Player Matchup

Ymir
Ymir
Crxyyola
Ymir
Level 17
God Stats
1W - 2L
1,768 SR
Queue Stats
38W - 33L
1,454 Elo+
Solo
Anubis
Anubis
Nublet611
Anubis
Level 29
God Stats
26W - 16L
1,620 SR
Queue Stats
69W - 54L
1,463 Elo+
Solo
Thanatos
Thanatos
TheT1nyG1ant
Thanatos
Level 27
God Stats
13W - 22L
1,488 SR
Queue Stats
234W - 264L
1,443 Elo+
Solo
Hachiman
Hachiman
coletrain1129
Hachiman
Level 29
God Stats
1W - 3L
1,283 SR
Queue Stats
88W - 108L
1,464 Elo+
Solo
Bellona
Bellona
titobulls2
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 51L
1,472 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,459 Elo+

VS

Team Averages
Level 25
1,622 SR
1,452 Elo+
Baron Samedi
Baron Samedi
CrxmsonTsuki
Baron Samedi
Level 28
God Stats
5W - 4L
1,431 SR
Queue Stats
117W - 123L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
DaddyDov
Erlang Shen
Level 24
God Stats
7W - 2L
1,909 SR
Queue Stats
123W - 108L
1,512 Elo+
Solo
Freya
Freya
DoubtedMarmot19
Freya
Level 16
God Stats
2W - 3L
1,560 SR
Queue Stats
18W - 13L
1,569 Elo+
Solo
Ymir
Ymir
Jorleth9893
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 138L
1,425 Elo+
Solo
Danzaburou
Danzaburou
ighostlo267
Danzaburou
Level 26
God Stats
5W - 2L
1,711 SR
Queue Stats
64W - 67L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
5 / 3 / 4
8,580
536
7,641
15,142
12,216
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Nublet611
Anubis
15
7 / 9 / 2
9,475
592
11,943
12,145
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
TheT1nyG1ant
Thanatos
11
5 / 8 / 4
7,700
481
5,455
11,029
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
coletrain1129
Hachiman
13
3 / 11 / 5
8,551
534
8,308
15,101
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
titobulls2
Bellona
11
0 / 7 / 1
6,876
430
5,048
13,331
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrxmsonTsuki
Baron Samedi
14
2 / 8 / 3
8,882
555
4,595
11,490
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DaddyDov
Erlang Shen
18
8 / 1 / 7
10,836
677
9,685
15,361
11,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 2 / 1
10,720
670
12,148
12,394
4,752
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 5 / 9
9,192
575
3,953
14,113
10,403
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ighostlo267
Danzaburou
17
17 / 4 / 2
11,550
722
22,905
12,721
4,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
20
Kills
38
38
Deaths
20
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CrxmsonTsuki
Baron Samedi
2
8
3
0.44
L
Ymir
5
3
4
2.33
W
Erlang Shen
DaddyDov
Erlang Shen
8
1
7
11.5
W
9
2
1
4.75
W
2
5
9
1.3
L
Anubis
Nublet611
Anubis
7
9
2
0.89
L
Thanatos
TheT1nyG1ant
Thanatos
5
8
4
0.88
L
Hachiman
coletrain1129
Hachiman
3
11
5
0.5
W
Danzaburou
ighostlo267
Danzaburou
17
4
2
4.5
L
Bellona
titobulls2
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,395
Damage
53,286
66,748
Taken
66,079
35,135
Mitigated
34,392
12,901
Healing
24,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CrxmsonTsuki
Baron Samedi
4,595
826
0
1,849
11,490
2,976
652
7,071
4,419
50,798
0
L
Ymir
7,641
1,701
0
1,271
15,142
12,216
0
4,007
11,135
23,241
0
W
Erlang Shen
DaddyDov
Erlang Shen
9,685
5,319
0
7,612
15,361
11,476
1,706
4,846
10,515
0
86,478
W
12,148
4,132
0
6,955
12,394
4,752
164
1,569
10,825
68,333
0
W
3,953
293
179
2,503
14,113
10,403
255
3,613
10,500
23,806
0
L
Anubis
Nublet611
Anubis
11,943
174
0
2,657
12,145
5,271
432
5,700
6,103
52,599
0
L
Thanatos
TheT1nyG1ant
Thanatos
5,455
1,308
0
4,702
11,029
4,824
0
2,221
8,808
0
25,195
L
Hachiman
coletrain1129
Hachiman
8,308
5,949
0
1,500
15,101
4,804
0
1,984
13,117
0
36,013
W
Danzaburou
ighostlo267
Danzaburou
22,905
13,803
0
5,015
12,721
4,785
3,016
2,485
10,236
0
66,073
L
Bellona
titobulls2
Bellona
5,048
1,615
0
2,771
13,331
8,020
884
6,442
6,889
0
32,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
51,180
282
Minions Killed
476
0
Camps Cleared
0
1,344,805
Distance Traveled
1,418,339
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,882
555
92
6
0
232,676
1
L
Ymir
8,580
536
35
2
0
314,182
6
W
Erlang Shen
10,836
677
139
9
0
334,914
1
W
Freya
10,720
670
123
8
0
278,375
1
W
Ymir
9,192
575
32
2
0
288,626
2
L
Anubis
9,475
592
80
5
0
231,338
0
L
Thanatos
7,700
481
40
3
0
260,789
0
L
Hachiman
8,551
534
61
4
0
235,752
3
W
Danzaburou
11,550
722
90
6
0
283,748
0
L
Bellona
6,876
430
66
4
0
302,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role