Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Fate33
Zhong Kui
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
332W - 157L
1,675 Elo+
Party 1
Pele
Pele
NARUTO1998
Pele
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 155L
1,679 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,618 Elo+

VS

Team Averages
Level 57
1,398 SR
1,471 Elo+
Nemesis
Nemesis
DonHorse
Nemesis
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Equazal
Morgan Le Fay
Level 68
God Stats
0W - 2L
1,194 SR
Queue Stats
20W - 26L
1,463 Elo+
Party 2
Ares
Ares
MasterDwylin
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 14
9,022
820
3,855
9,986
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Fate33
Zhong Kui
14
9 / 0 / 8
9,504
864
13,482
6,462
5,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 3 / 9
9,383
853
11,377
9,296
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DonHorse
Nemesis
11
3 / 6 / 2
7,555
687
5,340
10,554
4,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Equazal
Morgan Le Fay
10
2 / 6 / 2
7,165
651
9,428
8,939
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 5
6,732
612
2,499
14,341
9,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
5
5
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
14
4.5
L
Nemesis
DonHorse
Nemesis
3
6
2
0.67
L
Morgan Le Fay
Equazal
Morgan Le Fay
2
6
2
0.5
W
Zhong Kui
Fate33
Zhong Kui
9
0
8
13
L
0
6
5
0.42
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
17,267
25,744
Taken
33,834
15,955
Mitigated
17,110
12,921
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,855
976
1,839
4,947
9,986
6,190
250
6,850
3,136
11,438
0
L
Nemesis
DonHorse
Nemesis
5,340
2,488
0
1,259
10,554
4,957
0
3,624
6,930
0
18,577
L
Morgan Le Fay
Equazal
Morgan Le Fay
9,428
863
0
399
8,939
2,567
0
5,222
3,717
30,938
0
W
Zhong Kui
Fate33
Zhong Kui
13,482
2,922
0
4,592
6,462
5,413
1,434
2,313
4,149
44,543
0
L
2,499
316
0
790
14,341
9,586
0
8,491
5,850
10,331
0
W
11,377
2,769
0
1,543
9,296
4,352
886
2,764
6,532
0
41,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
21,452
141
Minions Killed
95
0
Camps Cleared
0
575,658
Distance Traveled
534,506
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,022
820
11
1
0
182,680
4
L
Nemesis
7,555
687
31
3
0
182,715
2
L
Morgan Le Fay
7,165
651
58
5
0
181,975
3
W
Zhong Kui
9,504
864
74
7
0
192,386
0
L
Ares
6,732
612
6
1
0
169,816
1
W
Pele
9,383
853
56
5
0
200,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role