Player Matchup

Danzaburou
Danzaburou
Franzineo
Danzaburou
Level 28
God Stats
0W - 4L
1,294 SR
Queue Stats
98W - 116L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Jhonkhalifa
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Solo
Yemoja
Yemoja
XxCueioJeanxXBR
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
ZugorKing
Fenrir
Level 8
God Stats
2W - 3L
1,432 SR
Queue Stats
8W - 18L
1,289 Elo+
Party 2
Sylvanus
Sylvanus
sheriquegames
Sylvanus
Level 20
God Stats
4W - 3L
1,119 SR
Queue Stats
45W - 71L
1,239 Elo+
Party 2
Team Averages
Level 15
1,369 SR
1,329 Elo+

VS

Team Averages
Level 25
1,456 SR
1,390 Elo+
Artemis
Artemis
Alejo908
Artemis
Level 69
God Stats
1W - 0L
1,700 SR
Queue Stats
5W - 5L
1,366 Elo+
Party 1
Nemesis
Nemesis
EnzoLobon
Nemesis
Level 16
God Stats
4W - 1L
1,533 SR
Queue Stats
13W - 12L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Mateem0
Kukulkan
Level 16
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
kravinotth
Yemoja
Level 4
God Stats
2W - 2L
1,549 SR
Queue Stats
5W - 5L
1,496 Elo+
Solo
Horus
Horus
vitorhgamer2007
Horus
Level 18
God Stats
1W - 2L
1,185 SR
Queue Stats
11W - 39L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Franzineo
Danzaburou
9
3 / 5 / 2
6,869
528
5,402
10,659
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Jhonkhalifa
Kukulkan
6
0 / 4 / 1
4,805
370
859
3,969
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 3
6,061
466
1,733
7,499
3,677
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ZugorKing
Fenrir
8
2 / 9 / 0
5,418
417
2,703
10,849
4,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
sheriquegames
Sylvanus
11
1 / 3 / 1
6,348
488
3,127
9,679
4,660
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alejo908
Artemis
13
10 / 0 / 3
8,594
661
7,962
6,541
2,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
EnzoLobon
Nemesis
15
8 / 1 / 0
8,630
664
6,482
9,092
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Mateem0
Kukulkan
12
4 / 0 / 4
7,604
585
8,171
4,303
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
kravinotth
Yemoja
11
1 / 2 / 10
7,380
568
3,115
4,956
3,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
3 / 4 / 4
7,397
569
4,164
7,667
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
26
26
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alejo908
Artemis
10
0
3
11.5
W
Nemesis
EnzoLobon
Nemesis
8
1
0
8
L
Danzaburou
Franzineo
Danzaburou
3
5
2
0.8
L
Kukulkan
Jhonkhalifa
Kukulkan
0
4
1
0.13
W
Kukulkan
Mateem0
Kukulkan
4
0
4
6
L
1
5
3
0.5
L
Fenrir
ZugorKing
Fenrir
2
9
0
0.22
W
Yemoja
kravinotth
Yemoja
1
2
10
3
L
Sylvanus
sheriquegames
Sylvanus
1
3
1
0.5
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,824
Damage
29,894
42,655
Taken
32,559
17,576
Mitigated
14,611
6,199
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alejo908
Artemis
7,962
5,042
0
2,773
6,541
2,361
3,767
733
5,808
0
52,411
W
Nemesis
EnzoLobon
Nemesis
6,482
4,115
0
4,340
9,092
4,011
236
840
8,252
0
55,315
L
Danzaburou
Franzineo
Danzaburou
5,402
1,478
347
2,396
10,659
3,746
140
4,440
6,219
0
26,875
L
Kukulkan
Jhonkhalifa
Kukulkan
859
81
0
147
3,969
752
0
59
3,910
8,897
0
W
Kukulkan
Mateem0
Kukulkan
8,171
1,470
0
199
4,303
1,793
592
246
4,057
43,107
0
L
1,733
255
734
71
7,499
3,677
0
2,781
4,718
8,211
0
L
Fenrir
ZugorKing
Fenrir
2,703
1,575
0
622
10,849
4,741
0
4,006
6,843
0
11,627
W
Yemoja
kravinotth
Yemoja
3,115
769
1,547
634
4,956
3,039
491
1,018
3,938
11,929
0
L
Sylvanus
sheriquegames
Sylvanus
3,127
1,669
213
1,669
9,679
4,660
263
0
9,679
32,829
0
W
4,164
2,296
50
556
7,667
3,407
1,033
2,941
4,726
0
24,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
39,605
153
Minions Killed
355
0
Camps Cleared
0
937,104
Distance Traveled
1,145,321
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,594
661
98
8
0
219,283
0
W
Nemesis
8,630
664
100
8
0
275,225
0
L
Danzaburou
6,869
528
43
3
0
241,400
3
L
Kukulkan
4,805
370
12
1
0
120,289
2
W
Kukulkan
7,604
585
85
7
0
211,728
1
L
Yemoja
6,061
466
8
1
0
194,153
3
L
Fenrir
5,418
417
21
2
0
196,292
0
W
Yemoja
7,380
568
19
1
0
187,298
1
L
Sylvanus
6,348
488
69
5
0
184,970
0
W
Horus
7,397
569
53
4
0
251,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role