Player Matchup

Thor
Thor
Byokiun
Thor
Level 4
God Stats
1W - 2L
1,439 SR
Queue Stats
2W - 3L
1,738 Elo+
Party 4
Ullr
Ullr
FirstExplosion
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
MrSsven
Cthulhu
Level 7
God Stats
0W - 1L
1,706 SR
Queue Stats
2W - 6L
1,404 Elo+
Party 4
Ra
Ra
RedstormGT
Ra
Level 11
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 2L
1,659 Elo+
Party 1
Kukulkan
Kukulkan
Thundersky47
Kukulkan
Level 14
God Stats
1W - 1L
1,712 SR
Queue Stats
23W - 23L
1,192 Elo+
Party 4
Team Averages
Level 12
1,617 SR
1,505 Elo+

VS

Team Averages
Level 17
1,540 SR
1,404 Elo+
Apollo
Apollo
Catkaneki
Apollo
Level 26
God Stats
3W - 4L
1,701 SR
Queue Stats
103W - 89L
1,385 Elo+
Solo
Hera
Hera
Elsweyr
Hera
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 50L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
Senkuden
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,289 Elo+
Party 3
Baron Samedi
Baron Samedi
Sensy62
Baron Samedi
Level 3
God Stats
6W - 1L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Party 3
Da Ji
Da Ji
mazeRunner
Da Ji
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
111W - 123L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Byokiun
Thor
19
15 / 11 / 1
14,167
525
17,714
26,716
10,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 18 / 13
10,835
401
12,341
26,123
8,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MrSsven
Cthulhu
17
3 / 13 / 12
12,279
455
17,232
34,196
34,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 17 / 8
11,396
422
11,354
23,086
7,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Thundersky47
Kukulkan
20
8 / 12 / 8
14,114
523
22,876
24,477
9,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Catkaneki
Apollo
20
29 / 7 / 10
17,339
642
47,587
43,365
17,549
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
Elsweyr
Hera
19
9 / 9 / 12
14,186
525
17,950
20,034
6,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Senkuden
Amaterasu
19
4 / 8 / 17
14,017
519
11,006
25,379
23,237
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Sensy62
Baron Samedi
20
8 / 4 / 14
14,871
551
17,413
20,791
13,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
20
20 / 6 / 17
16,619
616
23,646
21,795
16,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
140
32
Kills
70
71
Deaths
34
42
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thor
Byokiun
Thor
15
11
1
1.41
W
Apollo
Catkaneki
Apollo
29
7
10
4.86
W
Hera
Elsweyr
Hera
9
9
12
1.67
L
2
18
13
0.47
L
Cthulhu
MrSsven
Cthulhu
3
13
12
0.69
L
4
17
8
0.47
W
Amaterasu
Senkuden
Amaterasu
4
8
17
1.56
W
Baron Samedi
Sensy62
Baron Samedi
8
4
14
3.75
L
Kukulkan
Thundersky47
Kukulkan
8
12
8
1
W
Da Ji
20
6
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,517
Damage
117,602
134,598
Taken
131,364
69,973
Mitigated
77,585
8,905
Healing
51,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Byokiun
Thor
17,714
6,322
0
2,705
26,716
10,375
464
1,398
25,210
0
71,970
W
Apollo
Catkaneki
Apollo
47,587
35,976
771
27,294
43,365
17,549
1,582
14,017
29,102
0
117,702
W
Hera
Elsweyr
Hera
17,950
4,494
366
2,500
20,034
6,899
2,160
9,558
10,394
68,185
0
L
12,341
8,295
0
127
26,123
8,140
93
7,910
17,789
0
31,169
L
Cthulhu
MrSsven
Cthulhu
17,232
2,031
656
180
34,196
34,742
0
12,608
20,768
48,321
0
L
11,354
1,832
1,640
2,396
23,086
7,544
234
7,293
15,458
36,251
0
W
Amaterasu
Senkuden
Amaterasu
11,006
4,667
0
7,556
25,379
23,237
3,274
8,954
16,307
0
55,840
W
Baron Samedi
Sensy62
Baron Samedi
17,413
1,873
1,913
5,165
20,791
13,522
4,249
11,212
9,551
86,036
0
L
Kukulkan
Thundersky47
Kukulkan
22,876
3,675
0
1,201
24,477
9,172
127
4,520
19,693
66,123
0
W
Da Ji
23,646
6,394
0
5,598
21,795
16,378
1,965
7,119
14,548
0
109,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,791
Gold Earned
77,032
306
Minions Killed
532
0
Camps Cleared
0
1,966,091
Distance Traveled
2,451,266
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,167
525
97
4
0
409,039
4
W
Apollo
17,339
642
111
4
0
485,640
3
W
Hera
14,186
525
102
4
0
465,086
0
L
Ullr
10,835
401
32
1
0
401,710
0
L
Cthulhu
12,279
455
44
2
0
407,020
1
L
Ra
11,396
422
50
2
0
326,299
0
W
Amaterasu
14,017
519
82
3
0
509,172
2
W
Baron Samedi
14,871
551
130
5
0
486,773
0
L
Kukulkan
14,114
523
83
3
0
422,023
1
W
Da Ji
16,619
616
107
4
0
504,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role