Player Matchup

Morgan Le Fay
Morgan Le Fay
King_Axel532
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,495 Elo+
Party 1
Artemis
Artemis
j0n0ppar
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Guan Yu
Guan Yu
man2713
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,172 Elo+
Solo
Bakasura
Bakasura
ray636slow
Bakasura
Level 13
God Stats
17W - 20L
1,287 SR
Queue Stats
96W - 162L
1,353 Elo+
Solo
Horus
Horus
sotoj1966
Horus
Level 26
God Stats
30W - 28L
1,668 SR
Queue Stats
92W - 80L
1,495 Elo+
Party 1
Team Averages
Level 13
1,491 SR
1,343 Elo+

VS

Team Averages
Level 20
1,566 SR
1,468 Elo+
Neith
Neith
Ciron4
Neith
Level 26
God Stats
8W - 4L
1,683 SR
Queue Stats
65W - 63L
1,490 Elo+
Solo
Chronos
Chronos
LUBU07
Chronos
Level 27
God Stats
7W - 3L
1,668 SR
Queue Stats
134W - 102L
1,499 Elo+
Solo
Da Ji
Da Ji
NeroPoc
Da Ji
Level 28
God Stats
4W - 5L
1,477 SR
Queue Stats
230W - 206L
1,451 Elo+
Solo
Ymir
Ymir
chronicaleb
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,310 Elo+
Solo
Yemoja
Yemoja
ruiruitetra1971
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
King_Axel532
Morgan Le Fay
8
0 / 5 / 1
5,324
380
6,001
10,166
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
j0n0ppar
Artemis
7
2 / 9 / 0
5,434
388
1,806
8,144
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
man2713
Guan Yu
7
0 / 5 / 1
5,057
361
1,515
7,095
4,112
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ray636slow
Bakasura
10
1 / 5 / 0
6,386
456
2,834
11,440
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
sotoj1966
Horus
7
0 / 2 / 1
5,190
371
1,632
11,080
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ciron4
Neith
15
6 / 0 / 3
9,485
678
4,985
5,352
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
LUBU07
Chronos
14
7 / 0 / 7
8,818
630
8,959
6,205
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
NeroPoc
Da Ji
13
9 / 0 / 6
8,609
615
10,373
6,951
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 5
6,901
493
2,933
4,830
4,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 7
7,902
564
2,713
7,376
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
26
26
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Ciron4
Neith
6
0
3
7.5
L
Morgan Le Fay
King_Axel532
Morgan Le Fay
0
5
1
0.1
W
Chronos
LUBU07
Chronos
7
0
7
10.5
W
Da Ji
NeroPoc
Da Ji
9
0
6
12
W
2
1
5
4.5
L
Artemis
j0n0ppar
Artemis
2
9
0
0.22
L
Guan Yu
man2713
Guan Yu
0
5
1
0.1
L
Bakasura
ray636slow
Bakasura
1
5
0
0.2
W
2
2
7
2.75
L
Horus
sotoj1966
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,788
Damage
29,963
47,925
Taken
30,714
19,750
Mitigated
18,217
9,107
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ciron4
Neith
4,985
2,463
0
1,180
5,352
1,633
8,074
603
4,738
0
60,653
L
Morgan Le Fay
King_Axel532
Morgan Le Fay
6,001
898
0
980
10,166
3,075
0
2,550
7,616
23,188
0
W
Chronos
LUBU07
Chronos
8,959
4,636
329
3,877
6,205
2,761
2,756
1,239
4,966
49,702
6,840
W
Da Ji
NeroPoc
Da Ji
10,373
1,696
0
3,136
6,951
3,244
0
1,627
5,314
0
42,373
W
2,933
238
0
523
4,830
4,792
504
1,360
3,459
17,058
0
L
Artemis
j0n0ppar
Artemis
1,806
785
0
159
8,144
1,963
22
2,123
6,021
0
7,412
L
Guan Yu
man2713
Guan Yu
1,515
305
35
450
7,095
4,112
0
1,835
5,260
0
11,615
L
Bakasura
ray636slow
Bakasura
2,834
2,185
0
4,114
11,440
3,682
0
3,477
7,963
0
29,780
W
2,713
711
574
51
7,376
5,787
1,397
1,172
6,089
15,660
0
L
Horus
sotoj1966
Horus
1,632
713
675
2,694
11,080
6,918
0
3,126
7,954
0
6,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
41,715
142
Minions Killed
344
0
Camps Cleared
0
1,104,856
Distance Traveled
1,214,792
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,485
678
119
9
0
191,705
2
L
Morgan Le Fay
5,324
380
33
2
0
220,320
3
W
Chronos
8,818
630
90
6
0
242,929
4
W
Da Ji
8,609
615
74
5
0
284,358
2
W
Ymir
6,901
493
32
2
0
239,050
0
L
Artemis
5,434
388
8
1
0
176,928
0
L
Guan Yu
5,057
361
23
2
0
241,953
0
L
Bakasura
6,386
456
75
5
0
243,431
0
W
Yemoja
7,902
564
29
2
0
256,750
0
L
Horus
5,190
371
3
0
0
222,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role