,498
0
W
3,252
172
0
0
11,045
14,714
0
5,423
5,622
12,776
0
W
12,611
645
3,966
3,721
8,110
3,700
0
3,504
4,606
42,309
0
L
Hachiman
Smashdiee
Hachiman
10,533
5,516
0
738
15,067
5,052
0
8,753
6,255
0
27,952
W
Ymir
TNayeon
Ymir
5,626
1,551
0
478
10,631
14,262
0
6,769
3,862
14,349
0
W
Morgan Le Fay
xXNicolasGame530
Morgan Le Fay
20,526
1,932
0
1,703
11,566
4,622
0
7,993
3,573
35,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,525
Gold Earned
49,443
184
Minions Killed
179
10
Camps Cleared
2
1,039,263
Distance Traveled
909,897
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,486
953
28
3
1
215,205
0
L
Cerberus
9,654
878
56
5
0
162,573
0
L
Pele
9,033
821
5
0
1
175,244
1
W
Loki
14,934
1,358
31
3
4
191,240
2
L
Zeus
10,380
944
60
5
0
174,947
3
W
Cthulhu
10,160
924
14
1
2
150,052
0
W
Ra
12,638
1,149
82
7
2
256,124
0
L
Hachiman
9,890
899
30
3
0
181,928
0
W
Ymir
10,911
992
30
3
1
212,155
0
W
Morgan Le Fay
11,882
1,080
27
2
1
229,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role