Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Achal2021
Xbalanque
Level 28
God Stats
8W - 5L
1,525 SR
Queue Stats
143W - 147L
1,473 Elo+
Solo
Scylla
Scylla
LightSh0ck
Scylla
Level 3
God Stats
16W - 17L
1,755 SR
Queue Stats
16W - 17L
1,628 Elo+
Party 1
Fenrir
Fenrir
SCORPIONINJA15
Fenrir
Level 26
God Stats
14W - 15L
1,514 SR
Queue Stats
28W - 30L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Spirifixx
Jormungandr
Level 27
God Stats
16W - 23L
1,388 SR
Queue Stats
180W - 231L
1,433 Elo+
Party 1
Team Averages
Level 25
1,536 SR
1,496 Elo+

VS

Team Averages
Level 16
1,466 SR
1,491 Elo+
Sol
Sol
Cringyy
Sol
Level 18
God Stats
5W - 3L
1,360 SR
Queue Stats
115W - 60L
1,553 Elo+
Solo
Danzaburou
Danzaburou
MrMarmote
Danzaburou
Level 16
God Stats
3W - 8L
1,252 SR
Queue Stats
31W - 33L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Pencilvester420
Cthulhu
Level 6
God Stats
5W - 2L
1,669 SR
Queue Stats
10W - 13L
1,560 Elo+
Solo
Amaterasu
Amaterasu
Sage1911
Amaterasu
Level 28
God Stats
60W - 61L
1,537 SR
Queue Stats
280W - 257L
1,542 Elo+
Solo
Anubis
Anubis
wonkey18
Anubis
Level 10
God Stats
10W - 6L
1,511 SR
Queue Stats
14W - 16L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 8 / 1
8,927
893
12,041
18,238
10,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Achal2021
Xbalanque
16
1 / 5 / 4
9,830
983
13,478
13,893
5,188
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
LightSh0ck
Scylla
15
0 / 7 / 4
8,908
891
9,022
12,672
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 11 / 3
10,778
1,078
9,816
16,124
8,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Spirifixx
Jormungandr
15
0 / 3 / 2
8,762
876
6,368
14,459
15,541
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
10 / 1 / 14
12,764
1,276
18,093
11,122
4,828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
MrMarmote
Danzaburou
17
9 / 1 / 13
11,691
1,169
14,717
10,629
4,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 20
11,562
1,156
12,612
12,953
14,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Sage1911
Amaterasu
17
6 / 0 / 15
11,227
1,123
11,496
12,902
16,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
wonkey18
Anubis
17
7 / 3 / 13
10,583
1,058
12,554
9,232
5,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
109
8
Kills
34
34
Deaths
8
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
8
1
0.31
L
Xbalanque
Achal2021
Xbalanque
1
5
4
0.6
W
Sol
10
1
14
17
L
Scylla
LightSh0ck
Scylla
0
7
4
0.29
W
Danzaburou
MrMarmote
Danzaburou
9
1
13
15.5
W
2
3
20
4
L
5
11
3
0.59
W
Amaterasu
Sage1911
Amaterasu
6
0
15
13.5
L
Jormungandr
Spirifixx
Jormungandr
0
3
2
0.33
W
Anubis
wonkey18
Anubis
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,725
Damage
69,472
75,386
Taken
56,838
42,960
Mitigated
44,997
2,232
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
12,041
1,454
256
1,621
18,238
10,106
0
11,148
6,687
14,189
0
L
Xbalanque
Achal2021
Xbalanque
13,478
9,147
0
0
13,893
5,188
0
6,879
6,814
0
44,009
W
Sol
18,093
9,698
0
5,013
11,122
4,828
0
5,589
5,319
45,413
0
L
Scylla
LightSh0ck
Scylla
9,022
1,316
0
110
12,672
4,092
0
6,450
6,026
20,099
0
W
Danzaburou
MrMarmote
Danzaburou
14,717
9,588
0
3,522
10,629
4,526
0
4,240
6,245
0
28,620
W
12,612
1,874
0
401
12,953
14,468
0
7,290
5,522
41,878
0
L
9,816
2,824
0
245
16,124
8,033
0
9,562
6,562
0
12,115
W
Amaterasu
Sage1911
Amaterasu
11,496
6,872
297
5,619
12,902
16,103
0
5,012
7,786
0
20,241
L
Jormungandr
Spirifixx
Jormungandr
6,368
1,250
0
0
14,459
15,541
0
8,255
6,038
25,973
0
W
Anubis
wonkey18
Anubis
12,554
1,754
0
2,210
9,232
5,072
0
4,647
4,535
21,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
57,827
145
Minions Killed
208
3
Camps Cleared
12
725,134
Distance Traveled
972,098
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,927
893
8
1
1
124,273
1
L
Xbalanque
9,830
983
66
7
2
158,039
1
W
Sol
12,764
1,276
77
8
7
203,766
0
L
Scylla
8,908
891
19
2
0
150,608
0
W
Danzaburou
11,691
1,169
27
3
1
183,968
0
W
Cthulhu
11,562
1,156
51
5
0
219,205
2
L
Fenrir
10,778
1,078
4
0
0
137,961
0
W
Amaterasu
11,227
1,123
15
2
3
227,220
0
L
Jormungandr
8,762
876
48
5
0
154,253
1
W
Anubis
10,583
1,058
38
4
1
137,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role