Player Matchup

Hera
Hera
ChimpSimp
Hera
Level 89
God Stats
5W - 1L
1,725 SR
Queue Stats
29W - 18L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
ScaryFoal188720
Sun Wukong
Level 160
God Stats
1W - 2L
1,264 SR
Queue Stats
40W - 36L
1,606 Elo+
Party 2
Neith
Neith
Wizzard757
Neith
Level 6
God Stats
2W - 2L
1,446 SR
Queue Stats
14W - 17L
1,366 Elo+
Party 2
Team Averages
Level 85
1,479 SR
1,537 Elo+

VS

Team Averages
Level 70
1,601 SR
1,425 Elo+
Scylla
Scylla
hohele43
Scylla
Level 85
God Stats
20W - 30L
1,363 SR
Queue Stats
132W - 242L
1,374 Elo+
Party 1
Ne Zha
Ne Zha
monkess
Ne Zha
Level 96
God Stats
2W - 1L
1,941 SR
Queue Stats
51W - 42L
1,533 Elo+
Solo
Vamana
Vamana
ramos1225
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 102L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
8 / 6 / 4
15,769
657
26,797
16,194
4,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ScaryFoal188720
Sun Wukong
17
3 / 6 / 7
13,677
570
16,642
29,834
26,614
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
17
1 / 8 / 9
13,451
560
7,701
12,826
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
hohele43
Scylla
20
6 / 3 / 9
15,753
656
16,750
16,855
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
monkess
Ne Zha
20
12 / 4 / 4
16,991
708
24,716
22,581
13,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Vamana
ramos1225
Vamana
16
1 / 5 / 7
13,388
558
5,657
26,957
21,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
12
Kills
19
20
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
8
6
4
1.67
L
Sun Wukong
ScaryFoal188720
Sun Wukong
3
6
7
1.08
L
Neith
1
8
9
0.69
W
Scylla
hohele43
Scylla
6
3
9
3.5
W
Ne Zha
monkess
Ne Zha
12
4
4
3.5
W
Vamana
ramos1225
Vamana
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,140
Damage
47,123
58,854
Taken
66,393
35,184
Mitigated
40,389
7,018
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
26,797
8,243
109
1,841
16,194
4,973
940
3,704
12,208
104,786
0
L
Sun Wukong
ScaryFoal188720
Sun Wukong
16,642
3,268
0
4,226
29,834
26,614
187
7,187
22,150
0
64,583
L
Neith
7,701
1,916
0
842
12,826
3,597
1,756
4,914
7,430
0
20,767
W
Scylla
hohele43
Scylla
16,750
1,333
0
5,120
16,855
5,399
260
5,958
10,897
66,230
0
W
Ne Zha
monkess
Ne Zha
24,716
8,592
0
3,922
22,581
13,978
2,728
9,297
13,284
0
92,320
W
Vamana
ramos1225
Vamana
5,657
2,263
788
5,048
26,957
21,012
39
11,542
15,415
0
36,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
46,132
241
Minions Killed
253
0
Camps Cleared
0
1,190,033
Distance Traveled
1,231,028
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
15,769
657
145
6
0
413,199
4
L
Sun Wukong
13,677
570
67
3
0
396,058
0
L
Neith
13,451
560
29
1
0
380,776
0
W
Scylla
15,753
656
85
4
0
366,810
5
W
Ne Zha
16,991
708
110
5
0
454,019
1
W
Vamana
13,388
558
58
2
0
410,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role