Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
IgnoringRyan
Hercules
Level 8
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ockie69
Thanatos
Level 10
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cullenquacks
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,250 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,365 SR
1,500 Elo+

VS

Team Averages
Level 23
1,590 SR
1,548 Elo+
Cabrakan
Cabrakan
B1gWalrus
Cabrakan
Level 38
God Stats
2W - 1L
1,702 SR
Queue Stats
86W - 78L
1,533 Elo+
Party 1
Ymir
Ymir
Farvenlp
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
ImortleGamingTTV
Fenrir
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 65L
1,403 Elo+
Solo
Anhur
Anhur
dadboduwu
Anhur
Level 13
God Stats
8W - 4L
1,746 SR
Queue Stats
172W - 149L
1,577 Elo+
Party 1
Raijin
Raijin
xXHermes22Xx
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 216L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 1 / 1
5,968
459
2,820
8,586
6,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
 
Ullr
8
0 / 7 / 1
4,867
374
3,863
6,897
1,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
IgnoringRyan
Hercules
11
5 / 4 / 1
6,808
524
4,813
12,016
7,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Ockie69
Thanatos
11
2 / 6 / 2
6,469
498
5,164
11,234
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
cullenquacks
Morgan Le Fay
10
0 / 3 / 0
5,576
429
2,027
6,609
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
B1gWalrus
Cabrakan
11
0 / 2 / 8
7,233
556
2,113
8,467
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
2 / 5 / 3
7,078
544
6,335
7,768
7,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 2
6,924
533
2,757
9,933
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
dadboduwu
Anhur
12
8 / 0 / 3
7,605
585
8,304
7,383
2,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
16
10 / 0 / 1
9,530
733
12,109
7,620
4,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
21
21
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
1
1.5
L
Ullr
 
Ullr
0
7
1
0.07
W
Cabrakan
B1gWalrus
Cabrakan
0
2
8
2
W
Ymir
2
5
3
0.7
L
Hercules
IgnoringRyan
Hercules
5
4
1
1.38
W
1
2
2
1
L
Thanatos
Ockie69
Thanatos
2
6
2
0.5
L
Morgan Le Fay
cullenquacks
Morgan Le Fay
0
3
0
0
W
Anhur
dadboduwu
Anhur
8
0
3
9.5
W
Raijin
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,687
Damage
31,618
45,342
Taken
41,171
20,229
Mitigated
24,583
12,092
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,820
1,052
0
990
8,586
6,259
0
3,805
4,781
11,940
0
L
Ullr
 
Ullr
3,863
1,567
0
0
6,897
1,233
52
1,740
5,157
0
20,198
W
Cabrakan
B1gWalrus
Cabrakan
2,113
35
0
1,945
8,467
6,746
216
1,444
7,023
18,816
0
W
Ymir
6,335
1,353
0
1,037
7,768
7,949
420
625
7,143
27,543
0
L
Hercules
IgnoringRyan
Hercules
4,813
2,215
0
3,406
12,016
7,681
73
6,165
5,851
0
26,618
W
2,757
1,112
0
4,006
9,933
3,436
0
0
9,933
0
41,726
L
Thanatos
Ockie69
Thanatos
5,164
1,513
0
6,807
11,234
3,150
0
4,707
6,527
0
38,294
L
Morgan Le Fay
cullenquacks
Morgan Le Fay
2,027
194
0
889
6,609
1,906
0
4,140
2,469
24,416
0
W
Anhur
dadboduwu
Anhur
8,304
5,249
0
3,277
7,383
2,363
710
1,635
5,748
0
45,065
W
Raijin
12,109
1,659
0
3,224
7,620
4,089
863
1,192
6,428
76,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
38,370
219
Minions Killed
380
0
Camps Cleared
0
1,117,949
Distance Traveled
1,144,120
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,968
459
17
1
0
236,523
3
L
Ullr
4,867
374
36
3
0
218,064
0
W
Cabrakan
7,233
556
32
2
0
227,714
0
W
Ymir
7,078
544
42
3
0
213,669
0
L
Hercules
6,808
524
58
4
0
204,936
1
W
Fenrir
6,924
533
79
6
0
224,538
0
L
Thanatos
6,469
498
69
5
0
231,734
0
L
Morgan Le Fay
5,576
429
39
3
0
226,692
1
W
Anhur
7,605
585
94
7
0
226,696
1
W
Raijin
9,530
733
133
10
0
251,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role