Player Matchup

Horus
Horus
AceGem151685609
Horus
Level 22
God Stats
3W - 1L
1,444 SR
Queue Stats
15W - 15L
1,404 Elo+
Party 1
Chronos
Chronos
CamelWideM
Chronos
Level 27
God Stats
3W - 0L
1,749 SR
Queue Stats
31W - 16L
1,610 Elo+
Solo
Olorun
Olorun
Papadox355
Olorun
Level 8
God Stats
4W - 1L
1,463 SR
Queue Stats
7W - 3L
1,546 Elo+
Party 1
Da Ji
Da Ji
firelord68
Da Ji
Level 39
God Stats
22W - 15L
1,560 SR
Queue Stats
35W - 30L
1,510 Elo+
Party 1
Bakasura
Bakasura
taquen tagz
Bakasura
Level 56
God Stats
5W - 2L
1,506 SR
Queue Stats
25W - 25L
1,466 Elo+
Party 1
Team Averages
Level 30
1,544 SR
1,507 Elo+

VS

Team Averages
Level 32
1,516 SR
1,549 Elo+
Raijin
Raijin
 
Raijin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Axelgamer1600
Bakasura
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,576 Elo+
Solo
Kali
Kali
DrearyZeus22932
Kali
Level 25
God Stats
6W - 7L
1,521 SR
Queue Stats
435W - 419L
1,435 Elo+
Solo
King Arthur
King Arthur
Get Up Jhit
King Arthur
Level 4
God Stats
1W - 4L
1,562 SR
Queue Stats
18W - 27L
1,736 Elo+
Solo
Apollo
Apollo
ItZZealZ
Apollo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 31
9,993
1,110
7,341
9,960
5,347
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
CamelWideM
Chronos
18
13 / 2 / 18
12,164
1,352
19,233
10,928
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Papadox355
Olorun
18
12 / 2 / 16
11,769
1,308
21,789
8,002
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
17
12 / 2 / 18
10,575
1,175
16,621
9,891
3,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
taquen tagz
Bakasura
17
7 / 2 / 23
10,609
1,179
13,366
10,259
4,200
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
8 / 7 / 1
11,503
1,278
25,731
22,630
9,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Axelgamer1600
Bakasura
16
1 / 15 / 7
9,684
1,076
5,898
21,093
8,040
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 13 / 5
9,894
1,099
7,444
26,331
9,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Get Up Jhit
King Arthur
13
0 / 1 / 1
7,339
815
456
1,721
576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
ItZZealZ
Apollo
13
0 / 9 / 3
7,972
886
2,373
13,557
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
27
45
Kills
10
10
Deaths
45
106
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
8
7
1
1.21
W
1
2
31
8.25
L
Bakasura
Axelgamer1600
Bakasura
1
15
7
0.3
W
Chronos
CamelWideM
Chronos
13
2
18
11
L
1
13
5
0.27
L
King Arthur
Get Up Jhit
King Arthur
0
1
1
0.5
L
Apollo
ItZZealZ
Apollo
0
9
3
0.17
W
Olorun
Papadox355
Olorun
12
2
16
10
W
Da Ji
12
2
18
10.5
W
Bakasura
taquen tagz
Bakasura
7
2
23
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,350
Damage
41,902
49,040
Taken
85,332
19,665
Mitigated
32,377
18,536
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
25,731
2,793
0
1,417
22,630
9,195
0
12,994
9,360
46,744
0
W
7,341
5,532
1,242
2,476
9,960
5,347
0
4,351
5,609
0
15,545
L
Bakasura
Axelgamer1600
Bakasura
5,898
4,512
0
1,750
21,093
8,040
0
9,838
10,613
0
6,881
W
Chronos
CamelWideM
Chronos
19,233
12,086
0
2,944
10,928
3,413
0
7,420
3,156
43,227
0
L
7,444
2,664
0
3,487
26,331
9,962
0
8,685
16,902
0
32,771
L
King Arthur
Get Up Jhit
King Arthur
456
45
0
49
1,721
576
0
506
1,215
0
648
L
Apollo
ItZZealZ
Apollo
2,373
1,234
0
109
13,557
4,604
0
8,291
4,998
0
3,793
W
Olorun
Papadox355
Olorun
21,789
12,305
2,171
2,674
8,002
3,085
0
4,708
3,084
43,640
0
W
Da Ji
16,621
5,674
0
1,965
9,891
3,620
0
4,888
4,823
0
22,451
W
Bakasura
taquen tagz
Bakasura
13,366
11,318
941
4,123
10,259
4,200
0
4,364
5,589
0
17,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,110
Gold Earned
46,392
155
Minions Killed
99
10
Camps Cleared
2
850,136
Distance Traveled
632,043
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,503
1,278
48
5
1
157,163
0
W
Horus
9,993
1,110
18
2
0
181,150
0
L
Bakasura
9,684
1,076
13
1
1
151,547
1
W
Chronos
12,164
1,352
33
4
6
168,278
2
L
Kali
9,894
1,099
35
4
0
166,156
0
L
King Arthur
7,339
815
0
0
0
11,309
0
L
Apollo
7,972
886
3
0
0
145,868
1
W
Olorun
11,769
1,308
55
6
0
143,469
1
W
Da Ji
10,575
1,175
20
2
2
175,492
0
W
Bakasura
10,609
1,179
29
3
2
181,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role