Player Matchup

Neith
Neith
Meavelus
Neith
Level 27
God Stats
1W - 2L
1,304 SR
Queue Stats
10W - 16L
1,297 Elo+
Solo
Thor
Thor
RandomBlocks101
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Zenzero009
Bacchus
Level 18
God Stats
5W - 2L
1,580 SR
Queue Stats
30W - 23L
1,397 Elo+
Solo
Izanami
Izanami
elDummy7420
Izanami
Level 29
God Stats
21W - 13L
1,664 SR
Queue Stats
40W - 40L
1,394 Elo+
Solo
Bellona
Bellona
xxMISFIT99xx
Bellona
Level 27
God Stats
11W - 10L
1,613 SR
Queue Stats
284W - 354L
1,367 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,391 Elo+

VS

Team Averages
Level 14
1,490 SR
1,283 Elo+
Neith
Neith
AchuSin
Neith
Level 11
God Stats
163W - 183L
1,361 SR
Queue Stats
257W - 318L
1,357 Elo+
Solo
Jormungandr
Jormungandr
DarthReaper1413
Jormungandr
Level 6
God Stats
3W - 1L
1,788 SR
Queue Stats
47W - 63L
1,331 Elo+
Solo
Nemesis
Nemesis
JumpierVessel19
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,232 Elo+
Solo
Bellona
Bellona
SorryIrmaosBR
Bellona
Level 29
God Stats
12W - 18L
1,302 SR
Queue Stats
142W - 162L
1,263 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
karosk
Morgan Le Fay
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 22L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Meavelus
Neith
18
11 / 3 / 10
12,365
515
14,605
13,369
5,863
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
6 / 5 / 6
11,801
492
10,316
15,782
5,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Zenzero009
Bacchus
18
6 / 2 / 25
12,935
539
16,324
20,630
36,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
elDummy7420
Izanami
20
22 / 4 / 7
14,547
606
32,704
17,774
7,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
xxMISFIT99xx
Bellona
12
1 / 5 / 11
9,556
398
3,114
13,684
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AchuSin
Neith
15
1 / 9 / 1
9,370
390
8,271
19,674
6,421
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
DarthReaper1413
Jormungandr
13
2 / 13 / 6
10,631
443
8,725
30,592
26,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 13 / 2
7,135
297
1,369
15,794
3,447
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
16
5 / 5 / 5
10,422
434
11,331
22,841
23,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
karosk
Morgan Le Fay
16
8 / 9 / 2
10,803
450
15,019
17,598
6,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
46
Kills
16
19
Deaths
49
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
AchuSin
Neith
1
9
1
0.17
L
Jormungandr
DarthReaper1413
Jormungandr
2
13
6
0.38
L
0
13
2
0.08
W
Neith
Meavelus
Neith
11
3
10
5.33
W
6
5
6
1.8
L
Bellona
5
5
5
1.5
W
Bacchus
Zenzero009
Bacchus
6
2
25
9.25
W
Izanami
elDummy7420
Izanami
22
4
7
6.38
L
Morgan Le Fay
karosk
Morgan Le Fay
8
9
2
1
W
Bellona
xxMISFIT99xx
Bellona
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,063
Damage
44,715
81,239
Taken
106,499
63,749
Mitigated
65,962
21,493
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AchuSin
Neith
8,271
4,127
0
1,272
19,674
6,421
84
2,169
17,505
0
62,622
L
Jormungandr
DarthReaper1413
Jormungandr
8,725
3,314
0
1,923
30,592
26,522
314
4,670
25,922
34,644
0
L
1,369
611
0
498
15,794
3,447
518
2,694
13,100
0
11,064
W
Neith
Meavelus
Neith
14,605
8,210
213
5,022
13,369
5,863
4,238
5,031
8,338
0
61,972
W
10,316
3,079
0
281
15,782
5,702
456
5,374
10,408
0
56,754
L
Bellona
11,331
3,584
0
3,849
22,841
23,343
422
4,385
18,456
762
52,510
W
Bacchus
Zenzero009
Bacchus
16,324
2,739
0
5,283
20,630
36,024
917
5,095
15,535
41,709
0
W
Izanami
elDummy7420
Izanami
32,704
26,282
542
6,116
17,774
7,758
4,036
5,633
12,141
0
109,945
L
Morgan Le Fay
karosk
Morgan Le Fay
15,019
1,965
591
1,172
17,598
6,229
1,144
2,706
14,892
59,523
0
W
Bellona
xxMISFIT99xx
Bellona
3,114
1,826
0
4,036
13,684
8,402
42
3,373
10,311
0
23,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,204
Gold Earned
48,361
395
Minions Killed
322
0
Camps Cleared
0
1,945,527
Distance Traveled
1,796,793
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,370
390
99
4
0
333,399
0
L
Jormungandr
10,631
443
38
2
0
366,746
1
L
Nemesis
7,135
297
9
0
0
360,568
2
W
Neith
12,365
515
93
4
0
385,999
0
W
Thor
11,801
492
77
3
0
381,230
1
L
Bellona
10,422
434
89
4
0
399,269
1
W
Bacchus
12,935
539
48
2
0
472,989
7
W
Izanami
14,547
606
153
6
0
437,016
0
L
Morgan Le Fay
10,803
450
87
4
0
336,811
2
W
Bellona
9,556
398
24
1
0
268,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role