Player Matchup

Tsukuyomi
Tsukuyomi
BCT449
Tsukuyomi
Level 26
God Stats
20W - 23L
1,379 SR
Queue Stats
102W - 116L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Metaceur
Cthulhu
Level 5
God Stats
5W - 2L
1,417 SR
Queue Stats
7W - 3L
1,545 Elo+
Solo
Izanami
Izanami
Oziomek_00
Izanami
Level 20
God Stats
28W - 19L
1,614 SR
Queue Stats
39W - 31L
1,485 Elo+
Solo
Danzaburou
Danzaburou
WintersEmbrace12
Danzaburou
Level 24
God Stats
8W - 8L
1,289 SR
Queue Stats
163W - 171L
1,413 Elo+
Solo
King Arthur
King Arthur
guardia-traidor7
King Arthur
Level 26
God Stats
78W - 82L
1,480 SR
Queue Stats
214W - 214L
1,469 Elo+
Solo
Team Averages
Level 20
1,436 SR
1,472 Elo+

VS

Team Averages
Level 24
1,453 SR
1,405 Elo+
Neith
Neith
Circian876
Neith
Level 29
God Stats
17W - 19L
1,507 SR
Queue Stats
102W - 95L
1,466 Elo+
Solo
Nemesis
Nemesis
Iimmortalstarx
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Solo
Bellona
Bellona
Jeg er Eeva
Bellona
Level 21
God Stats
0W - 1L
1,477 SR
Queue Stats
18W - 20L
1,388 Elo+
Party 1
Chang'e
Chang'e
Megs1410
Chang'e
Level 29
God Stats
16W - 19L
1,472 SR
Queue Stats
157W - 132L
1,501 Elo+
Solo
Izanami
Izanami
YTbernatt
Izanami
Level 23
God Stats
8W - 5L
1,309 SR
Queue Stats
15W - 24L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BCT449
Tsukuyomi
19
6 / 5 / 17
12,582
1,049
13,934
13,094
5,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Metaceur
Cthulhu
20
3 / 3 / 22
12,785
1,065
14,501
16,006
9,347
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Oziomek_00
Izanami
20
16 / 2 / 10
15,357
1,280
33,357
14,141
6,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
WintersEmbrace12
Danzaburou
19
10 / 3 / 14
14,012
1,168
19,651
13,159
5,855
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
guardia-traidor7
King Arthur
19
3 / 3 / 12
11,845
987
8,101
12,327
8,294
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 8 / 6
11,733
978
13,472
17,865
11,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 5 / 8
11,301
942
7,394
14,650
6,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Jeg er Eeva
Bellona
18
6 / 11 / 4
12,772
1,064
12,716
25,183
14,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Megs1410
Chang'e
18
3 / 6 / 6
11,723
977
13,126
22,100
15,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
YTbernatt
Izanami
18
2 / 8 / 5
11,405
950
13,449
15,168
5,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
45
38
Kills
16
16
Deaths
38
75
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BCT449
Tsukuyomi
6
5
17
2.9
L
Neith
4
8
6
0.88
L
1
5
8
1
L
Bellona
Jeg er Eeva
Bellona
6
11
4
0.73
L
Chang'e
Megs1410
Chang'e
3
6
6
1
W
Cthulhu
Metaceur
Cthulhu
3
3
22
4.67
W
Izanami
Oziomek_00
Izanami
16
2
10
10.5
W
Danzaburou
WintersEmbrace12
Danzaburou
10
3
14
5.67
L
Izanami
YTbernatt
Izanami
2
8
5
0.56
W
King Arthur
guardia-traidor7
King Arthur
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,544
Damage
60,157
68,727
Taken
94,966
35,298
Mitigated
53,400
7,659
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BCT449
Tsukuyomi
13,934
3,822
0
1,888
13,094
5,233
0
3,374
9,720
0
18,545
L
Neith
13,472
4,584
0
1,219
17,865
11,288
0
3,814
14,051
0
27,666
L
7,394
2,862
0
2,064
14,650
6,494
0
1,895
12,755
0
13,922
L
Bellona
Jeg er Eeva
Bellona
12,716
4,226
78
769
25,183
14,024
0
4,170
20,817
0
23,785
L
Chang'e
Megs1410
Chang'e
13,126
153
3,129
4,879
22,100
15,625
0
2,664
19,161
45,807
0
W
Cthulhu
Metaceur
Cthulhu
14,501
680
0
0
16,006
9,347
0
1,716
14,290
42,572
0
W
Izanami
Oziomek_00
Izanami
33,357
24,769
0
3,120
14,141
6,569
0
1,463
12,678
0
59,175
W
Danzaburou
WintersEmbrace12
Danzaburou
19,651
13,410
0
1,547
13,159
5,855
0
3,105
10,054
0
54,148
L
Izanami
YTbernatt
Izanami
13,449
7,673
0
1,472
15,168
5,969
0
1,958
13,134
0
38,128
W
King Arthur
guardia-traidor7
King Arthur
8,101
128
0
1,104
12,327
8,294
0
3,468
8,859
0
18,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,581
Gold Earned
58,934
236
Minions Killed
203
10
Camps Cleared
6
1,137,742
Distance Traveled
1,020,610
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,582
1,049
10
1
0
221,925
0
L
Neith
11,733
978
34
3
2
221,357
2
L
Nemesis
11,301
942
16
1
1
158,567
0
L
Bellona
12,772
1,064
32
3
0
217,255
0
L
Chang'e
11,723
977
52
4
1
220,933
0
W
Cthulhu
12,785
1,065
71
6
0
244,331
0
W
Izanami
15,357
1,280
47
4
8
203,843
3
W
Danzaburou
14,012
1,168
87
7
1
215,924
0
L
Izanami
11,405
950
69
6
2
202,498
4
W
King Arthur
11,845
987
21
2
1
251,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role