Player Matchup

Khepri
Khepri
Axellaff
Khepri
Level 21
God Stats
5W - 3L
1,712 SR
Queue Stats
26W - 18L
1,585 Elo+
Solo
Apollo
Apollo
FJPollitt
Apollo
Level 27
God Stats
16W - 14L
1,619 SR
Queue Stats
136W - 126L
1,541 Elo+
Solo
Arachne
Arachne
Joara
Arachne
Level 7
God Stats
4W - 4L
1,562 SR
Queue Stats
7W - 5L
1,609 Elo+
Solo
Mulan
Mulan
Jubulbz
Mulan
Level 9
God Stats
4W - 1L
1,957 SR
Queue Stats
15W - 9L
1,673 Elo+
Party 1
Ra
Ra
temp-778521
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,589 Elo+
Party 1
Team Averages
Level 14
1,670 SR
1,599 Elo+

VS

Team Averages
Level 12
1,456 SR
1,571 Elo+
Bakasura
Bakasura
ChildEnjoyer
Bakasura
Level 6
God Stats
11W - 3L
1,265 SR
Queue Stats
29W - 25L
1,412 Elo+
Party 2
Bellona
Bellona
Glender027
Bellona
Level 6
God Stats
1W - 4L
1,283 SR
Queue Stats
19W - 18L
1,715 Elo+
Solo
Hades
Hades
WheresTheosDad
Hades
Level 14
God Stats
6W - 7L
1,529 SR
Queue Stats
24W - 17L
1,597 Elo+
Party 2
Cernunnos
Cernunnos
castellatus
Cernunnos
Level 27
God Stats
4W - 0L
1,701 SR
Queue Stats
12W - 9L
1,496 Elo+
Solo
Cthulhu
Cthulhu
nebksnonbjsjne
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 253L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Axellaff
Khepri
8
0 / 1 / 0
5,073
507
1,774
3,759
1,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
FJPollitt
Apollo
9
2 / 4 / 1
5,074
507
3,398
6,384
1,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Joara
Arachne
9
1 / 1 / 1
5,556
556
3,271
7,801
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Jubulbz
Mulan
9
1 / 4 / 1
5,039
504
3,973
7,628
4,369
Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 1
5,303
530
3,020
8,036
3,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChildEnjoyer
Bakasura
12
2 / 1 / 5
6,563
656
5,438
5,501
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Glender027
Bellona
12
5 / 1 / 1
6,716
672
6,388
6,857
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 1
5,989
599
3,926
5,352
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
castellatus
Cernunnos
11
5 / 0 / 1
6,606
661
6,630
6,389
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 1 / 4
5,312
531
1,028
3,634
1,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
14
14
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
Axellaff
Khepri
0
1
0
0
W
Bakasura
ChildEnjoyer
Bakasura
2
1
5
4.5
L
Apollo
FJPollitt
Apollo
2
4
1
0.63
W
Bellona
Glender027
Bellona
5
1
1
5.5
L
Arachne
Joara
Arachne
1
1
1
1.5
L
Mulan
Jubulbz
Mulan
1
4
1
0.38
W
2
2
1
1.25
W
Cernunnos
castellatus
Cernunnos
5
0
1
5.5
W
0
1
4
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,436
Damage
23,410
33,608
Taken
27,733
12,954
Mitigated
12,820
8,901
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Axellaff
Khepri
1,774
50
0
0
3,759
1,446
0
654
3,044
11,927
0
W
Bakasura
ChildEnjoyer
Bakasura
5,438
3,168
0
2,597
5,501
2,355
363
682
4,819
0
36,496
L
Apollo
FJPollitt
Apollo
3,398
2,469
0
1,628
6,384
1,665
0
834
5,440
0
25,398
W
Bellona
Glender027
Bellona
6,388
2,745
0
2,779
6,857
5,196
105
416
6,441
0
35,728
L
Arachne
Joara
Arachne
3,271
2,075
0
1,985
7,801
2,076
0
801
6,840
0
33,607
L
Mulan
Jubulbz
Mulan
3,973
375
0
1,809
7,628
4,369
140
0
7,488
0
20,654
W
3,926
443
396
2,356
5,352
1,812
441
1,149
4,203
32,489
0
W
Cernunnos
castellatus
Cernunnos
6,630
2,643
0
3,605
6,389
1,963
0
1,348
5,041
0
36,321
W
1,028
96
0
250
3,634
1,494
0
1,199
2,435
8,573
0
L
3,020
477
613
2,866
8,036
3,398
0
2,665
4,769
29,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,045
Gold Earned
31,186
240
Minions Killed
320
0
Camps Cleared
0
967,693
Distance Traveled
1,000,992
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,073
507
15
2
0
197,962
2
W
Bakasura
6,563
656
90
9
0
245,034
1
L
Apollo
5,074
507
53
5
0
182,462
2
W
Bellona
6,716
672
74
7
0
188,393
4
L
Arachne
5,556
556
73
7
0
204,403
1
L
Mulan
5,039
504
44
4
0
204,259
0
W
Hades
5,989
599
68
7
0
179,641
5
W
Cernunnos
6,606
661
76
8
0
191,427
0
W
Cthulhu
5,312
531
12
1
0
196,497
0
L
Ra
5,303
530
55
6
0
178,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role